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goodness, it feels like it's been a few years since I've been able to properly play DST. In between then and now I've likely also forgotten how I coded this mess hahaha. I have a few projects in real life that have been quite taxing. I'll see if I have two weeks to spare between june and july to work on it. You can open an issue on github and upload the logs and I can take a preliminary look.
@Zelynda
@Wyrmwood
Sure I can see if I can add those in. The main thing though is I've forgotten how much content that they have added from 2020-2024 so I might need a rundown
Cheers!
I can hand ya the crash reports if that helps
You should add the following to modworldgenmain:
tasksetdata.ocean_prefill_setpieces = {} -- delete any ocean stuff
tasksetdata.ocean_population = {} -- delete any ocean stuff
Otherwise the world will load endlessly, cause crabking was not placed as required prefab (at least when laoding your mod with adventure mod)
Also, it would be neat if there was an option for both deserts to always be merged as one single biome in world generation when not using the desert-only config, with summer sandstorms and all. Do you think this could be added as a feature in the future?
Nice nice mod :))
Can you add deers + Klaus and one beefalo herd ?
1st you'd need to install and configure the mod, a guide is available here
Next you need to do some additional config, look for a file called "leveldataoverride.lua" it should be in the same folder as the server.ini file. If it doesn't exist you'll need to create one.
Once you've found it, open it and paste this [pastebin.com] in.
Finally you'll need to delete the world file so the settings are properly applied, to do this delete the folder called "save"
Hope that helps and sorry for the late reply
I cannot creat the world.
But Settings are complex. A lot of modifications : no winter, no autumn. Less sereval plants, etc. More beefalo.
Do i have to use no specific settings when i use this mod?
* You're 100% sure there are no mods
* The Settings you used. (Preset and Mod Config)
Is this mod still working? 'cause when i try to start a new world with this only mod, the game crash.
Regards
It looks like you could be interested in designing challenging worlds for "adventure mod" ?
You repo about biome config, does contain some code about "island hopping", which is part of the adventure. Unfortunately island generation is broken in DST.
You can write me at Klei Forum:
https://forums.kleientertainment.com/files/file/1684-dst-adventure-mod-unfinished/