Total War: WARHAMMER

Total War: WARHAMMER

Total War Warhammer: Steel Faith Expanded
33 comentarios
++ Syg ++  [autor] 20 SEP 2017 a las 17:44 
I am confirming the conflict lies between Dryrains Reskins and the Southern Realms. I am removing Dryrains for the time being since it is not a content mod but hopefully it gets patched and I will re-add it.
GodGod 20 SEP 2017 a las 17:35 
Works if you dont use DRYRAIN'S RESKIN. Since i dont really care about reskins i just unsubscribed to it
++ Syg ++  [autor] 20 SEP 2017 a las 17:16 
I know, I am in the process of sorting it out
GodGod 20 SEP 2017 a las 17:15 
it crashes when I load into the game
7DeaDintheWateR5 17 SEP 2017 a las 22:07 
I disabled DRYRAIN'S RESKIN (ALL IN ONE). Then I enabled the "Southern Realms" mods, DRYRAIN'S RESKIN (PATCH FOR SFO), and all the individual mods included in "DRYRAIN'S RESKIN #03 (individual mods)" except "TEB RESKIN". It crashed loading up the game so i probaly hit the mod cap. I could go through them one by one, but I'am done for tonight.
7DeaDintheWateR5 17 SEP 2017 a las 21:46 
I enabled DRYRAIN'S RESKIN (ALL IN ONE) and its compatibility mod, then disabled the "Southern Realms" mods.

It works, so I'am guessing there's a unit thats causing the conflict. There's more digging to do but i havin't played this game or been following the mod updates and comments for quite a few months so i don't know of all the changes that have been done between all these mods. Both of the mods are essential in my opinion.

I'am not working tomarrow, so if there's some tests or if your would like me to make requests to mod authors, I'am able. Are you still playing this collection?
7DeaDintheWateR5 17 SEP 2017 a las 20:57 
DRYRAIN'S RESKIN (ALL IN ONE)" is whats causing it. Funny your's works. I crash right at the beginning of the campagn. There's another collection were the author says that mod conflicts with the Southern Realms mod. Maybe the SFO compatibility patch mod for the "All In One" has to be updated or it's new update messed something up. It could have something to do with the recent SFO update as well.
++ Syg ++  [autor] 17 SEP 2017 a las 20:22 
It should yes.
7DeaDintheWateR5 17 SEP 2017 a las 19:53 
the collection works with the 30th anniversity units?
7DeaDintheWateR5 17 SEP 2017 a las 19:53 
I play at 3440x1440, tried at 1080, still crashed. It also streched my screen. disabled the two most recently updated mods, still crashed.
++ Syg ++  [autor] 17 SEP 2017 a las 19:50 
Alright, well I am going to have to look into it tomorrow.
7DeaDintheWateR5 17 SEP 2017 a las 19:44 
no, just yours
++ Syg ++  [autor] 17 SEP 2017 a las 19:41 
No, but I think I might know the issue. Are you running this with any other mods?
7DeaDintheWateR5 17 SEP 2017 a las 19:37 
is it doing it for you
7DeaDintheWateR5 17 SEP 2017 a las 19:37 
I'am getting a CTD after the faction select, intro then load screen, does this work with the 30th anniversity units?
++ Syg ++  [autor] 17 SEP 2017 a las 19:37 
Something must have just updated that is crashing something else, unfortunately. Give me some time to sort it out.
7DeaDintheWateR5 17 SEP 2017 a las 15:29 
K, good to know, thanks.
++ Syg ++  [autor] 17 SEP 2017 a las 14:22 
This means that basically you will lose out on the custom IF the race holding the location were not meant to in vanilla. That said you will still get the map if you with the mod if you are fighting one of vanilla's intended owners. The mod does not blanket keep you from getting custom maps, you just miss out on the them in the odd times that you are fighting an enemy holding a not normally allowable base.

Its you're call if that makes you want to remove Conquer Anywhere but I don't think it affects the game frequently enough for it to be an issue. 95% of the fights I have are with a race that is supposed to be holding that location.
7DeaDintheWateR5 17 SEP 2017 a las 12:53 
Its mentions this in the GCCM Main mod description:

Important notes
Conquer all factions mods can be used, but will not give custom maps for most battles as maps are race and setlements specific coded in this mod! This means that Dwarfs holding Altdorf will provide a standard map and not a custom.

So because of "Conquer Anywhere & Confederations" I won't get custom maps when i should otherwise. Do any other of the mods in your collection counter this? I could just disable this mod to get all the custom maps, but i would like to keep it in if there is a work around included with this collection.
++ Syg ++  [autor] 3 AGO 2017 a las 14:08 
@minminminminmin Thanks! Also nice catch on the Warhorse compatibility patch I didn't even see it. It can be easy to miss a few odds and ends with this many different moving parts. As far as the low HP, the only thing I have modifying the units themselves is SFO. Ill take a look at it but it most likely is something with SFO or something they are working on.

Nortius Maximus 3 AGO 2017 a las 14:04 
Hey, very nice mod collection! I've been using it and I've been having a blast. That said, you're missing a compatibility patch for the warhorses mod that you can find here:

http://steamproxy.net/sharedfiles/filedetails/?id=880810833

Otherwise, the grail knights and other units have very low hp.
++ Syg ++  [autor] 1 AGO 2017 a las 19:27 
@Gronch I can't reproduce it. Unsub, resub all the GCCM stuff and than restart steam. Its not an old save is it?
++ Syg ++  [autor] 31 JUL 2017 a las 16:40 
@Gronch I have been on vacation. Ill look into it. Most likely a GCCM issue
Gronch 28 JUL 2017 a las 9:47 
Currently, with only using the mods in your modpack i crash whenever i attack a settlement
++ Syg ++  [autor] 13 JUL 2017 a las 12:22 
@[GOR]Edwar Gotcha, hopefully it can get figured out soon. Ill try and bring it up with the GCCM guys to seem if there is a fix.
Edwar 13 JUL 2017 a las 3:47 
Thank you very much for trying to resolve it, but i've found the problem, it seems that the last update of GCCM provoked that error, every siege on certain settlements (mostly dwarf and greenskins) causes crashes. Just I removed that mod until a fix is released. Great job man ;)
++ Syg ++  [autor] 12 JUL 2017 a las 18:20 
@[GOR]Edwar Okay, well I tried a couple time and was not able to reproduce it. Unfortunately bugs like these may crop up every once in a while, as I myself have had the same bug. That said it is rare, and in this case the only way to settle is to autoresolve. Usually very specific conditions have to be met to make those issues possible, and in the hundreds of hours I have played I have had that issue once. While there is no way on my end to permanently fix it, I suggest that the rarity and the fact it can be got around make up for the otherwise 99.9% excellent modded gameplay.
Edwar 11 JUL 2017 a las 23:11 
It happened for me playing as Bretonia, when i try to siege greenskins just at start of the game.
JokerFett 11 JUL 2017 a las 21:11 
Thanks for promoting my mod collection! I've now linked yours in both the description and at the bottom of the page in the "linked collections" tab on my page.
++ Syg ++  [autor] 11 JUL 2017 a las 17:07 
@Look Frodo, Poni! Thank you for the endorsement! Ill keep this going as long as people want it.
++ Syg ++  [autor] 11 JUL 2017 a las 16:56 
@[GOR]Edwar Ah, I have occasionally gotten this problem. Trying to solve it as best as possible, can you give me some information? What Siege, where, who's involved and what not?
Edwar 11 JUL 2017 a las 15:15 
Crashing for me when starting a siege... :(
Look Frodo, Poni! 8 JUL 2017 a las 6:07 
Absolutely great collection and love the constant updates, keep doing Sigmars will brother!