Total War: WARHAMMER

Total War: WARHAMMER

Crynsos' Faction Unlocker Basic
149 件のコメント
FoulestGuide 10月26日 8時35分 
the mod needs updating i dont see any of the factions
Arcanium Sirkan 2021年10月17日 9時04分 
The mod will not work properly because it's not updated. Or is the problem something else
Red_D 2020年2月1日 6時38分 
Hello there!
Does anyone know why the official Norsca factions (Norsca & Wintertooth) don't show up with this mod and the related submod? I own the Norsca DLC but with this there are only Skaeling and Varr, without the legendary lords.

English is not my native language.
Thanks in advance to anyone who answers.
Kentuckybandit 2019年2月24日 12時27分 
I can confirm this is still working.
AdamTheWolf#550 2018年12月17日 0時47分 
mod not working got stuck on loading screen
max 2018年9月25日 10時39分 
while playing as Skaelings, is it normal that i dont have all the noscan units like mammoths?
Demon Dog 2018年8月15日 9時39分 
does this still work?
Oblivious 2018年5月29日 2時41分 
Wonderful mod. About 1k hours into warhammer and i got pretty tired of the generic start positions. Is there any reason why there's added UI in here though? was siegeing marienburg's settlements and noticed the UI for their units is weird colors. Checked on PFM and there's like 5 factions with different unit UI.

While i'm asking, would it crash the mod if i just deleted those specific UI or am i good?
referring to 'wh_main_marienburg_handgunners.png' and such
Zarick 2018年5月20日 3時01分 
Good mod throughly enjoyed it.:steamhappy:
ttman0144 2018年1月12日 22時20分 
Any reason why when playing as Skaeling im unable to upgrade my garrisons. Perma stuck at lvl 1 with no building options to upgrade them.
pissglock 2017年12月8日 13時41分 
Hi, is there any reason as to why I can't upgrade my settlement capital as woodelves?
Rys 2017年11月18日 12時48分 
@crynsos, crying shame :/
Crynsos  [作成者] 2017年11月18日 10時37分 
I probably won't anytime soon as I lack the time to work on a separate version of my main unlocker.
Rys 2017年11月18日 10時07分 
Please, update this :(
Playborstel 2017年11月11日 5時02分 
This one had a bug where it removes the button for chaos RoR to be recruited. Also the Norsca are still away. Thats a reall shame
Mephisto2_0 2017年10月5日 13時34分 
he did it
Crynsos  [作成者] 2017年10月5日 11時42分 
Mephisto2_0 2017年10月5日 11時28分 
i think he is working on it it takes some time
DENZ 2017年10月5日 7時55分 
:youtried::youtried::youtried:Please make a mod for TWW2:youtried::youtried::youtried:
Crynsos  [作成者] 2017年10月4日 12時33分 
That is a rather complex issue that I may be able to fix, but probably not anytime soon.
Celorico De Basto 2017年10月4日 12時04分 
When you play as other faction and you dont have tecnologies tho research it says you have and is anoyng can you fix?
Crynsos  [作成者] 2017年10月1日 15時47分 
Nope, mods like these will have to be entirely remade for Warhammer 2 and while I will certainly make a faction unlocker, I'm not sure if I will recreate this one.
TommyTheTerrible 2017年10月1日 15時37分 
will this work for warhammer 2
Mephisto2_0 2017年9月28日 1時47分 
gogogo crysos its out make all the races playable :p
Crynsos  [作成者] 2017年9月27日 10時11分 
And although I may still update it after the Warhammer 2 release, it certainly won't be any time soon as I have tons of other things to work on at the moment.
Mephisto2_0 2017年9月27日 8時23分 
once the new game comes out and the combined one there is no reason for him to work on this anymore
Pablets 2017年9月5日 14時21分 
I´ll wait for the update, thanks.
Crynsos  [作成者] 2017年9月5日 14時16分 
Not dead, just delayed in my update cycle due to the Unlocker+ requiring more updates before I can properly tackle this one. And if you don't want Kemmler and Krell, just put them on the reserve bank by sending them on a suicide mission in the Unlocker+.
Pablets 2017年9月5日 14時07分 
It is this mod dead? I would like to play a campaign with the true Mousillon without krell and Kemmler like in this mod but updated with norsca.
Pablets 2017年9月3日 3時34分 
Please, update for Norsca patch. There arent Wulfrik neither Throgg.
Slothamania 2017年8月24日 22時37分 
Hey just curious if this will work with the norsca update, just trying to play a vanilla mousillon campaigj and dont know how to go about ir
cody 2017年8月23日 17時50分 
Is there an ETA for the update?
Thanks :steamhappy:
"Two-Games" James 2017年8月22日 6時00分 
Ah, okay! Looking forward to the update, then.
Crynsos  [作成者] 2017年8月22日 5時57分 
That is because this mod is not updated for the current version.
"Two-Games" James 2017年8月22日 4時58分 
Hi, I'm currently using this mod and playing Beastmen (Malagor) but I'm unable to recruit any Regiments of Renown (the new ones from CA). When I turn off the faction unlocker and just play as the main 'Beastmen' faction I can recruit them.
Crynsos  [作成者] 2017年8月22日 3時01分 
@geckonator9
That is a very complex topic, but if you really want to talk about it, then that is better done in private.


@ScarletConflux
Sure it will, just not sure on an exact ETA. As for TEB, I recommend you look at Cataph's well known TEB mod instead and rather focus on fleshing out another minor faction, like for example we don't have a decent Kislev mod at the moment other than unit packs.
Flux 2017年8月21日 16時17分 
@Crynsos will this be updated for post norsca? also working on a vanilla-like TEB mod and was wondering how easy it was to edit imperial offices stats and titles (beginner modder)
Geckonator 2017年8月19日 22時08分 
Hi, @Crynsos, I was wondering if you could answer some questions related to the design details of this mod.

I'm trying to do some modding of my own, mainly just "remixing" and cleaning up a bunch of different stuff for compatibility. Your mod's a great framework everyone uses... but for my preference and what I'm trying to make it compatible with I actually need a sort of "halfway" between the Plus and the Basic versions. I need customizable faction leaders for Mixu's Legendary Lords mod, but otherwise want to keep this basic version

I'm plainly a novice and need some help figuring out the comparison between the two. I've been going over both in a basic pack file editor but can't seem to find a directory that's clearly responsible for them. If it's not too much trouble, could you explain how the custom faction leaders in the plus version worked, and what exactly could be done to bring them back?
Crynsos  [作成者] 2017年8月14日 19時36分 
@LordArc95
That's a leftover from my Unlocker+ that I probably forgot about, as all minor faction Bretonnia Lords start with vows there and thus don't suffer from that issue quite as badly. I'll look into either forcing those onto the existing lords somehow or modifying those units a bit.
Cookie95 2017年8月14日 12時22分 
Love your work Crynsos, thanks.

For ref, you've given Bastonne a unit of Grail and Questing Knights, but as they have no vows to pay for these until levels 5 and 10, they're completely unaffordable (2000 upkeep/turn!) and bankrupt Bastonne unless they're disbanded immediately. Doing so gets them killed by the neighbouring Dwarfs, who they start at war with. :)

I think they had several units of polearms before, which were affordable and balanced the Dwarf's armour nicely.

Cheers mate.
RinglerDingler 2017年8月12日 15時44分 
@Crynsos
You are most likely right that was rude of me.
Crynsos  [作成者] 2017年8月8日 4時08分 
@RinglerDingler └[>Ѡ<]┘
That sounds like something else is seriously wrong with your computer and / or Steam.
Probably some serious mod conflict too with another startpos mod, but that always only crashes the game itself, so if a simple game crash crashes your entire PC, you should really look elsewhere to fix this issue.

Even if I were to add a virus into this mod, it couldn't possibly activate itself by playing Warhammer.


@RafaL
No, Krell does not exist in this mod.
Rachel L 2017年8月7日 19時10分 
Crynsos, does this mod include your changes to krell?
RinglerDingler 2017年8月6日 13時52分 
I can't recommend this mod mainly because after I downloaded it my computer crashed trying to start up warhammer. My computer wouldn't open up for five days after that. Is there a possible virus on this mod?
Buguba 2017年8月6日 12時20分 
Fair enough. Thanks for your time.
Crynsos  [作成者] 2017年8月6日 12時15分 
That is one of the main differences between these two versions, many people wanted a simple version with no custom or modified lords over the vanilla ones and that is what you get here.

Since the lords used in vanilla are generic generals with fixed names, there are no references to any unique character bits and anything you would try to modify would affect all newly recruited Southern Realms generals equally.
Buguba 2017年8月6日 12時03分 
Hey, thanks so much for all the time you've put into this. My friend and I have really enjoyed our co-op campaign thanks to this mod, and we really appreciate it!

I'm somewhat familiar with modding this game, and one thing I was hoping to do was to either integrate/replace the default lords you have for Tilea, Border Princes, and Estalia with the legendary lords unique from Cataph's TEB faction overhaul. I know that this is something that you've already done with your faction unlocker+, but my friend and I prefer the basic version by contrast.

Is this something that's fairly easy to do? As in, if I were to just substitute references to Lupio Sunscryer with Lucrezzia for Estalia in your basic unlocker, do you think it would function properly? I appreciate your insight, my friend and I were just looking for an idea of how complicated this might be before getting in over our heads.
Crynsos  [作成者] 2017年8月2日 17時09分 
There is no way for such mods to work unless I specifically help the mod creator to create them. But as we will get more slots with the upcoming Warhammer 2 release anyways, the need for them becomes less every day as well.
Not a Skaven 2017年8月2日 10時31分 
Does anyone know an 8 settlement capital mod (ideally with 2 slot WELF province capitals and +2 slots in Athel Loren as well) that is compatible with this one? I've tried a few but they don't seem to work.
Crynsos  [作成者] 2017年8月1日 15時21分 
The Chaos Coop addition will only ever do anything if you actively pick that new faction, Elspeth von Draken will mainly appear on the Campaign Map if you actually choose to use her and why would you not want the Repositioned Capitals exactly?

The vanilla capital locations that I fixed up with this mod are terrible defaults that CA apparently forgot to change and now they are really how they should be.