Cities: Skylines

Cities: Skylines

Market Stall #1
10 commenti
theb2blandlord 10 mar 2019, ore 13:12 
please don't forget to import those meat, bread and cheese props when you can bro. thx
theb2blandlord 7 mar 2019, ore 13:56 
Yooo! man that would be perfect. Yeah a butcher shop really accents the ethnic neighnborhoods im re-creating. A butcher shop is essential to Italian neighbs. The bread and cheese look is even better. Also Im recreating the meatpacking district and outside of creating a 'farm district on my west side, there is no slaughterhouse props or shops to recreate this feel. So your stuff is very much appreciated!
Gèze  [autore] 7 mar 2019, ore 10:26 
I have a whole pack of market props, including meat props, bread, cheese and some other stuff that I should import into the game. I don't know when, but I will try to do it sometime soon as I need those props too.
theb2blandlord 7 mar 2019, ore 10:06 
would you consider creating a meat market? I use your props in my digital re-creation NYC as we have many farmers markets as well fruit stands outside of corner stores and bodegas. No one has created a meat market, butcher shop or hanging meat props that you would find in butcher shops. Just a thought...But your work is dope either way and thank u for ur contribution
WiSimler 17 gen 2019, ore 5:23 
Really good!
KnBofink 6 apr 2018, ore 11:58 
BonBonB really did drive home that I should rate content creators in one of his videos. I have been too lazy for years but I'll do it now. Thank you for making my cities so much prettier!
sevenof9 20 mag 2017, ore 20:46 
Looks Great .
Lost Gecko 20 mar 2017, ore 14:02 
Thanks for the answer (and sorry for your loss!). It is a bit too much for me personally (I feel like flat faces would have been enough to make the fruits and vegetables, for example) but of course you're free to make the level of detail you prefer, they are fantastic anyway!
Gèze  [autore] 20 mar 2017, ore 13:45 
@Lost_Gecko Oh lord, I somehow managed to delete the model file from my PC... It definitely has under 1k tris, but I used 1024x1024 textures which explains almost 3mb size.
Lost Gecko 20 mar 2017, ore 13:26 
These look fantastic, thank you! Could you provide some information with the geometry and texture dimensions? :)