Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
Even if this is a relatively tiny scenario, I think it's running pretty well by Arma standards. I don't think even 35-40 would be abnormally low for most people. Something else might be causing your performance drop, like background processes or just some sort of bug occurring.
Graphical settings aren't consistent either. Some settings actually run better if they're set higher due to it being handled by the GPU rather than CPU.
It doesn't take much for this game to start chugging frames, so I don't think a drop in 5-10 frames is anything to worry about if you're averaging 50 in similarly small situations. Usually, I'm trying to fight baddies with 15-30 lmao
I'm not sure if it's heavy scripting with the vehicles or something like that because in the chopper flying to the "controlled landing" bit it was all good and then everything dropped as it landed and then the further i got away from the chopper it seemed to start running smoother and smoother.
I realize this is probably redundant and useless at this point but some kind of optimization would be nice for this scenario. Maybe just cut the controlled landing if that is where slow-down issues are occuring.
Please assist. Thank you