Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction






Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
2021-08-19 01:14:52.979 - Thread: 1 -> Loading LCD texture categories
2021-08-19 01:14:53.080 - Thread: 1 -> Loading LCD texture categories
2021-08-19 01:14:53.097 - Thread: 1 -> MOD_CRITICAL_ERROR: Dot Matrix font
2021-08-19 01:14:53.097 - Thread: 1 -> in file: Unknown
2021-08-19 01:14:53.097 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
I've tried adding it to the Font category ( see change notes ) but it was not possible. I've even tried some none conventional means... It's a bug that is very low on Keen's list. Maybe they've fixed it since I tried, but the font category being empty doesn't really support that thought.
btw: Mod Category should be Font, not Other. :)
If you want to try for yourself you can use the tool I created while making this font.
http://blargmode.se/files/DotMatrixFontTool.zip . You'll likely get security warnings both when downloading and running this, since it's just an unsigned debug build, not intended for release. But I promise, there's nothing fishy about it.