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Fordítási probléma jelentése
propably not, bc if he only changed the Sound and graphic of the metheorites, it'll work fine
but the big betheorites, alot of pieces will spawn that fly all over the place, maybe it will just replace the ground or not spawn at all or just break, but the best example is to test it out!
2 black materia weapon is what ima search for next
this mod is not working for me
And that's really way better than the original firecracker sound. Still have to see a giant meteor (and not dying from the impact). And again, good work!
You see a meteor made it in the tunnel.
Meteors are quite rare to spawn it seems, saw them twice in my whole playthrough (but I admit I didn't spent much time on these planets =b)
By the way, does anyone know a way to trigger weathers manually (admin commands, mods...)
I haven't found anything about that so far...
But I always have to take a meteor rain and see that in game, that looks brutal! XD
I should go on a moon trip tomorrow... ^^
Fortunately it doesn't have any consequences, only that the game recognizes there is duplicate asset in the game. I've been wanting to fix that tiny bug, along with updating this mod with better sound effect and animation. But my video editing software crashes every time I record my game (Corel VideoStudio, so darn expensive but so fragile!) so unfortunately I gotta suspend the update until I get better alternative. If anyone knows something I could use I'd be thankful!
Checked when I deactivate the mod, that line doesn't appear...
Oh, and great job, by the way! ^^
That does sound interesting, it's funny that asteroid fields never contain iron (understandable as a gameplay balancer), yet real asteroids are essentially solid hunks of iron.
Untested, but it should be client-side as it adds new animation.
@Cpl. Sigma Skye:
Hmm. Sounds interesting, but not sure if I'm going to venture to that. The meteor is already in the vanilla game, I only change the sound effect, animation, and adds a fire burn.
But, that definitely would make an interesting new weather type. I'll keep that in mind.
Oh well if you do make a meteor that can create impact that huge, I don't think the game will break, but it might takes some time to load that humongous amount of block destruction and projectile spawns (the small meteors that come out upon impact).
I meant if you made an apocolypse type meteor, that destroys a large portion of the planet
@GnomeKing:
What do you mean? There are only two types of meteor in this game, small meteor and large meteor (3x larger than the small meteor). Meteor can't get larger than that. Meteor won't break your game, but it can destroy your base upon impact.
Good idea! I've been planning to make "more random encounters" mod so that will fit perfectly.
Both a suggestion and a request, can you make a version where we'd sometimes get like Meteor Crater tier ones or even Yucatan Pennisula crater (the one the wiped the dinosaurs) tier. I'm talking like World ending level meteor impacts that leave a HUUUGE crater the size of countries and blanketing the whole planet in ash.
If you're not satisfied with the mod I welcome any suggestions to make it better.
If you have any suggestions on how it can be improved, let me know.