Hearts of Iron IV
Add Technologies
Коментарів: 533
mr.spinne78 3 верес. о 22:46 
its version 1.11.4
mr.spinne78 3 верес. о 22:31 
i hate to see that almost every mod requires every dlc but i have almost all and i learned i dont need any for any mod
DCTHEGENERAL 18 серп. о 17:50 
yes this works without dlc
DaLoneGuy 10 серп. о 3:20 
Love it so much... sad that i can't use research bonuses to research jet engines only other stuff
BungleBun 9 серп. о 13:04 
Will this work without DLC?
pink 16 лип. о 22:14 
Would you have an 1.11 version in some place?
멀쩡한고양이 11 лип. о 2:52 
thx:)
Eric!March! 4 лип. о 7:02 
hello Tnoji,SUVIETS tree missing jet engine,can you fix it?
pigpigs 27 черв. о 9:00 
When using this with the great war redux, it makes it so you essentially cant research anything at start for 22 years. So is there any way that you can change the initial technologies starting year to 1910 so it can be used with this mod? Thanks
AUSTRIA_PAINTER 12 черв. о 5:35 
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Delemain 12 квіт. о 3:37 
Transport Planes and Jet Engine is missing from this mod?
Tnoji  [автор] 31 берез. о 13:38 
Hmm. Transport Plane I has Cargo Bay as its main weapon by default. I don't think it's empty.
Can you tell me which country you are playing in?
CrazyCats7 31 берез. о 8:21 
Yes. I can find Transport Plane I
But I found that main armament slot is empty and I can't use it...
aaaaa142 31 берез. о 6:03 
King is back
Tnoji  [автор] 31 берез. о 1:46 
Researching Inter-War Large Airframe will allow you to design two Airframes: Inter-War Large Airframe and Transport Plane I.
Design using Transport Plane I.
CrazyCats7 29 берез. о 4:35 
Hello. I wanna try transport plane designer, but I couldn't find cargo modules despite I researched 1st Large Airframe... can I found it on other research?
Tnoji  [автор] 27 берез. о 1:20 
update.
AI now designs new units.
cmikemac99 25 берез. о 12:53 
im with Kmitar, otherwise absolutely amazing work on this mod!
Kmitar 24 берез. о 12:30 
Technologies that improve trucks (example : Improved trucks I) only give speed bonuses to Motorized infantry. Not to Motorized recon, motorized atrillery, and other motorized units. Which does not make much sense.
Could that be changed?
<3
FG_Remastered 22 берез. о 17:40 
@57z: Certainly not. Almost every mod breaks saves unless it's also Ironman compatible.
57z 22 берез. о 0:54 
savegame compatible?
Tnoji  [автор] 19 берез. о 17:00 
AI can design new aircraft.
(USA, UK, Germany, Soviet, Italy, and France are in production.)
Corrected the production year of "Improved Modern Small Airframe" and "Advanced Modern Small Airframe".
Added new models of "Bomb Sights", "Radio Navigation", "Air-Ground Radar" and "Air-Air Radar".
Changed the location of super_heavy_battery that can be installed on battleships.
Voremus 17 берез. о 1:51 
May i use this mods files for my mod?
噜噜噜噜噜噜 13 берез. о 21:59 
The infantry anti -tank weapon has no effect:steamsad:
Tnoji  [автор] 12 берез. о 19:09 
update.
Addition of aircraft technology.
Deha 27 лют. о 11:41 
new hoe update :D thanks for the mod i will add mod name to used mods thanks again
Don_Alejo_Whitman17 14 лют. о 19:07 
add in spanish verson please
RedShocktrooper 13 лют. о 2:29 
Is there a reason why the Infantry Antitank Upgrades don't work?
Tnoji  [автор] 22 січ. о 13:13 
>AzizAtmaca53
Hello.
Allow use of this MOD.
AzizAtmaca53 22 січ. о 4:15 
Hello, I have been trying to reach you for a few days, we are making a mod, a comprehensive mod, we want to benefit from your mod, can we use this mod?
We can communicate via DC, my name is azizatmaca53
RoundCoconut 12 січ. о 22:25 
Has the air tech not been done yet? I can modify transport planes as you mentioned, which is great, but there are only techs to be researched by 1945. Anyway, great mod after all!
Code name GNetNe 5 січ. о 4:45 
I can't build transport planes.
Mayhe it's because I don't have By Blood Alone DLC.
The Fleet Of Oceans 27 груд. 2023 о 6:45 
I'd kill for a merge of this mod and the glorious Vanilla Naval Rework.
Stuff_the_Second 8 груд. 2023 о 13:54 
Air Tech+ Helicopters = KX compatibility (KX adds heli's so any tech mod used with KX needs to add helis as well)
Dar4118 6 груд. 2023 о 19:00 
About freaken time.:steamhappy:
Doctrine 27 листоп. 2023 о 4:38 
Nope, skimmed the files a bit and looks like the air tech txt file hasn't been updated since October.
Sakijarven Polka 27 листоп. 2023 о 3:10 
is air tech already updated?
Mithrandir 23 листоп. 2023 о 3:09 
cant wait for the air tech
Doctrine 4 листоп. 2023 о 1:11 
Anyway, nice massive update with the customizable mech and armored cars. Excited to see what you'll do with the air techs.
Tnoji  [автор] 3 листоп. 2023 о 21:58 
INFANTRY AT TECHS increases the AT of infantry equipment, although the description says nothing about it.I'll add a description soon.
Doctrine 3 листоп. 2023 о 19:48 
Currently, infantry at techs don't seem to give anything.
吸血型Arcueid Brunestud 28 жовт. 2023 о 0:20 
The light Cruiser hull are gone, Submarine's sonar are gone. Still no depth charge value for sub's torpedo tube, Missing description and value display for infantry AT tech .:mbgaan:
Tnoji  [автор] 27 жовт. 2023 о 16:51 
Airplane technology will be added.
Avatar 27 жовт. 2023 о 5:38 
Thx for the update.
Are the planes gonna be updated too?
(From the technology extended mods i use, i love this mod the most for the 1944+ battleships)
Slav 27 жовт. 2023 о 4:58 
It's alive! :)
Tnoji  [автор] 27 жовт. 2023 о 4:32 
Update
HIKAGE 29 верес. 2023 о 7:22 
@Hauptman_1936-1945 Roger that.
Hauptman_1936-1945 26 верес. 2023 о 8:42 
@Troutani. those mods also change technology. mods that only change National focuses should work... if this mod was updated, which it is not, this mod doesn't even work standalone, because it isn't meant to work with the newest version of the game
HIKAGE 26 верес. 2023 о 6:22 
This mod cannot be used with many NF enhancement mods such as Hagakure, BlackIce and The Road to 56. Are there any NF-enhancing mods that can be used with this mod?
Hauptman_1936-1945 22 верес. 2023 о 6:13 
@Troutani UUMC... changes the tech trees... also this mod is not up to date, meaning it wouldn't work alone anyway