Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Ok, I thought I deleted this question, I also found out you can subscribe this package, and they appear seperate in content manager. You don't have to use them all, though, leave some unactivated. But when removing one, and they remove together when subscribed as a package.
https://ufile.io/2g1hriyj
One solution could be to make the hitbox a 1x1 square, but then what happens is as soon as the hitbox is outside of the screen, the game doesn't render the asset anymore.
Other than that, you're pretty much stuck with having water hazards around the holes rather than through or over them.
Glad you like the course! :D
http://imgur.com/a/M6Kda
Thank you bigeasy for Pinehurst No.2. I used your asset to create Oakhurst. Lot's of terraforming to create holes that look playable to a golfer. My map had this tile that just begged to have a golf course put on it.
What is the building in the screen shots? I like it.