Stellaris

Stellaris

Always Leviathans +
242 Komentar
Elder 11 Jul 2024 @ 10:38am 
No idea if its this mod particularly but I slew the ether drake and there was no dragon hoard deposit.
Eclyjon 16 Apr 2023 @ 4:38am 
can you update it for 3.7 ? Or how can i (if i have your permission and learn how to do :Hire:) ?
janrzeznik1 26 Nov 2022 @ 5:49am 
thank you for this mod
m007kuzya 21 Mei 2021 @ 8:30am 
Devidose 7 Jun 2020 @ 6:57pm 
This mod is currently preventing L-Gates from spawning on galaxy creation in some way. After narrowing down which mod to turn off to return L-Gate spawns I ran ONLY this mod on new galaxy generation. No L-Gates even on 1k star maps.
Dictator Maduro 19 Mei 2020 @ 9:40am 
2020?
Dictator Maduro 19 Mei 2020 @ 9:40am 
2.7?
Dictator Maduro 19 Mei 2020 @ 9:40am 
2.6?
Hatsune Miku 30 Apr 2020 @ 1:58pm 
PS: You need to restart the launcher after changing the version, right now the version is 2.6.*
Hatsune Miku 30 Apr 2020 @ 1:52pm 
For everyone who wants to use this mod, just follow this tutorial https://gameplay.tips/guides/4454-stellaris.html
worked for me
halfeatenkitty 23 Mar 2020 @ 10:00pm 
update?
mjtapper19 16 Des 2019 @ 10:07am 
Hotel?

Trivago.
Ragnarok 5 Nov 2019 @ 6:25am 
2.5?
Sunyink 28 Agu 2019 @ 4:22am 
2.3meybe look this?
Always + Leviathans [/] [http//%3D+steamproxy.net+]
TheEventHorizon 21 Jun 2019 @ 11:10am 
2.3?
reeses4brkfst 9 Jun 2019 @ 6:21pm 
Any update for 2.3? Does it even need one lol?
MiaraRMM (IZTS) 7 Mar 2019 @ 3:33am 
plz update it
straw_branch 10 Jan 2019 @ 4:22am 
Uhm... untick the Leviathan dlc in the launcher?
The Nega Druid 9 Jan 2019 @ 6:42pm 
I wonder if its possible to make a mod to PREVENT leviathans from spawning. There is a mod that lets you spawn in special systems that arn't there when you start, and you can put them close to you. I'd love a mod that actually STOPS leviathans from spawning at generation
ODSTjoker 19 Des 2018 @ 8:52am 
This mod no longer works properly in 2.2.x if you have distant stars enabled. Some leviathans will not spawn and the l cluster will not function at all. No l-gates will spawn and not even console commands can force it to spawn. Use Fire Fart's mod until this gets updated.
Bleiser 9 Des 2018 @ 10:28am 
Fire Fart, thanks a lot!
straw_branch 9 Des 2018 @ 4:22am 
I made a similar mod called Always Spawning here, comprehensive of all the DLCS, Megacorp included: https://steamproxy.net/sharedfiles/filedetails/?id=1483270944
Bleiser 8 Des 2018 @ 9:49am 
Does this work with 2.2.1?
Great 6 Des 2018 @ 3:27pm 
Does it work with 2.2 ?
CrimsonHawk 28 Sep 2018 @ 1:17am 
i have the same problem with the mod as nemesis described earlier. the drake spawns very often in a single game, others dont show up at all.
is there a fix planned for this`?
straw_branch 16 Agu 2018 @ 1:55pm 
also, from what I know just changing the few lines you need to change in a new file but with a different word instead of 00_ in the name file (example: 00_defines.txt to abc_defines.txt) will just change those lines and you won't need to worry about game crashes or breaks or old code lines or new code lines not present due to a new patch. I don't know if it wil work though for the files of these particular mod, since they are not defines, events or on_action. But maybe trying to add something before distant_stars_initializers, for example: as_distant_stars_initializers will work too.
straw_branch 16 Agu 2018 @ 1:14pm 
distant_stars_initializers.txt needs an update since new code lines have been added by devs to the file: you can check it out by confronting the base vanilla file (first tab) with the mod (second tab) at this txt differences checker online: https://www.diffchecker.com
c1bas3k 3 Agu 2018 @ 2:34am 
I mean honestly guys... all you have to do is change one number to make the mod spawn only 1 Ether Drake... it isn't that hard...
Stealth_Robot 28 Jul 2018 @ 3:49pm 
yes i would love a 1 Ether Drake version as well. Making two versions of the mod seems like the best idea
Executioner 27 Jul 2018 @ 1:14pm 
at the very least, could u plz release a separate version that only has one Ether Drake? this way ppl who want 3 can download this mod while those who want just 1 can download that one
EQ 25 Jul 2018 @ 8:23pm 
Thank you, Billy Mays.
Coxi 2 Jul 2018 @ 10:00am 
i looked into your mod files and i have a short question. in the distant star initializer is the code: factor=0 has_distar=no, deactivate this line the special system?
Bleiser 21 Jun 2018 @ 9:32pm 
So will there be an update to fix the mod?
Avaslash 14 Jun 2018 @ 9:14pm 
Does this need to be updated for 2.1.1?
Sovereign 9 Jun 2018 @ 8:42am 
I checked severly dozen games (2.1) and it seems that this mod doesnt work properly anymore...some leviathans are always missing on the map...maybe this 3 ether drakes on one map has something to do with it. ? ( BTW my vote against it, two maybe but not three).

That is very sad. Btw it is the enigmatic fortress which is missing most of the times.
Sophia Ferddinand 6 Jun 2018 @ 6:04pm 
Hi there! Love the mod. Have you considered including also the unique systems Sanctuary and Zanaam into the mod? Thank you! ;)
Akkirah 5 Jun 2018 @ 8:31pm 
any chance we could get an edict to force the leviathan spawns. i never got any leviathans at all after installing this mod just double checked and i dont have anything else that messes with any spawns or events exept maybe asorted precursor adjustments.
perl 5 Jun 2018 @ 6:28pm 
This affects Enclaves too right?
HattlingHattoru 30 Mei 2018 @ 3:22pm 
neat. Haddn't noticed
Imagine 27 Mei 2018 @ 9:45pm 
thanks for not being lazy like me and recreating this, the other leviathans spawn mod has been dead since 1.9
Sterling Kerman  [pembuat] 27 Mei 2018 @ 7:29pm 
@MadKnight Hatter Distant Stars unique systems are already integrated into this mod
HattlingHattoru 27 Mei 2018 @ 7:04pm 
Is it possible to make a similar mod such as this for all the distant stars unique systems to spawn?
Sterling Kerman  [pembuat] 27 Mei 2018 @ 2:00pm 
@kevinhann yup the patch will be updated as soon as Real Space itself gets updated...

...give or take a few days xD
kevinhann 27 Mei 2018 @ 10:47am 
Thanks for the update! Will this need a patch or standalone version for Real Space when that one gets updated, too?
Sterling Kerman  [pembuat] 25 Mei 2018 @ 4:13pm 
*Differing DLC leviathan spawn files

Seems they wanted to make things more organized and renamed the file, and added a new one for the new DLC. The old guardians file no longer exists...
Sterling Kerman  [pembuat] 25 Mei 2018 @ 4:10pm 
Sorry it took a day longer than expected, but it's here!

UPDATE:
Now supporting 2.1.*. New files were created in support of the differing DLC leviathans, so it is technically no longer compatible with older versions... possibly. Let me know if it still is...

ALSO all Distant Stars leviathans and special systems now have their spawn rates nulled as well, meaning they should always spawn as well.

Have fun :)
Zag14 23 Mei 2018 @ 3:21am 
no problem, we can wait sure =)
Sterling Kerman  [pembuat] 22 Mei 2018 @ 7:33pm 
There might be a delay to Thursday, as I need to get the DLC to find out how the new Leviathan spawning works- and cannot get it until Thursday. Sorry mates :/
Trigger 22 Mei 2018 @ 8:18am 
sweet can't wait
Sterling Kerman  [pembuat] 22 Mei 2018 @ 7:16am 
@Trigger goodness that was fastt

Yeah, as soon as I am out of work.... new Leviathans? Oh this sounds like its going to be trying.