全軍破敵:戰鎚

全軍破敵:戰鎚

New Zombie Units
108 則留言
PopLocknHots 2024 年 11 月 16 日 下午 10:28 
Thank you. :steamthumbsup:
Decomposed  [作者] 2022 年 7 月 6 日 下午 11:44 
It's updated.
PopLocknHots 2022 年 7 月 6 日 下午 5:01 
Plz Update ;)
Decomposed  [作者] 2017 年 12 月 7 日 下午 11:51 
Leon kennedy 2017 年 11 月 26 日 下午 5:56 
the one problem with addings units, is if you have mods that change combat for units across the board... :/
crisord 2017 年 11 月 10 日 下午 7:09 
Thank you . A good mod.:steamhappy:
Decomposed  [作者] 2017 年 11 月 10 日 下午 6:24 
Yes, in the next 1-2 weeks.
crisord 2017 年 11 月 10 日 下午 5:24 
Update for Mortal Empires?
Decomposed  [作者] 2017 年 11 月 6 日 上午 1:33 
@BladeLuoxi Hello! The following mods are NOT included in any compilation pack:
Wood Elves RoR
New Zombie Units
Gargoyles for VC
Grave Guard Scythes
Blade 2017 年 11 月 5 日 下午 5:08 
Sorry author. But same question here. Is this mod and your "Regiments of Renown - Wood Elves" also included in one of your pack?
Thank you.
Leon kennedy 2017 年 10 月 17 日 下午 4:38 
I decided to increase zombie size by 25 percent, I think inreasing their cost by 25 percent would balance it out. But then I think about the battlefield now I wonder if they should have a 25 percent decrease in unit stats, maybe just health?
Leon kennedy 2017 年 10 月 15 日 下午 12:54 
cool! Gonna try
Decomposed  [作者] 2017 年 8 月 17 日 上午 5:23 
Updated for Norsca patch.
Decomposed  [作者] 2017 年 7 月 22 日 下午 5:21 
@onion I've made more zombies and skeles in my Deco's Bestiary mod :)
H.E Armstrong 2017 年 7 月 22 日 上午 11:22 
more? skeltons?
Decomposed  [作者] 2017 年 7 月 20 日 上午 10:52 
@Evan There are no animations for Beastmen zombies unfortunately, but dismounted Reiksguard csn surely be made :)
Evan 2017 年 7 月 20 日 上午 10:38 
you should do a dismounted Reiksguard zombie or beastmen zombies!
Decomposed  [作者] 2017 年 4 月 2 日 下午 2:58 
@MasterChief14 Hi! I think that some Mousillon reskins do that already?
H.E Armstrong 2017 年 4 月 2 日 下午 2:27 
heres an idea make zombie versions of bretonian and empire troops like great swords spearmeme and grail knights
ChunkyBluntz 2017 年 2 月 24 日 下午 8:16 
ahh, ok, I hadn't thought of Radious maybe changing some things there... Thank you for pointing that out.
Decomposed  [作者] 2017 年 2 月 24 日 上午 12:06 
[WDSF]ChunkyBluntz Thanks for the feedback! My units get all the zombie upgrades in the vanilla campaign, so I guess Radious changed the technology tables in some way.
ChunkyBluntz 2017 年 2 月 23 日 下午 10:10 
this mod does work with Radious mods, I use them together. One thing I noticed though, as I research and advance normal Zombies' stats, your Zombies stay the same and are very easily outdone by the normal Zombies you can get from the beginning. Especially if you started researching the zombie upgrades right away, you will have better zombies by the time you can train these guys...
Decomposed  [作者] 2017 年 1 月 12 日 上午 3:45 
@<FALXMEN> Unfortunately I don't use Radious mods, so I don't know. If someone is willing to make a compatibility patch, they are free to do it. Just include a link to my original mod.
GONZO 2017 年 1 月 11 日 下午 3:35 
does it work well with radious in terms of balancing
Bob 2017 年 1 月 4 日 上午 4:21 
Much appreciated :) would be nice if it was a high tier Vampire cannon, that crew would look outstanding, really loving the work :)
Decomposed  [作者] 2017 年 1 月 4 日 上午 4:18 
@Roger The Kitten Thank you. It's not in my plans atm, although others have requested it as well. Maybe I will make a cannon but I want to finish a couple of mods first. Keep an eye out :)
Bob 2017 年 1 月 4 日 上午 3:58 
Great work, love the runners, got me out of trouble a few times, are you able to make a Great Cannon zombie unit, or skely for that matter? I've seen a few around but they either dont look right (ethreal) or simply doesn't work
Decomposed  [作者] 2016 年 12 月 23 日 上午 1:05 
@The Running Man Thank you for the suggestions. I' take a look next week and see what I can do :-)
The Running Man 2016 年 12 月 22 日 下午 5:55 
I will like to add that yes Cataph did make "levies" but I do not like them, they look very vague and lack enthusiam,...however by seeing the very strong contrast between the red and black sleeves and the breastplate in the zoombie trooper makes a very visually attractive unit for a human warrior...I also thought of adding bronze or pitch red reskinned breastplates to the mix for more variation, and of course shields with sylvanian sigils...

I hope you take my proposition and create a wonderful new unit.
I also just ask for a "swordsman" not neccesary for crossbows handguns or haldberdiers.
The Running Man 2016 年 12 月 22 日 下午 5:54 
After seeing your zombie trooper units and their very wonderful matching uniforms I have the excitement of suggesting a unit.
The unit I want to suggest is rather simple and is by no mean unloreful, I will like to have the addition of human soldiers in service of sylvania.
The cities of sylvania are not entirely populated by undead creatures but there are also humans who live in fear and under oppresion by the midnight aristocracy. And when times of need these cruel and heartless lords can levy these people into battlions of soldiers.

Here is an image of the soldiers
http://media.moddb.com/images/mods/1/12/11923/vamp22.1.jpg

Decomposed  [作者] 2016 年 12 月 19 日 上午 12:05 
@{HK}♥♥♥♥ Knight Glad you like it!
Harleen 2016 年 12 月 18 日 下午 11:21 
love this mod
:steammocking::steammocking:
Elchardus 2016 年 12 月 10 日 上午 10:36 
found it eventually :D I have to remake all my unit mods since I had to uninstall total war warhammer and packfilemanager due to errors.. but one positive effect, they will be more balanced xD
Decomposed  [作者] 2016 年 12 月 10 日 上午 10:10 
You need the temporary fix on the master schema by Cataph. I found it in the workshop discussions.
Elchardus 2016 年 12 月 10 日 上午 7:50 
@daurgothoth; same here :s
daurgothoth 2016 年 12 月 10 日 上午 5:58 
Again, sorry about rude question. but would you tell me, which table need to update for new

patch? ....i'm fail to update my own unit mod. i changed 'main_units_table' but still didn't work.

but your great zombie mod works fine with this update. i got 28 tables in own mod..so really lost

direction about update..
Decomposed  [作者] 2016 年 12 月 9 日 上午 10:54 
Updated and working with WE patch.

I know I promised it a long ago, but this time I am 99% positive I will have the time to add the new units this weekend :)
Darkaiser 2016 年 12 月 8 日 下午 8:31 
Just spotted this mod for the first time and anxious for the update. As an Undead player from WAY back, this is very lore friendly. Back in the day, you could equip Skeletons and Zonbies in a variety of ways. I like your take on it with runners, poison and armed and armored. Looking forward to using this!
Elchardus 2016 年 12 月 8 日 下午 12:46 
haha was afraid so
Decomposed  [作者] 2016 年 12 月 8 日 下午 12:44 
I'm afraid many changes are needed, we may have to almost remake our mods from the start :/
Elchardus 2016 年 12 月 8 日 下午 12:35 
I haven't got the chance to check it so do keep me posted xD don't even know what to expect
Iѳɑɳɳɛร ɑѵgѵรtѵร 2016 年 12 月 8 日 上午 10:37 
UPDATE PLZ
Elchardus 2016 年 12 月 4 日 上午 5:49 
hha ok ok :D Not sure such a thing is possible though :p
Decomposed  [作者] 2016 年 12 月 4 日 上午 3:14 
But nice zombie skin :-)
Decomposed  [作者] 2016 年 12 月 3 日 下午 8:22 
Thanks but I was looking for a way to put shields to zombies while keeping the zombie animation.
Elchardus 2016 年 12 月 3 日 下午 1:20 
Yoooooo dude :D You have to select an animation like f.e. hu1_skeleton_sword_and_shield, hu1_graveguard_sword_and_shield,... (even if you type the skeleton one in culture_to_battle_animations and the graveguard one in land_units_tables it will still work) and take f.e. wh_missile_block_55_wood under shield in land_units_tables. And off course mention sword and shield in your units variantsmesh.
Elchardus 2016 年 12 月 3 日 下午 1:07 
I check out a variantmesh for zombies with shields, will post pic in like 1 minute
Decomposed  [作者] 2016 年 12 月 1 日 下午 3:25 
Hi everyone, a new texture for the Infected is up, I hope you like it. I'm back working on this mod now and I will update it again soon.
Zillo Beats  [作者] 2016 年 12 月 1 日 上午 9:44 
I made a modification of your 3 zombies pack hit me up I'll send it over to see if you like it. I just gamed with it and it's basically what I would have wanted your zombie pack to be. Obviously everyone has their own preference, but the names, descriptions, costs, attack, def, etc are really solid for their uses. Plus with these zombies its not even OP I just tested them can make a ton of them and send them in and watch carnage lol