Portal 2

Portal 2

Anti-Gravity Field
13 kommentarer
Gilles1946 12. feb. 2018 kl. 15:47 
I like the way you make us floating like that. Thanks.
Geneosis  [ophavsmand] 7. juli 2013 kl. 1:45 
Hem if you talk about your anti-grav map, I think the mechanism is not the one used in this map ^^ As I know there is 3 different mechanisms to poduce a "floating" effect with funnels, the one I used in this one (quickly on and off opposed vertical funnels), the one I used in Zero Gravity Field (quickly on and off opposed horizontal funnels (link in description)) and the one I used in Reversed (quickly reverse a single vertical or horizontal funnel) ^^ I think you used the last way in your map.
But don't worry about it, if you found the mechnaism in someone else's map, just quote him ^^ I don't "own" those systems, and anyone could discover it by himself ;)
stormsend 6. juli 2013 kl. 18:07 
Great concept. Thank you for pointing out my ommission. Pleased to correct description info on my map.
Rei 5. jan. 2013 kl. 5:15 
Nice shot - and not too easy, I needed a few tries to catch the light bridges. And the towers I lasered from ground.
Geneosis  [ophavsmand] 2. sep. 2012 kl. 6:58 
New logic puzzle around levitation/stase in my workshop ^^ Let's try Reversed !
mood3rd 18. juli 2012 kl. 15:46 
Geneosis
your welcome.
if you wan't, you could place extra turrets,
in the anti-gravity field, for the start of this map.
Geneosis  [ophavsmand] 18. juli 2012 kl. 15:08 
OMFG that's awesome XD Didn't think turrets will survive in the blinking funnel X) I tried several time to make flying turrets with funnels but they were shooting at the player and finished "dead" into the funnel ^^"
Not sure I will make a puzzle only with that but maybe with more ideas or just some other players could be interested ;) Thanks for the tip anyway :p
mood3rd 18. juli 2012 kl. 13:59 
geneosis
I had another go & decided to explore with noclip.
then for amusment I did the following & put it on youtube.
ps. I credited you & your map.
http://youtu.be/FnXyeaLuO5M
please let me know what you think.
shame, not more turrets.
(give you any ideas ?)
mood3rd 13. juli 2012 kl. 15:35 
good, strange, different.
how the ?
did not get any lag.
lighting fine to me.
Phydur 9. juli 2012 kl. 18:38 
nice idea. but i laged like crazy. wich made it harder to make it to the exit in time
Le Petit Mort 22. juni 2012 kl. 14:10 
Pros:
• Invisible field!
• Invisible cheeseburger!

Cons:
Invisible puzzle ;
Ninjababe 16. juni 2012 kl. 18:01 
Very nice. And, yes, earplugs are needed after a few minutes.
Constant 11. juni 2012 kl. 7:07 
Nice map! Short, clean and fun.. Well done ;)