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Raportează o problemă de traducere
The link in Alex_D's comment should solve the issue for now.
To fix the left-handedness, use this script:
https://steamproxy.net/sharedfiles/filedetails/?id=2671145682
The way the game mirrors the model does, for some reason, invert normal map's y coordinate. That means I'd need to make separate normal maps for the viewmodel that have green color channel inverted.
Not a problem itself, but it means doubled amount of normal maps, which adds to the file size (and people then whine about that :D), especially when the normal maps aren't compressed. I removed mipmaps from textures for the file size reason too.
For now the spring will have to wait until I've fixed the other variants, just because they're used more.
If you had some other mod for the sg552 and you then downloaded this one, there might be leftovers from the other mod. Sscripts won't "deactivate" without restarting the game (even if the mod is unsubscribed).
If there are leftover scripts, they cancel the mirroring which this mod and the default CS guns use.
If it's not other mods, it might be a map related.
Unfortunately there's nothing I can really do about it. Too many animations to replace, I'm afraid.