Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción






Is this skin weakened the firing jitter?
thanks
As you understandably don't take every request thrown at you I've taken it upon myself to try to make this for the M14. (Obviously this wouldn't be uploaded to the workshop without your permissions). Anyway I've hit quite a snag and I've exhausted all ideas. Basically just when I thought I was done, the replacement is perfect except when aiming down sights. When I'm ADS, the gun is in the top left corner of the screen and I'm staring at the crease in my elbow. I'm more QC savvy than animating savvy so, I'm at a loss.
Any help is appreciated.
Making an M1A mod for the M14 would be accurate and would make sense, which is why it's not allowed in the Insurgency workshop.
GET OUT RRRREEEEEEEEEEEEEEEEEEEEEEEEEEE
Are you new to this Workshop? Brightside came out with an AK12 almost a year ago now, IIRC.