RimWorld
FashionRIMsta
421 commentaires
lh44 22 sept. à 0h58 
o7
Robbk 21 sept. à 12h34 
o7
Azraile 10 sept. à 20h53 
o7
Palatino 2 sept. à 19h56 
o7 :MFF_Mog:
Meysmerized 26 aout à 14h04 
o7
Loved your stuff, still do, best to you in your life :)
Syben 21 aout à 3h29 
o7
Chonco 8 aout à 18h48 
o7
Leuven 5 aout à 19h30 
o7
Omega13 8 juin à 22h04 
one of my favorite mods over all these years, sorry to see it go, best of luck in future endeavors

o7
CRLS505 3 juin à 9h48 
o7
Lurik 27 mai à 12h42 
o7
TAREK 7 mai à 10h29 
o7
Gary Volkovich 16 mai 2023 à 7h48 
Helmet + Gasmask = yes/no?
witchyspoon  [créateur] 11 mars 2023 à 13h56 
probably fixable? i cant promise anything but if i have time and remember ill look into it. its just weird bc usually the value came from the materials used, so idk what happened.
velascoje 11 mars 2023 à 11h44 
Is the missing value tag something that can be fixed? I enjoy the look of the fur hats better than the vanilla tuques but if a Hospitality visitor turns up butt naked in the middle of winter (how did you even GET to me??!) they will not even accept FashionRIMsta clothing as a gift, let alone to sell them to traders.
witchyspoon  [créateur] 22 déc. 2022 à 23h31 
is not intentional but the mod is so old theres probably some recently added value tag or something missing
Omega13 22 déc. 2022 à 17h51 
I don't know if this is intentional but I have noticed that many traders who normally would purchase clothing are not interested in items produced by this mod.
witchyspoon  [créateur] 27 oct. 2022 à 4h07 
it says so in description
Boiling Man 27 oct. 2022 à 3h58 
CE compatible?
rubbshv2 28 sept. 2022 à 15h27 
i was looking for this, great.
witchyspoon  [créateur] 14 sept. 2022 à 13h42 
not likely it just new items
[REDACTED] 13 sept. 2022 à 8h21 
Will cause anything if added mid-game?
Winterbloom 30 juin 2022 à 19h27 
not game-breaking, just a tiny bit obnoxious when skimming through items in trade menus.
witchyspoon  [créateur] 30 juin 2022 à 15h22 
Probably something changed in how descriptions are read and how new line breaks work. As long as its not breaking anything, I'm probably not going to fix it soon, but thank you for telling me!
Winterbloom 30 juin 2022 à 11h17 
Noticing some strange spacing errors in the gasmask description, each line is like indented heavily after the first. may not be the only item like this either.
Latex Santa 16 avr. 2022 à 23h30 
@theinkyspoon NNNNOOOOOO! I NEED my (human) leather tuxedos! : ( Otherwise, a pretty good mod.
joyce manor enjoyer 8 mars 2022 à 13h20 
The tuxedo thing was a joke, and thats a shame its a great mod though keep it up mate :)
witchyspoon  [créateur] 8 mars 2022 à 4h20 
there are no tuxedos and no i have not specifically made adjustments for any other mods, if anything, those mods might have something so other clothes dont show up on their special pawns.
joyce manor enjoyer 7 mars 2022 à 14h16 
Is this medieval compatible or am I going to find a knight in a tuxedo
V 5 mars 2022 à 8h06 
Thank you for my fashionable clothes! Been using your mod since A18 :D
Devilfish 31 janv. 2022 à 2h57 
@WJSabey I hope you step barefoot on a Lego every day of your life
witchyspoon  [créateur] 16 janv. 2022 à 6h49 
yes. at least 5. and they went on and made their own mods. clearly. like you are going to do right?
WJSabey 15 janv. 2022 à 19h08 
All the people who have asked you about it over the years clearly disagree.
witchyspoon  [créateur] 15 janv. 2022 à 12h43 
yes it does.
WJSabey 15 janv. 2022 à 11h00 
And it makes more sense to not be able to make fur hats out of fur? No, it's better to be able to, and then don't use crappy leather to make them.
witchyspoon  [créateur] 15 janv. 2022 à 8h52 
yes i know its not a bug. ive explained this so many times over the years :) fur in game is classified as leather actually. so if i allowed it to be used, id have to allow for it to be made from any crap leather. which i wont as it will barely ever have better insulation stats then, than the wool hat - which it is supposed to have. for some reason when fur was added to the game - after i made the mod - it was added in the 'leathery' category.
WJSabey 15 janv. 2022 à 8h13 
Bug: The fur hat can't actually be made of fur, it is tagged as requiring cloth but not leather. The fur coat is fine.
Daemonjax 11 aout 2021 à 15h54 
Looks and works great!
Klaudiorystka 25 juil. 2021 à 1h38 
Thank you, everything is again working good :)
witchyspoon  [créateur] 24 juil. 2021 à 16h33 
@lolidrop oh man thank you so much for trying to fix it i dont know why its reading both at the same time instead of after each other
witchyspoon  [créateur] 24 juil. 2021 à 16h30 
@ziehn
thank you for the troubleshooting! That is so weird however bc several of my mods have the same thing (no 1.2 folder) i guess those are broken too for people running 1.2? when the game was 1.2 it worked fine but i guess the loadfolder system now doesnt like that theres later versions? this is puzzling
LuneFox 24 juil. 2021 à 16h30 
emmm, I actually fixed the problem myself in the local files. I found out it was your 1.3 reading both 1.1 and 1.3 folders at the same time. This causes errors. I just wasn't sure if the lack of 1.2 folder would have any weird bugs so I made a copy of the 1.2 folder as well.
witchyspoon  [créateur] 24 juil. 2021 à 16h25 
@lolidrop oh hmm. it wasnt actually wrong since there never was a 1.2 folder and it should load 1.1 folder for 1.2 (thats what the loadorder file is there for) and im not sure why it didnt work for this mod as i have that for others too..strange. i cant just change it to that as there is no 1.2 folder present at all (i didnt need one)
anyway ill add a dummy 1.2 folder is it can load..nothing new from 1.1 lol
LuneFox 24 juil. 2021 à 15h39 
Sorry, after I did some troubleshooting, I found that your mod broke my game.

After I did some checking, I found that your loadfolders.xml file was written wrong.

Please change it to the following
<loadFolders>
<v1.1>
<li>/</li>
<li>1.1</li>
</v1.1>
<v1.2>
<li>/</li>
<li>1.2</li>
</v1.2>
<v1.3>
<li>/</li>
<li>1.3</li>
</v1.3>
</loadFolders>
Hatted Henk 24 juil. 2021 à 12h21 
@spoontacular reinstalled rimworld, didn't do the trick for me,
the fix provided by Ziehn however seems to be working (and I am aware that 1.3 is the latest version, but a lot of mods are not yet 1.3 compatible, one of those is multiplayer, so that's why I am running 1.2 on purpose)
@Ziehn thanks for sharing the fix!
Ziehn 24 juil. 2021 à 12h00 
Seems the game doesn't like that you did not specify a 1.2 folder, works when using either the 1.1 or 1.3 defs in a new 1.2 folder
Ziehn 24 juil. 2021 à 11h47 
Can confirm latest update broke 1.2 support, hoses the entire main menu and can't even generate a log

Only this mod loaded.
witchyspoon  [créateur] 24 juil. 2021 à 11h26 
@hatted henk
its this line that seems an issue
Could not load UnityEngine.Texture2D at Things/Item/Equipment/Special/BroadshieldCore
but this is not from me. it seems as if the game files have been corrupted somehow, did you change versions/betas of the game?
I would suggest to uninstall it completely and reinstall with no beta etc. the newest version is 1.3 but my mod worked for 1.2 too and there were no changes it shouldnt load the 1.3 folder at all if it works like before, even when updated. (so when you play 1.2 version of the game it should only load 1.2 version of the mod) maybe try the current version of the game and see if it crashes? idk how else to help
Blev 24 juil. 2021 à 11h25 
Also it worked perfectly fine before the Jul 24th update you just released. I have the Royalty dlc if that helps.
Blev 24 juil. 2021 à 11h23 
I'm going to add to the below comments and say that my game is also not properly loading on 1.2 latest version with the latest update of this mod enabled.