The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Immersive Specialization Guard Mod [VER 1.4]
Počet komentářů: 48
The Maggot Guy  [autor] 13. bře. 2017 v 9.52 
Pure Beauty
the knuckle cracker 12. bře. 2017 v 1.11 
what the ♥♥♥♥ is this mod
bowerbank  [autor] 23. lis. 2016 v 16.14 
why, Thabk you good sir
Sylph 22. lis. 2016 v 18.35 
Whoops, I may have forgotten about the official lore sitting right above my post.
Sylph 22. lis. 2016 v 18.32 
10/10, really helped with immersion. You see, this is a statement. The dogs are the loyalist guards, and the falmer are the guards who don't agree with the faction. Because those damn Stormcloaks/Imperials are blind cave-dwellers who deserve to... er... wander the city walls lamenting about their arrow+knee incident? :amyWhat:
bowerbank  [autor] 19. srp. 2016 v 14.26 
thanks :)
bowerbank  [autor] 19. srp. 2016 v 14.26 
there is no rest of the guards. they are all already accounted for. but that sounds like a good idea, i will try to think of a way to incorporate it.
shaunofwar 19. srp. 2016 v 14.06 
actually, continue this mod, its pretty cool tho, i was wrong, literally
also next update turn the rest of the guards into frost trolls and trolls, this can make a pretty weird mod i'd say
bowerbank  [autor] 18. srp. 2016 v 15.59 
ITS OUt!!
bowerbank  [autor] 17. srp. 2016 v 18.39 
also, 1.4.1 is almost out!
shaunofwar 17. srp. 2016 v 16.41 
@Saadalarefe i dont think he worked hard he just replaced the guard model with dogs and falmer
shaunofwar 17. srp. 2016 v 16.39 
also if u plan making a game why not use mlg stuff to make it look hilarious
shaunofwar 17. srp. 2016 v 16.38 
@bowerbank why would u call this mlg if this is just completely random
why not make a mod that makes mlg noises instead of foking up the guards instead.
also add images because the only image u show is a image with food
Saadalarefe 17. srp. 2016 v 4.39 
8/8 MLG WOUD PLAY AGAN IGN
Saadalarefe 17. srp. 2016 v 4.37 
BOWERBANK IS A HOMIE HE WORKED HARD TO MAKE SOMETHING SO MLG LIKE THIS
shaunofwar 16. srp. 2016 v 18.25 
hope he doesnt, actually
shaunofwar 16. srp. 2016 v 18.25 
@Valithor Ignacious Rhummhaven its because i like doing reviews on horrible mods like this, so yea, this is one of the worst mods ever, i hope MxR mods posted this, because its not mlg or funny enough, and it makes skyrim look very VERY dumb looking
Schlark Bunklestank 15. srp. 2016 v 4.37 
Wow This Mod Is Too Mlg For Skyrim Dood You Need To Make A Game Based Off This Dood!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The Maggot Guy  [autor] 14. srp. 2016 v 15.25 
If you didn't like it, why in Skyrim did you come here?
shaunofwar 14. srp. 2016 v 13.32 
and plz, dont do the 1.4.1
shaunofwar 14. srp. 2016 v 13.31 
wow, to me thats pathetic, i mean why would u change guards into falmer and doges, it ruins skyrims play style and messes the entire thing up!
This should be one of the top WORST mods in skyrim because this, THIS, is more of a virus than anything else.
SO i order u to delete this mod and make something more useful
bowerbank  [autor] 11. srp. 2016 v 7.49 
when 1.4.1 comes out, we will make the guards all different animals
Red_Moth 10. srp. 2016 v 11.15 
:| Oh... XD
bowerbank  [autor] 10. srp. 2016 v 9.05 
thanks! you know, there's sumthing in it for u... all beta testers can have one extra copy FREE!!
Red_Moth 10. srp. 2016 v 8.20 
I have yet to test it out again, so I'll let you know when I do.
bowerbank  [autor] 10. srp. 2016 v 8.07 
also,, ?.? IS LIVE!1!
bowerbank  [autor] 10. srp. 2016 v 8.07 
odd, ivarstead is fine for us.
Red_Moth 9. srp. 2016 v 19.14 
Alright. I'll be sure to check this again. I don't get why they just attacked me though, I checked my bounty and all and I had nothing. I have to make a new game anyhow, so I will try this out again.
bowerbank  [autor] 9. srp. 2016 v 18.30 
1.3 is live!
bowerbank  [autor] 9. srp. 2016 v 18.10 
also, when i said
what 1.2 will fix,
i meant 1.3
bowerbank  [autor] 9. srp. 2016 v 17.45 
also, regarding the varity of the two different species, i made it so some specific ones are falmer, where others are specificaly dogs, there shouldnt be any random to it. but idk, im new to modding
bowerbank  [autor] 9. srp. 2016 v 17.40 
do note that some of the guards are not replaced. ;-(
but thats what 1.2 will fix, and i am working on that rn
bowerbank  [autor] 9. srp. 2016 v 17.35 
huh. that wasnt supposed to happen, lol. but yay i guess.
The Maggot Guy  [autor] 9. srp. 2016 v 12.54 
Interesting. In my game they are all dogs. It seems the guard population is different for each player.
The Maggot Guy  [autor] 9. srp. 2016 v 12.49 
Hrm. I'll have to visit Iverstead, but perhaps you just have a bounty. Or 1.2 may have bugs.
Red_Moth 9. srp. 2016 v 12.44 
All the guards became Falmers, and they are hostile when I walke into Iverasted.
Red_Moth 9. srp. 2016 v 9.54 
I have not yet been able to, sorry. I'm busy with some other things as of now. If I wasn't than I would have already told you.
Red_Moth 9. srp. 2016 v 7.42 
I have yet to really check the mod out, but I'm sure that there are plenty of things to like about it and a few things to make... Disapointmets. I mean all mods can do that, am I right? I mean for sure a few of mine has made disapointments, even the one that made front page for a day or two. I hope that this mod can make it just as far as mine has. And if you're curious to which mod I am talking about, it is the 'Tokyo Ghoul Unravel Theme Replacer' one. I hope that this mod can get as far as that did. :)
bowerbank  [autor] 9. srp. 2016 v 7.39 
i mean, t=whates there not to like?
bowerbank  [autor] 9. srp. 2016 v 7.38 
thanks! we hope to get up to first pretty soon
bowerbank  [autor] 9. srp. 2016 v 7.38 
1.2 is out!
Red_Moth 9. srp. 2016 v 7.01 
Alright. It sounds pretty interesting, I will admit. I do say that you have my rate and subscribe.
bowerbank  [autor] 9. srp. 2016 v 6.59 
1.2 is COMING SOON!!
The Maggot Guy  [autor] 9. srp. 2016 v 1.27 
The Falmer. The Guards are a splinter group that regained their morality and sanity, (albeit not their clothes) and Combined their fragmented culture with the more intelligent dogs which adds a hidden yet deep backstory to Skyrim and it's people. It's nice to see that the people of Skyrim have become more Open-minded in these days, even with all the wars going on.
Red_Moth 9. srp. 2016 v 1.20 
It seems pretty interesting, if I don't say so myself, exept, what would take the place of the Falmer's that once dwelled into the deep earth?
bowerbank  [autor] 8. srp. 2016 v 21.00 
1.1 is out.
yey
bowerbank  [autor] 8. srp. 2016 v 20.34 
8/8
The Maggot Guy  [autor] 8. srp. 2016 v 20.31 
10/10