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Rapporter et oversættelsesproblem
I thought you were still playing the game.
Regardless, it works fine.
But I did experience the fps issues when I took quite a while to enter the keys.
Not that significant but it's there.
Really works well with the backdoors, although it functions as immediately so I just have to support it with a delay gate.
Oh, and just curious but unnecessary, is the keypad GUI fixed?
i don't wanna using 5 symbols!
Rework is still happening when I get bored with other projects and just want to derp about with some LUA stuff, no ETA, The key capture still as far as I could tell still acts wonky.
In the current state, the Keypads when placed, have a script state that runs on the server, then they do some (somewhat, thx LUA) random communication bits between the keypad and interface, and the keycode is then stored on the server, so it removes the prospect of a client brute forcing their way into the keypads without having to spend a lot of time profiling the LUA environment on the server to predict the random numbers that are generated. We put a lot of time into making this difficult to exploit so it wasn't just some pointless security device that can be easily ignored on a public multiplayer server.
Also the whole point of this mod is to use the keypads with a shield generator type device that adds block protection to the base the keypad is protecting, otherwise it is useless.
Notable error message is.
[19:48:05.131] [Info] UniverseServer: Client 'Eradem' <1> (local) disconnected for reason: Incoming client packet has caused exception
[19:48:05.131] [Info] UniverseServer: Stopping idle world CelestialWorld:948110415:282818040:37002752:10
[19:48:05.232] [Error] You were disconnected from the server for the following reason:
Incoming client packet has caused exception
[19:48:05.483] [Error] Fatal Error: Access violation detected at 00007FF73D522D53 (Read of address 0000000000000148)