RimWorld
Mad Skills
Комментариев: 869
Ratysz  [создатель] 28 авг в 12:36 
@Natural Selector: No.
Natural Selector 28 авг в 12:07 
does this works on animals?
Amodeum Lux Exegi 22 авг в 7:45 
this is HOT
MidnightWhiskey 21 авг в 18:53 
you're legendary with the consistent updates. this mod is crucial.
我在地下室发现了石油 6 авг в 13:41 
yes thank you for the update
Felnel 5 авг в 15:45 
Thanks guys!
Latex Santa 5 авг в 14:09 
@Felnel
The mod Animal Logic is what you want.
Ratysz  [создатель] 5 авг в 10:36 
@Felnel: It is possible, but I don't think I want that option here. There are other mods that focus on animals and animal training.
Felnel 2 авг в 14:39 
Would it be possible to include an option for animal training not to decay?
Bo0Mz 15 июл в 8:10 
:steamhappy:
Omniburg 13 июл в 21:06 
you're a beast i've been using this since it came out and i am so glad you've stuck with it through all the updates
NOT SUGAR 13 июл в 20:33 
I don't know how to play this game without your mod
دانيال أيفان مولا 13 июл в 19:26 
thanks!
TheCreamOfTheCrop 13 июл в 17:32 
thank you for the update!
Salad-in 13 июл в 14:36 
Can't read in what regard?

If it's about the 1.6 stuff, it literally just got updated.
IHateTheIRS 13 июл в 12:30 
I guess people can't read, huh?
Surgical 13 июл в 2:50 
it just works :steamthumbsup:
hushnow 13 июл в 1:49 
1.6 please
⑨天才のバカ チルノ⑨ 12 июл в 23:31 
1.6
Nuclear Muffin 12 июл в 6:34 
can confirm that all feature of the mod work on 1.6
plusing123 (dragonheart) 12 июл в 1:08 
also the other version of mad skills still works for the new update btw
Acidicnut 12 июл в 0:19 
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Der Paul 12 июл в 0:14 
more coffee for faster Update =) {ССЫЛКА УДАЛЕНА}
Pepe 11 июл в 23:53 
Guys chill.The mod author is a legend for making this mod and already said they plan to update. Like really. Jeeze guys.
NOT SUGAR 11 июл в 23:19 
1.666666666
Felnel 11 июл в 15:33 
1.6?
The Gunslinger 10 июл в 11:37 
Plz update, a must have mod
Ratysz  [создатель] 9 июл в 9:08 
@Dimebag: I don't know, you tell me.
Dimebag 8 июл в 3:58 
Does it still work in 1.6?

One of my must have mods
GhostLiner 23 июн в 16:17 
Great ! Thank you for your work on this mod, it's been a must include on my runs for the past few years lol
Ratysz  [создатель] 23 июн в 15:07 
@GhostLiner: Eventually.

Thanks for the suggestion; that one is in my notes already.
GhostLiner 23 июн в 10:50 
Hey do you plan on updating this on 1.6 ?

Also I was reading the anomaly wiki and it seems there's a new trait "perfect memory" as a speciic reward that negates all skill loss. Maybe this mod can change it into +33% learning rate, similar to the great memory change ?
polaris.ursa 14 июн в 0:09 
1.6 plz!!!
Ratysz  [создатель] 6 мая в 11:41 
@crisp-tasty, @Untrostlich: this sounds like the Vanilla Skills Extended incompatibility. Removing VSE will fix the issue, alternatively @mystery_origin a few comments below suggested that removing Prepare Carefully instead also somehow fixes it.
Untrostlich 4 мая в 10:09 
@crisp-tasty same problem,@Ratysz so how to solve it
crisp-tasty 14 мар в 19:37 
I'm running into a bug where when you hit the daily XP limit, you can no longer do that work type due to some sort of reference error. The colonist just tries over and over again to do work, without making progress.
LOSSYmooker 19 фев в 9:31 
do you skibidi the rizzler?
Ratysz  [создатель] 8 фев в 6:30 
@D: Thanks for the suggestion, made a note to investigate it at some point. No promises on when.
D 5 фев в 18:48 
Could you consider also providing alternative to 'Perfect Memory' trait carried by creepjoiners?
Ratysz  [создатель] 29 дек. 2024 г. в 8:50 
@The Viral Divinity: No.
The Viral Divinity 28 дек. 2024 г. в 17:10 
Does the skill decay effects also affect animals? Been looking for a while now for a mod to stop all of my animals going feral.
Ratysz  [создатель] 28 дек. 2024 г. в 15:17 
@PatoPixelado: Yes, as is stated in the description.
sirduck 28 дек. 2024 г. в 10:44 
is safe to remove in save mid game?
mystery_origin 19 дек. 2024 г. в 2:04 
Can confirm that disabling prepare carefully (after game start so it's not needed anymore) fixes the issues with VSE.
Swolo 3 дек. 2024 г. в 14:13 
incompatible with vanilla skills extented ; game breaking level (you can use them together by making daily xp gain unlimited )
Ratysz  [создатель] 24 ноя. 2024 г. в 8:38 
@Weed: Известная проблема с Vanilla Skills Extended. Баг в их слое совместимости.
Weed 21 ноя. 2024 г. в 11:19 
Ру парни, столкнулся с такой проблемой, что периодически мои пешки переставали что либо делать. К примеру, будь то строительство или создание чего либо на рабочем месте. Они просто стояли на против, но количество требуемой "работы" не уменьшалось. Путем проб и страданий, спустя 10 дней, я в настройках мода поменял дневной лимит на обучение пешки. на угад поставил значение в 100 000. Пока работает.
Ох... сколько же нервов пришлось потратить!
plusing123 (dragonheart) 8 ноя. 2024 г. в 14:53 
ah ok asking as it only started happening abit ago as i never use to get the error issue
Ratysz  [создатель] 8 ноя. 2024 г. в 7:35 
@plusing123 (dragonheart): It's a known conflict with Vanilla Skills Extended. The issue is on their end. Which is what you would have learned if you read just a few comments before yours.
plusing123 (dragonheart) 8 ноя. 2024 г. в 3:55 
question does this mod throw errors and make the pawns unable to use there skills? (asking as i am getting a skill error with is annoying as it stops them from doing anything connected to that skill or lag in the case of melee)

just asking here to see as i plan on asking all the mods i have that mess with skills in a way