Kenshi
Recruitable Prisoners - with dialogue (pls read description)
4.512 Yorum
Meta Bluejay 23 Eki @ 1:53 
I feel like this mod is in Project Kathun, because ran into similar bugs
[FC] Dendygar 21 Eki @ 3:20 
does anyone have any idea how a shrieking bandit is recruited? I found a reddit post said just keep hitting 1. I wont say how long I tried it for but I'm pretty sure it doesn't work.
MAGOO 19 Eki @ 13:00 
What are the robotics I need for a Skeleton Bandit? I am using my Skeleton character. I have four robotic limbs, Skeleton Repair Kit, Authentic Skeleton Repair Kit, Food and a Bandage in my inventory (not my bag). And I still get the same dialogue option from "You're back... Do you have my robotics?" With my options being "1. Not yet." and "2. Yeah, about that... I changed my mind."

What do I need? It's getting pretty annoying.
1 chair 18 Eki @ 6:44 
i believe samurai rogues are unable to be recruited. will this change?
123 13 Eki @ 20:21 
There's no dialogue option with any prisoner, even when importing the game. What's the problem?
ebisode 13 Eki @ 7:20 
I cant seem to recruit the Broken Skeletons (names are || Error Code 0xFFFFFF ||) when i put them in a cage. The dialogue that shows is "Because of your lack of experience you can't realize how does this ting work or how to repair it."

Is it due to my robotics experience being too low?
Doudouletox 12 Eki @ 4:41 
I have no dialogue options, I have no way to talk to the people in my cages.
Aurora Ultima 12 Eki @ 0:40 
This mod enabled me to truly take over the swamp, with the bosses each capo of their own crew. It's let me deprogram holy nation zealots, recruit superpowered anti-slavers to topple the southern UC, but most importantly, it lets me recruit rescued escaped servants, lost hivers, & other npcs with experientially generated backstories. That gives me that extra push to see their stories through. 10/10, great mod.
Aurora Ultima 12 Eki @ 0:25 
One pf the best mods I've ever encountered. Adds a layer of roleplay & even strategy that was really missing from the base game. The best thing Kenshi 2 could do for development is find the truly dedicated writers & programmers in the community & pay them to make it even better.

I doubt I would be playing Kenshi if not for this mod. Balance & brokenness are up to the player, the mod in my opinion is essential.
Vagante 3 Eki @ 9:21 
Praticamente obrigatorio dependendo de qual começo escolhe
ExCaedibus 2 Eki @ 1:22 
Does this have a nice german patch somewhere? That would really be welcomed.
Since translation patches exist, i don’t assume it relies on existing vanilla texts being translated…
JoeNapalm 1 Eki @ 13:45 
Samurai Gate Sergeant, stripped of gear, fed -- will *talk* to me but doesn't give any dialog options, just threatens me. Is that normal?
Lip Pillow 1 Eki @ 12:07 
@Nanogiraffte yes i have a mod that adjusts recruit limit should i delete it?
bug 1 Eki @ 11:58 
Hi, I was wondering how the mod affects world states. For example, you don't get dust bandit raids on your outpost if the Dust King dies. What about if you recruit him, does the same thing happen?
Cpt Sanders 30 Eyl @ 17:23 
Hey is this mod still under active development? Noticed the spreadsheet hasn't been updated in a hot minute.
Nanogiraffe  [yaratıcı] 30 Eyl @ 16:48 
@Sapão Thank you! great to hear it!
@LipPillow do you have a mod that adjusts your recruit limit? you may have hit the squad or faction limit?
@FairyCakes :beeped: Glad you like it!
Fairy Cakes 30 Eyl @ 14:51 
Thank you for this mod.
Lip Pillow 30 Eyl @ 12:53 
What's up with recruiting the palandins? I've been talking to them for and going through the full dialogue and they still wont join
Sapão 26 Eyl @ 19:28 
Hello! I just created a patch for Portuguese - Brazilian! Your mod is just amazing, so I had the idea to translate it for Brazilian community:brownchicken:
Nanogiraffe  [yaratıcı] 20 Eyl @ 3:18 
@각진 https://steamproxy.net/sharedfiles/filedetails/?id=1635293666 korean translation thought may not be recently updated
2008 ⭐⭐⭐ 19 Eyl @ 20:38 
Did it! just keep hurting them and doing the "youre a human"- "join me" dialogue!
2008 ⭐⭐⭐ 19 Eyl @ 15:31 
im infatuated with a broken skeleton bandit who chose to fight alone in the wastes against my military convoy, i want to recruit them but they always go "uhgh no i want to learn from master" constantly ive done like 24 tries with a robot too. closest i got was he asking for robotics? but i had a skeleton repair kit and 4 robot limbs in my inventory yet i couldnt tell him yes.
Does anyone have any idea ? i really like this dude
각진 19 Eyl @ 12:08 
Recently, I hesitated to buy this game and got a discount, so I bought it. I'm crazy about this game in recent days. I've been working hard on the vanilla mode first, and I'm adding this and that mode, but I don't know English well, so I'm having a hard time using the mode. There are a few other countries, but please also send me a Korean patch...T.T
glilshanker 11 Eyl @ 10:11 
Lyrohe to recruit skeletons i found is input these choices 21321441231144 (second last is 3 i think but it's the last option either way). Took me some time to figure it out but it works :)
Xp1nX 11 Eyl @ 9:30 
i got a starving bandit in the cage and he asked for food, i got food in my inventory but somehow the only option i can say to him is i don't have food on me. What do i do??
John Pork 4 Eyl @ 16:20 
The dialogue thing is retarded brah
Mitsurugi 2 Eyl @ 13:12 
@Lyrohe It should give you a string of numbers. Those are the dialog choices you need to pick to succeed. For example, if it says 1423, you'd need to first pick the 1st dialog option, then the 4th, and so on.
1Z!EN 28 Ağu @ 2:22 
General at the 4th dome, Dack at the scrapyard and Elder from Iron HQ are not recruiteable, please fix this
Lyrohe 21 Ağu @ 12:17 
I don't understand how do I get recruit any skeletons. No matter what inputs I do, I don't get them. And the nihogon thing, I don't understand it.
valerij-paxomov 20 Ağu @ 12:34 
чтобы завербовать Пона нужно иметь навык исследований выше чем у него
Dungeon Master 20 Ağu @ 5:42 
как завербовать Пона ? однажды вышло и все , я не знаю условий
Xzi 16 Ağu @ 6:43 
what are these pretty things and pretty people that eyegore likes ?
Eric 14 Ağu @ 19:36 
add the ability to recruit the southern hive armoury guys please. the diaglogue doesn't pop up at all.
falloutdudebro 12 Ağu @ 10:13 
what counts as robot parts? trying to recruit skeleton bandit
Guk5 8 Ağu @ 2:15 
Ебаный стыд, ты там чё нахуй курил? Я блять скилета уже 30 минуту уже не могу взломать я насчитал до 11 вариантов, я заебался. Сколько их там 20?
LucasVBC 6 Ağu @ 7:35 
Is it possible to increase the success chance of recruiting Fogman?
Abelabel 31 Tem @ 8:05 
how do i recruit the error0xFFFFF skeletons?
Mitsurugi 29 Tem @ 12:48 
According to the doc, rebirth slaves have the same recruitment dialog pack as other mercenaries? Does this mean they also expect 20k to join you?
oktay 20 Tem @ 15:19 
Hello brother i like your mod recruitable prisoners for kenshi, but i can't recruit npc's like ''securitybot'' ''turretbot'' using Iron Will Faction mod because they dont use a vanilla dialogue, can you make a patch please
Coconut 18 Tem @ 5:31 
Hello, it's a grate mod, I found a really small "bug", when you recruit a || Error Code 0xFFFFFF || at the last dialog option, the third option dose not have an english translation file. Thanks!
SlayKaaa 17 Tem @ 11:51 
can we recruit a noble /warlord from the UC ? like rin etc ,the ones that raids your base
Lucasleepwalker 11 Tem @ 9:05 
is the cool-down timer based on prisoners being close to each other? or a world spanning thing after speaking to any prisoner
calpal278 10 Tem @ 22:21 
Cant recruit screamer the false with the skeleton tech line (makes it look like you can but it wont work)
Ryu Shimizu 8 Tem @ 1:12 
Question! Does it HAVE to be a prisoner cage made from the player, or can the PC talk to anyone in a cage? I turned in the Dust King to the Squin police, and I was planning on recruiting him, but I don't see any options to talk to him. I could've sworn I was able to recruit Tora The Fearless before, and I also turned her in to the Squin Police
nevrax21 5 Tem @ 13:05 
Hi, it's possible ti use this mod with Living WORLD ?
Hahnibal 4 Tem @ 0:55 
@Nanogiraffe is it save to remove the mod in an ongoing save without the need to starting a new game?
Nanogiraffe  [yaratıcı] 3 Tem @ 18:40 
@Seiver actually this mod doesn't need a new save or import as it only affects dialogue. An import is only needed when a mod adds 'something physical' to the world like an item or place or a new npc :beeped:
@Chuckles are you using mods that change NPCs? Do they talk to you? Did you disarm them?
Seiver 3 Tem @ 17:33 
Did you start a new file?
Chuckles McMerry 2 Tem @ 13:02 
Cannot recruit anyone
Chuckles McMerry 2 Tem @ 13:01 
TRASH USELESS MOD