Total War: WARHAMMER

Total War: WARHAMMER

Bretonnia by Prater - No Subfactions
10 opmerkingen
minisingo1765 30 jul 2016 om 4:30 
Is there an update coming for the Beastmen patch? I think it might be crashing my game...
Fullmetal Saber 29 jul 2016 om 9:43 
This mod really needs an update; it's not compatible with the Call of the Beastmen. I'd really appreciate it if you could, I find all those other minor Bretonnian factions annoying and pointless.
Metal C0Mmander 25 jul 2016 om 15:04 
Well I got the same problem as Harbringer of Chaos and I tried disabling any mod that would affect Bretonia graphicly, disabling my diplomatic and town happiness mods and I don't think I have any mod that unlock factions or change start up position right now. Well I guess I'll just stick to the original mod then so it's not so bad.
Johnekaiser 4 jul 2016 om 17:10 
THANK
YOU
SO
VERY
MUCH!!!
Ricky Hardwood 4 jul 2016 om 15:17 
I think Louen should start with ether one unit of grail knights or one unit of pegasus knights! The Bretonians are limited in army veriety as it is but i think ether of these could spice the start a little up !
Harbinger of Chaos, Azariah Alva 4 jul 2016 om 13:34 
I shouldn't but if I do it would be apart of a unit mod (which I dont believe any I have have added to startpos).
Prater  [auteur] 4 jul 2016 om 12:33 
Do you have a mod that includes a startpos besides mine?
Harbinger of Chaos, Azariah Alva 4 jul 2016 om 12:27 
This seems incompatable with something your original mod is not, Bretonnia doesn't show up for me in campaign but on your other mod bretonnia and the sub-factions show up.
Prater  [auteur] 4 jul 2016 om 11:41 
What part does it not work for you? For me, the game launches, only Bretonnia is available, and I can load the campaign just fine.
DrillerKiller 4 jul 2016 om 11:23 
hmm its just me or it doesnt work? really need it... good work Prater any way