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รายงานปัญหาเกี่ยวกับการแปลภาษา
Just don't forget to credit the people who contributed to it.
So If I try to colonize some of the panets, that are like 40%, their surface is inaccessible. (barren, toxic, etc etc) Any way to build on them ?
I hope I didn't leave in some bits of that config.
Anyway, what I actually came to say: I had to notice that the localization for the asteroid_tile and asteroid_tile_desc is missing in every language. I added them for myself, but wanted to report.
When I set my sector capital to be a system that has lots of asteroids, it took only a few minutes before I was getting "colonisation in progress" notificiations every 10 seconds. xP
(Which sent my energy balance into negative pretty much immediately.)
At first I liked it because it made the game easier. But apparently AI controlled Empires will build mining stations over everything in their borders, and since there are way more minerals than EC nodes, they always end up broke by having too many mining/research stations. It's even more ridiculous with Machine Empires, as they can live anywhere they colonise everything in sight, expanding like hell but sending their budget to oblivion.
@AstonishedAnus: That could be indeed an issue. I haven't tried terraforming into or out of a Machine World
See my screenshot: https://i.imgur.com/i169yRd.png
If we want to be pedantic, one Toxic World may not be toxic in the same manner as another Toxic World, i.e. the toxicity may come from a different predominant gas.
Together with Toxic, I decided to include Molten and Tomb worlds as these seemed to be more closely related to each other (as Harsh planet types) than to any other planet type.
Molten worlds may have a carbon dioxide and/or sulphur atmosphere which is toxic for oxigen-dependant life.
Tomb worlds are radioactive and nothing stops them from having any kind of atmosphere.
Let me know if I answered your post correctly. Like you, English is not my first language and I had a bit of trouble understanding you.
If assigning habitability values hasn't changed then I can't see how it's broken.