Total War: WARHAMMER

Total War: WARHAMMER

Mod Challenge - Chaos Agent Changes
15 commenti
Brujah 16 lug 2017, ore 4:29 
Okay, so in terms of your Champion ability being available straight away, this seems to be an oversight in the main game files, not your mod. The Champion ability is not set up correctly in the data__core files, so you can't call all the right variables because they don't all exist (specifically the Tier 2 ability is missing from character_skill_nodes_tables .
I've no idea how it works at all in the vanilla game, given what's missing.

There's a decent chance, though, that if you add wh_main_skill_node_all_champion_campaign_02 to your character_skill_nodes_tables , then link Skill 6 to it in character_skill_nodes_links_tables it will work okay.
NosesCan'tSleep (Max)  [autore] 29 giu 2016, ore 17:57 
i appreciate your words of encouragement. i really do.

i've been thinking of compiling all my mods into one since i make mostly small changes. that way for people that subscribe to all my mods - they can just subscribe to the one and not have so many small ones.
i would make it so that each change is separate so that if someone desires one change be out of it, all they would have to do is open the pack with PFM and delete the ones that are labeled for that particular mod
steelmidnight 29 giu 2016, ore 15:48 
Dont sell yourself short. I know enthusiasm when I see it....And thats how all the best modders start out :)
NosesCan'tSleep (Max)  [autore] 29 giu 2016, ore 15:43 
yah it's possible. that one that adds 33 skills to lords doesn't link any of them btw. i'm sure they have lvl requirements (i only subscribed to it to learn stuff, havent played with it)
but by linking i mean where yeh need points in the previous skills to unlock a later skill on the same tree. that's a bit tricky so far. i managed to do it but not completely right.

some of the skills tho - i don't think they translate well from like champion to spy or wizard to champion. it's alot of work and i don't quite have the knowledge of every table that needs to be changed especially because it doesn't tell me what's wrong and why stuff isn't working.
steelmidnight 29 giu 2016, ore 15:34 
Do you think you could add new skills to agents? There is a mod that adds 33 new skills to Lords that rocks! But it doesnt seem he plans to add skills to heros...Maybe you could?
NosesCan'tSleep (Max)  [autore] 28 giu 2016, ore 13:12 
this particular project abandoned. version that works coming soon.
NosesCan'tSleep (Max)  [autore] 28 giu 2016, ore 10:02 
i might just go with the passive skill that spies have that reduces enemy success chance (maybe not as powerful as the spy passive) as that passive has no UI effect and i think it would work.

currently the Guard skill may be working just without UI effects - i don't have much way of knowing other than playing against chaos with this mod, having them have a champ that has the guard skill and is embedded and then trying to use agent actions against that army.
then compare the success chance to the vanilla game with the same champ in the same army. yah no.

would be so much easier to test in an MP campaign
NosesCan'tSleep (Max)  [autore] 28 giu 2016, ore 10:01 
atm i've concluded it's impossible to add a spy embed action to a champion. either impossible or i just don't know how. one problem is that if a chaos champ picks up the training skill and then also has this modded guard skill, they should both technically work - but what shows up in the UI when the player tries to embed?

i tried changing some UI effects to get the guard action to show when embedding and then i got CTDs each time i tried to load the game with the new changes to the mod.
NosesCan'tSleep (Max)  [autore] 28 giu 2016, ore 8:56 
i'm currently looking into effect_bonus_value_agent_action_record_junctions table and agent_actions
these tables if i mess with them may fix the problem of the watcher skill not showing when embedding a chaos champ.
i'm still not sure why they assassin skill isn't linking
steelmidnight 27 giu 2016, ore 23:14 
Yeah, Total War, AND Warhammer tend to atract very few in the way of rude jackasses, a phenomena I have come to notice over the years XD I am sure the person meant to help you finish this is just around the corner :P
NosesCan'tSleep (Max)  [autore] 27 giu 2016, ore 15:26 
thanks guys. i've got a post on the TW center too.
teg07c 27 giu 2016, ore 13:18 
If neither of the people mentioned by steelmidnight works, I reccomend checking out the forum total war center. They have modders there that can help you with specific problems.
steelmidnight 27 giu 2016, ore 10:57 
Try Reverand Belial first, as Redsamurai is buried under requests. And no worries, they are both great guys and easy to get along with. Rev went out of his way several times for requests and help for me, and never once was anything but cool about it.
NosesCan'tSleep (Max)  [autore] 27 giu 2016, ore 9:31 
i'll check em out. thanks bunches.
wish there was a way to message non friends. guess i'll just go on their mod pages and plead for help :D
steelmidnight 27 giu 2016, ore 9:25 
You should appeal to one or both of the two modders that have succesfully managed to alter agents. One is Redsamurai, the other is Reverend Belial. I have had the good fortune to speak with both on different occasions, and I say they are easy to aproach and very nice people! I am sure they would help you sort this out. Anything for the Blood God!!!