Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem






Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details
Any ideas?
Thumbs Up!
Thx MrBaltos and bmaske. Yup, tons of shells! Fun if you like shell collecting, but sure hurts the feet! :D
Thx Zake for helping Jakiblue in my absence!
Hiya ticoh99. They are really challenging, it's taken me quite some time to get a handle on how they work, and I'm still not great at it. Here's a let's play, I've not watched it, but it does have good ratings. For these Florida-style canals I use the straight function with snapping on, so it makes right angles https://www.youtube.com/watch?v=85DAvPbLmI0
DERP :(
Of course, there aren't major highways coming into nor through Marco of course, nor railroad. Those are all added for gameplay and for people to use their imagination and make it however they like. Either way, I hope you like it!
I'd imagine Marco will be spending a lot of time on this island now that he has nothing better to do. haha
I'm wondering if the new 'floodwalls' are a pre-cursor to a new DLC for 'disasters'. That is one of the FEW things this game is missing. Scenarios.
Agusingnavy's intersections are a MUST for any map.