Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告






https://youtu.be/Sc79ZmytZ1g
I loved the Transition map series!
Wow. Some very unique ideas here that you won’t find anywhere else. Second part was a little easier but still caught me for a few minutes though, even with the marked surfaces, wondering how the heck I was supposed to drop the cube onto the exit button from afar… thought I’d have to do that seldom-used technique of pre-placing one solid portal and placing the other one later to drop the cube , though thinking back on it that doesn’t make any sense at all since the second portal surface isn’t readily visible.
Have another fav, in any case.
Difficulty: 4.5/10
Enjoyed: 8.25/10
Took me at least 30-45 minutes to get it right.
@Fantozzi I tried that once, for fun, even though I knew it wouldn't stay on the button even if it did happen to hit it. At the time I don't think I saw any other use for the hand sanitizer gel (posted in spring, 2020).
@Fantozzi I like your style.
I solved it a little different way in first chamber.
Took we quite a while to figure out, but I was entertained along the wayl.