Sid Meier's Civilization V

Sid Meier's Civilization V

[TES Wonders] Skyrim - Blackreach
24 kommentarer
Cebi 26 mar, 2019 @ 8:51 
Yeah I figured it out, was to do with JFDLC stuff :P
DJSHenninger  [skapare] 26 mar, 2019 @ 3:57 
@Cebi At some point, a feature was added that allowed modders to have their mods depend on other mods, i.e. those mods need to be activated first in order to activate the mod in question. However, I have not done such a thing with any of my mods. It doesn't depend on other mods, only DLC (Brave New World, Gods and Kings). I think it's some kind of workshop-related bug, see here: https://steamproxy.net/app/8930/discussions/1/350542145694945754/
Cebi 25 mar, 2019 @ 10:38 
All your wonders say "Missing Mod Dependency", is there something this mod requires that maybe one of my mods removes?
Fluffy Trelf 28 feb, 2016 @ 7:31 
как устонавить ?
Sparah 31 dec, 2015 @ 17:58 
Ok!
DESTRO 26 dec, 2015 @ 0:47 
1
DJSHenninger  [skapare] 25 dec, 2015 @ 2:38 
@Mister Chief I've never played Fallout .. xD For some reason, I'm done with post-apocalyptic crap :) Maybe someday?
@сιρнэя Yeah maybe, if I can actually find some suitable art, and not just fan-art. In Online, according to the wikia, it's identical to the White-Gold Tower and also unreachable (only seen from afar). And the older games' graphics just don't work.
Sparah 24 dec, 2015 @ 17:28 
You should make a Fallout one.
旧*支配者 22 dec, 2015 @ 21:31 
intererting
Shrike 22 dec, 2015 @ 14:44 
test
Dewmeister 22 dec, 2015 @ 11:09 
fallout and TES are in the same universe
Capt Canada 22 dec, 2015 @ 0:35 
ahh ok:pleased::pleased:
DJSHenninger  [skapare] 22 dec, 2015 @ 0:32 
It's not the full list, I only keep an updated list on civfanatics.
Capt Canada 21 dec, 2015 @ 21:29 
only the ones from the past two games, no infernal city, no crystal tower
DJSHenninger  [skapare] 21 dec, 2015 @ 2:16 
@TH3GHOSTWAFFL3 True, it's super huge, though I was only interested in the quests and other misc things such as that dragon. Kind of assumed the rest was relatively uninteresting, the scenery notwithstanding ;) And thanks, doing my best to think of special traits.
Ghost Waffles 21 dec, 2015 @ 2:10 
Blackreach was my all time hated and also loved dungeon in skyrim. My only problem was its size and time to fully explore, but that was its best feature so I kinda liked that it was different..
Anyway, interesting new yields / traits, I like to see something different in wonders.
DJSHenninger  [skapare] 21 dec, 2015 @ 1:12 
@C_A_K Possibly, but I doubt it :P Although it probably depends on which company you're dealing with.
@TheCatWithTheHat That's more suitable as a Natural Wonder, which is a lot harder to make because of graphics.
@Archronix Mostly, yeah, except some of my planned Wonders (e.g. Blue Palace) have been added as part of a trait, I believe. I won't conlict, but you'll have two Blue Palaces, possibly.
Spooky Wizard 20 dec, 2015 @ 16:43 
tes civ mod sry
Spooky Wizard 20 dec, 2015 @ 16:42 
this works really well with the other civ mod :)
Country Roads 20 dec, 2015 @ 10:00 
You could possibly add 'Bard's Leap' to your list, a very cool waterfall in skyrim.
Altervayne² 19 dec, 2015 @ 11:47 
A Wonderful Mod. Very lovely for Skyrim fans.
DJSHenninger  [skapare] 19 dec, 2015 @ 6:49 
Yeah, perhaps. It's a lot of work to keep it updated in case of bugs and all that, though. And thanks, it's good to know someone likes these mods ;)

Also, feel free to suggest effects for Wonders not released yet. I'm planning to release Castle Volkihar & Fort Dawnguard next, but I don't have a design for the latter yet.
Mr New Vegas 19 dec, 2015 @ 4:27 
agreed and i cant wait until it all comes out
FunkyMonkeyz 19 dec, 2015 @ 3:39 
When you complete all the elderscrolls wonders you should make a bundle.