Cities: Skylines

Cities: Skylines

'09 Ford E-350 Ambulance
58 opmerkingen
CerebralPolicy [XXth] 21 nov 2018 om 8:08 
Can I make a reskin for my own city, to match my public health system?
Balthoraz  [auteur] 30 jan 2017 om 13:28 
@the_only_good_silent Yes, you are allowed to do reskins with credits.
I will not work on 3D models anymore because I do not have enough time to dedicate on texturing and adapting the models to the game.
sliN 30 jan 2017 om 13:04 
Can I do a reskin of this vehicle for my city ? and, maybe even load it up to the wrokshop, full credits given for sure.
EDJ95 28 dec 2016 om 19:11 
Excellent asset. Any word on the prop versions of this and the fire truck?
sabcakes 13 nov 2016 om 3:49 
You're seriously the best! thanks so much!
Balthoraz  [auteur] 10 nov 2016 om 8:00 
I will rework all my assets soon, and I will release prop versions of them :)
sabcakes 10 nov 2016 om 7:59 
Can you release a prop version of this? Pretty please?
I AM THE LIQUOR 5 sep 2016 om 14:11 
This looks amazing 5/5

Is there any way to disable the default ambulance bc the default spawns alongside this mod.
Balthoraz  [auteur] 2 jul 2016 om 7:47 
@Maxwell you can set default values using AVO.
Maxwell (it/its) 19 jun 2016 om 21:35 
Looks good, but the "realistic" movements are not practical in-game. Its acceleration is too sluggish and it doesn't keep up with traffic on the highway.
The Superweapon 23 apr 2016 om 13:10 
model looks beautiful but I don't think it's worth almost 7 MB
SL33PW4LK 1 apr 2016 om 13:05 
Best WorkShop Ambulance Ever. Thank you @Balthoraz :highlvl::highlvl::highlvl::highlvl::highlvl:.
FoX 14 feb 2016 om 22:10 
Pls, can you make a Prop Version, need for my City...! :steamhappy:
tarragon49 5 feb 2016 om 23:07 
could you please make a prop version of this vehicle
jdhacker5319 23 jan 2016 om 21:23 
Can you also make an FDNY Engine or Squad? You're work really is astonishing
jdhacker5319 23 jan 2016 om 21:22 
You're FDNY Ladder Truck and E350 Ambulance are amazing! Can you make an awesome Ford Crown Vick police car to go with it?
Froggy_NL 22 jan 2016 om 1:47 
ironmatic1 2 jan 2016 om 11:23 
Will it break with the Emergency Light Changer mod?
Shoelace 20 dec 2015 om 2:27 
Does not show up in game
Vintage Butterflies™ 4 dec 2015 om 14:40 
Pls FDNY Ambulance:steamhappy:
AJ Deere | ROAD TRAIN | CAUTION 17 nov 2015 om 16:30 
New york Presbyterian!!! Time for FDNY AMBULANCE!!!:steamhappy:
Doctor Eastwood 4 nov 2015 om 13:54 
Thank you!
Delta.w.p 14 okt 2015 om 12:17 
Thx !
evrydayzawrkday 13 okt 2015 om 14:11 
NYPH I see.. sick man!
GodzillaNaps 12 okt 2015 om 20:16 
This paramedic approves of your wahmbulance.
lannam13 11 okt 2015 om 22:12 
Very nice job
Cyberduck 11 okt 2015 om 16:15 
Oh my god it's beautiful.

Well done sir. I've been waiting for something like this for a looooong time.
Soap McCormick 11 okt 2015 om 14:44 
F I N A L L Y !!!!!!!!!!!!!!!!!!!!!!!!!!!!! THAAAAAAAAAANKS !!! MORE REALISM PLEASE !!
Stevizzle 11 okt 2015 om 14:24 
Thank you!!!!
StarKiller 10 okt 2015 om 19:37 
When I use this only one vehicle spawns along with the original
Shazrun/DamionFoster 10 okt 2015 om 17:08 
AWWW YISSSS!!!!
Dude592 10 okt 2015 om 15:02 
I've been waiting sooooo long! It's a miracle!
DelicateDelegate 10 okt 2015 om 14:55 
You're my ♥♥♥♥♥♥♥♥ hero.
Malicious 10 okt 2015 om 8:03 
Finally! An American ambulance! Nice job!
Pluvia 10 okt 2015 om 2:40 
Super! Thank you!
mrt-mt 10 okt 2015 om 0:46 
Thank you , Balthoraz !!
MrMaison 9 okt 2015 om 15:52 
The cones of the headlights in the front (front beaming effect). They can be adjusted in the asset editor.
Balthoraz  [auteur] 9 okt 2015 om 15:37 
@MrMaison You mean red lights or blues? Blues are on the light bridge center part, the red lights are on the sides, they are not on the bridge supossedly.
tony_r_68 (Zed68) 9 okt 2015 om 14:25 
Thanks a lot. I think 1024 would be ok and won't give a noticable change
MrMaison 9 okt 2015 om 14:14 
Thanks for considering. One more suggestion if you don't mind. You can move the headlight cones into the lamps a little more to look more realistic (the headlights will look more "full"). Gave you a thumbs up.
Balthoraz  [auteur] 9 okt 2015 om 14:01 
Aright, I will check how it will look with lower texture size, and decrease it to 1024 or 512 depending the quality resultant.

@mrt-mt I'm on it. Will be the next.
@MrMaison Thank you, I will consider about the texture. :)
MrMaison 9 okt 2015 om 13:58 
Hey Balthoraz. That ambulance looks great! Very well made and I would replace all current ambulances with it in my cities.

But I agree with Shroom about the texture size. That size is usually reserved for huge or complex buildings. It's overkill for that vehicle and texture sizes do impact game performance so it makes sense for us who create things to think about the whole picture for everyone's game experience as we are constantly adding more and more assets from various creators. For more info on suggested texture file sizes, here's the wiki page http://www.skylineswiki.com/Asset_Editor

Sometimes we do have to go heavy. But in this case it seems excessive. Trust me the texture will still look very good. I know you don't want to lose quality.
mrt-mt 9 okt 2015 om 13:56 
Vrey good !
And , can you make Ford police car ?
tony_r_68 (Zed68) 9 okt 2015 om 13:50 
"you have to consider that texture size not cause a high performance problem on a computer"... Please, imagine what would happen if everyone started using huge textures because their asset alone does not harm their computer... Yeah, after a while there WILL be an impact on performance.
Leo Mystic Magic 9 okt 2015 om 13:45 
That argument is not a good one. Just because something doesn't have a noticeable impact right away doesn't mean it contributes to the over load of the game memory usage. 2048x2048 is huge for something you will only ever see as a tiny spec most of the time. Even at very close range 1024x1024 can do the exact same job that a 2048x2048 can do for such a tiny vehicle.
Balthoraz  [auteur] 9 okt 2015 om 13:38 
@Shroomblaze, maybe I'll do in a future. But you have to consider that texture size not cause a high performance problem on a computer. No more than tris or any other, and the quality of texture quality is considerable. Sincerely, looking only the texture size for sub or not subscribe on a file, is just useless in some aspects. And for that, you have the game LOD.
Leo Mystic Magic 9 okt 2015 om 13:00 
I really think you should consider reducing the textures down to 1024x1024. You don't need to go higher than that for a vehicle. The Texture size really makes me not want to sub, other than that I would totally sub to it. Let me know if you plan on changing it. Thanks
Balthoraz  [auteur] 9 okt 2015 om 12:22 
@Blackdragonbird, that was only with one car (The E-350 Super Duty), and was solved (was a problem with Traffic++ feature). The cars do not slow traffic anymore.

@--JR-- You can use http://steamproxy.net/sharedfiles/filedetails/?id=519691655