Team Fortress 2

Team Fortress 2

Overgrown
370 opmerkingen
Star Bright 5 jan om 12:25 
Heya! The packed-in nav mesh has a few issues in it, most notably a huge problem that causes bots to get stuck on the bridge that extends after A is captured. I've fixed that particular issue and cleaned up the mesh as a whole if you're interested at all!
Nomad 21 okt 2024 om 0:55 
i noticed lateley that this map was used in the 2019 kritzkast
UEAKCrash  [auteur] 20 okt 2024 om 17:14 
Seems like there's something they do on the backend when new maps get in that resets things and the workshop is funky for a week or so after, showing old maps like they are new
Average 20 okt 2024 om 16:09 
why is this the top map on the workshop if its already in the game
DaVinchi but spooky 18 okt 2024 om 16:50 
its funny how people wanted this map added so long and when it finally gets in they hate it lmao
Non Typical Typical Goetic 17 okt 2024 om 5:28 
i love this map, fits the artstyle very well. and no thats not a joke!
Fox [Haunted Edition] 6 okt 2024 om 6:46 
"This map doesn't fit game's style"

Translation: I'm j*rking off to Dustbowl & 2Fort
ₑᵢ ⁧ Earth 1 sep 2024 om 3:18 
this map is aids valve pls fix
:steamhappy:
Fausto 31 jul 2024 om 13:05 
this map gameplay is a mess
Mimi 24 jul 2024 om 13:31 
It's not about that, it's the fact that the more bad content there is in the game, the worse of a game it becomes. With the higher concentration of bad maps that have been added, it'll be easier for a new player to have a worse impression of the game. It lowers the overall quality
One class mains are gae 23 jul 2024 om 12:59 
This map looks cool but plays like sh*t. 4/10
chillsy 23 jul 2024 om 8:30 
this map is 10 years old lol
Kono Josuke Da 20 jul 2024 om 20:19 
Great aesthetic but terrible map for gameplay
insanity 20 jul 2024 om 6:58 
gg congrats
Pariah the Messiah 20 jul 2024 om 6:09 
Map makers must be compensating for something with how massive they make maps nowadays.
Coralz 20 jul 2024 om 2:44 
| Based engineer main under me
|
v
Outa light bulbs 19 jul 2024 om 21:50 
Why in the hell are the bushes no build zones? The map would be like 100 times better if this wasn't the case. Almost all the potential best build spots are blocked by bushed. L map ong.
Pol Pot 19 jul 2024 om 20:32 
this map has way to many choke points, it fucking sucks
Nul1fy 19 jul 2024 om 20:06 
this map is awful how the fuck did this get added
Mimi 19 jul 2024 om 18:42 
Why is everything in this map so massive? Is it a reference to the name? Seriously, the stairs are huge and you can't even jump on top of the sink in blu spawn because it's so tall
Magister Viridi 19 jul 2024 om 13:35 
What a garbage map.
10 new maps was too much to begin with, but if it's to add ones like these... Ew...
Used Hat Salesmann B> QS & BPs 19 jul 2024 om 10:27 
Map is pretty but simply does not play well for a casual playerbase.
poster girl 19 jul 2024 om 6:35 
remove this shit from the fucking pub pool on my dead grandma please
Mr. Pubby 18 jul 2024 om 16:02 
start making maps for tf2 please
masterchief 18 jul 2024 om 12:37 
congratz on your map finally getting in crash.
THUNDER_X_SURGE 11 jul 2024 om 23:36 
beaut
UEAKCrash  [auteur] 29 jun 2024 om 11:55 
Valv pls
Fredn40 4 jun 2024 om 0:39 
I played this map once on community servers I think and I have never been able to play on it again unfortunately. It's an amazing map, I truly hope it gets added to the game.
men 22 mei 2024 om 12:04 
this gonna be epic
Shorky :3 15 mei 2024 om 12:57 
Tbh this map is really well made hope it gets added to the game :steamhappy:
Diamond Jawline 12 mei 2024 om 22:33 
Of the whole project, this map is the strongest. It feels like koth_brazil, cp_mossrock and cp_snakewater_final1 had a golden child. Its gameplay is good, it's fast paced and the verticality matches its spaces. Moreover, its design is incredible, CS2's de_aztec could have been inspired by this but it looks more like a Tf2 Jungle Inferno than a CS2 map.
UEAKCrash  [auteur] 12 mei 2024 om 6:24 
This map couldn't have been inspired by Jungle Inferno as it came out before it :)
Montvvian 10 mei 2024 om 13:58 
Of the whole project, this map is the weakest. It feels like koth_brazil, cp_mossrock and cp_snakewater_final1 had an orphaned child. Its gameplay is bad, it's sluggish and the verticality doesn't match its spaces. Moreover, its design is mediocre, it could have been inspired by something more similar to Jungle Inferno but it looks more like a CS2 de_aztec than a TF2 map.
Lu7ky the Trick or Treater 9 mei 2024 om 11:19 
played this years ago. very fun map
beet 5 mei 2024 om 3:52 
give it to me!:steamthumbsup:
WHERE'S MY DOPAMINE?! 4 mei 2024 om 19:24 
Please valve
Huevito Rey 4 mei 2024 om 19:07 
Uma delicia
Fox [Haunted Edition] 4 mei 2024 om 14:29 
Cry about it, ape
Monkeyboy 3 mei 2024 om 19:17 
Horrible map, played it on uncletopia and it was filled to the brim with unnecessary details and maze-like buildings. You're making maps for tf2, not overwatch.
Garikm24 (Indo) 3 mei 2024 om 18:28 
"I WANT IT NOW!!!"
-Peter
NAO SEI LER 3 mei 2024 om 16:11 
Top
A C M 1 P T 3 mei 2024 om 12:15 
I want it :steamthis::steamthumbsup:
CyL 3 mei 2024 om 10:32 
We need this.
🤟Geneer🤟 3 mei 2024 om 9:52 
This need to be official!
Fenicchi 3 mei 2024 om 9:43 
very cool
ShadowMan44 8 apr 2024 om 13:12 
Heck yes! I've been wanting this map ever since I playtested it a few years back.
UEAKCrash  [auteur] 8 apr 2024 om 6:26 
We did get confirmation there will be maps this summer, but a smaller amount than last year. I have high hopes, as well. Keep an eye out for a new project coming soon that includes this! :)
ShadowMan44 7 apr 2024 om 15:47 
Still have hope this will make it in, maybe this year's summer if Eric Smith still wants to do maps.
< blank > 28 nov 2023 om 0:34 
Played once, some of the floor scaling felt a little awkward but I liked it
UEAKCrash  [auteur] 23 jul 2023 om 17:00 
Yes and yes. I need some new screenshots but I have toned the yellow down a bit in a recent update.