Insurgency
Franchi Spas12
109 comentários
UnstoppableGiant 15 jun. 2021 às 12:51 
Still broken somehow
Leah 15 set. 2018 às 17:38 
So I would want to port this model over to New Vegas. Which person's would I need to ask for permission first?
And where could I bet contact that person?
Ghost_Lead_OneSix 14 jun. 2018 às 4:44 
I'll upload a fixed version
TA10N 13 jun. 2018 às 20:27 
Anyone know how to fix it? I tried Ghost_Lead's method, but I have no idea where this "vmt" file is. Thanks.
Ghost_Lead_OneSix 13 jun. 2018 às 4:01 
Open the vmt file and delete the extra bracket at the end
Ryudo Kaze 5 jun. 2018 às 5:11 
I'd also like to know how to fix this texture issue.
Or have the creator fix it. x D
WdgarEright 1 jun. 2018 às 19:08 
yeah i got that texture problem, too
jsteweii 27 mai. 2018 às 10:23 
@Ghost_Lead, would you care to share how?
Ghost_Lead_OneSix 26 mai. 2018 às 5:26 
nevermind ive fixed it :steammocking::steammocking:
jsteweii 19 mai. 2018 às 0:46 
Does anyone know how to fix this? I don't think MrBrightside is going to do it.
jsteweii 12 mai. 2018 às 15:32 
Yeah, textures are broken. Would you consider fixing this as it is my favorite shotgun:-).
Ghost_Lead_OneSix 11 mai. 2018 às 10:13 
Broken textures:steamsad:
ZazaŠtakor 7 mai. 2018 às 3:48 
after new update the grip and pump textures are broken
Rymd 25 mar. 2018 às 17:30 
//VertexLitGeneric
Orpheus 22 dez. 2017 às 14:00 
Quick shader note: In the VMTs, your $phongexponenttexture line is misspelled as $PHONEexponenttexture, hence the phong mask isn't getting any refinement from the exponent texture, resulting in an overall hardened/pixelated look to the phong. Fix the spelling error and maybe tweak your $phongboost a bit and you should be all set.
MrBrightside  [autor] 11 dez. 2017 às 11:00 
There's nothing that defines that category as such. This is considered a "total conversion" of the M590 shotgun.
RooikatG11 11 dez. 2017 às 5:12 
Why the Hell,is this Categorized under Total Conversions? Total Conversion means that it changes the entire Game
hawky_ 29 out. 2017 às 5:10 
I notice the foregrip for the Shotgun seem to spaz out in Thirdperson...
p0tat0b 25 out. 2017 às 15:18 
I changed my security textures for another mod, and it isn't going back to default this time. Im guessing it was just the security mod or some other glitch.
MrBrightside  [autor] 25 out. 2017 às 10:14 
This mod doesn't effect any other textures whatsoever. It uses it's own materials and textures so that's impossible, you have something else going on.
p0tat0b 24 out. 2017 às 18:19 
Anyone else having these issues?

p0tat0b 21 out. 2017 às 23:00 
I love it, but it disables my other workshop mod that changes the character textures for security
ileryon (Entry) 19 set. 2017 às 17:14 
Half-life 2
Logarooroo 15 set. 2017 às 17:24 
spas 4 life
GUNSLINGER 14 abr. 2017 às 17:35 
The most beautiful SPAS-12 skin I have ever seen. Especially pleased it's for the M590 on the Security Forces. Now I use the M590 a lot more. Great job.
L'appel du vide 31 mar. 2017 às 4:01 
Mr Brightsides work is absolutely amazing
Anonymous Reviewer 24 fev. 2017 às 14:33 
this is probably the best weapon skin on the workshop
asdfwrgrg 24 nov. 2016 às 12:00 
when you just notice that this is in hl2 redux... (mind blown)
Dariush 17 nov. 2016 às 9:18 
spas peephole sight sucks, but this is a great reskin nonetheless
Marshmallowlf 30 out. 2016 às 0:12 
could you please give me source spas12?
Damoclese 23 out. 2016 às 11:38 
Yes, please and thank you.
ProdigalTraveler 17 set. 2016 às 10:21 
Positively stunning. Outstanding work on this mod. Only reason I'm not using it now is because I gave my Insurgents a SPAS12 and Security an 870.
finnigand 16 set. 2016 às 6:24 
YES, PLEASE MAKE UI IMAGE!
eveNN 15 set. 2016 às 20:08 
plz an ui image and it's 100% perfect
finnigand 13 set. 2016 às 8:00 
Can you make an icon for it?
finnigand 13 set. 2016 às 8:00 
@Sunny Flare someone else made one already.
The OG Quigga Gaming 1 set. 2016 às 1:17 
can u do a toz replacement
&y 24 ago. 2016 às 12:47 
Lots of fun to use
Artos 22 jul. 2016 às 2:52 
Hello! I add a custom weapon on my server, could you please give me source spas12? (When i recompile, I get errors with the animation).
Jozsefirst 9 jun. 2016 às 10:22 
It doesent have a image in the loadout screen,it shows the default shotgun.Fix it please!
Vimy Glide 3 mar. 2016 às 19:21 
RIP IN DEDIN8 ZOMBIE
hugebiglarge 3 mar. 2016 às 0:04 
ITS ALIVE
BlackCockDown 29 fev. 2016 às 19:41 
Return to greatness!
RedNK 28 fev. 2016 às 23:38 
Omfg, thank you so much!
; u ;
Blackrazor 28 fev. 2016 às 20:49 
You're a god amongst men sir ; w ; 7
MrBrightside  [autor] 28 fev. 2016 às 20:21 
Fixed, should work now :D
Blackrazor 28 fev. 2016 às 16:12 
Any chance of this getting fixed anytime soon?
RedNK 1 fev. 2016 às 2:53 
Welp, sooner or later...
RedNK 6 nov. 2015 às 23:44 
Dah, what a shame. Be waiting I guess.
sparkman363 21 set. 2015 às 20:03 
I actually don't think it should be fixed, or rather changed, after all everyones been complaining since the very beginning of the insurgency 2 early access about how there's no auto shotguns anymore, Something that definately needed to be in the game( modern war in middle east and nobody using m1014?). So suddenly an update that break a mod for the m590 comes along where the pump animation isn't showning and it just so happens to be for a shotgun that's is PRIMARILY AN AUTO SHOTGUN and a pump-action shotgun SECOND and people want it fixed? WHY? I mean it's fine to fix it. It is technically broken, but it's so much cooler and more realistic the way it is now. Heck maybe this could be a happy little accident that'll hopefully lead to a m1014 replacing m590 and toz-87 replacing toz-194 mod.