Space Engineers

Space Engineers

Azimuth Cargo Container~(DX-11 Ready)
170 kommenttia
PeachieDude 14.5.2023 klo 6.26 
Sorry for the second one, cant edit the previous..
anything will be misplaced [i.imgur.com]

very annoying :s
PeachieDude 14.5.2023 klo 6.22 
Hiho, thanks for but did you notice that the connections are.. hmm..
misplaced [i.imgur.com]

my ocd is killing me :s also i dont know if its affecting anything but visual, though its weird to have it like this

Thanks again
SEModder4  [tekijä] 7.5.2023 klo 10.38 
Azimuth Cargo Container Update Notes(Update: May 5/7/2023): Mod Update: Code Updates
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=>Fixed all the cargo containers holding air around them and they are now no longer airtight, so you won't suffocate while being next to them.
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SEModder4  [tekijä] 4.2.2022 klo 9.01 
I didn't change anything in the mod.
Armigus 4.2.2022 klo 0.01 
Only the medium small grid container is available. The big one is missing entirely... and that's breaking my earlier world hard.

The big one (3x3x6) had 1,024,000 L. The medium for small grid was 46,875 L.
[SAP] TheLazySamurai [SCRUB] 22.4.2021 klo 5.36 
@martingold96
I just built a Azimuth Medium Cargo Container on my station (large ship grid) and its 46,875.00 L
martingolding96 12.4.2021 klo 11.13 
What is the Cargo volume as the description doesn't actually say
Spotter 20.2.2021 klo 8.28 
I hate console machines. THey ruin PC games
FallenSunGaming 1.1.2021 klo 12.25 
Automaattinen sisällöntarkistusjärjestelmä ei ole vielä ehtinyt tarkistaa kommenttia. Se piilotetaan, kunnes varmistamme, ettei siinä ole haitallista sisältöä (esim. linkkejä nettisivuille, jotka yrittävät kalastella tietoja).
SEModder4  [tekijä] 31.12.2020 klo 14.15 
Azimuth Cargo Container Update Notes(Update: December 12/31/2020): Mod Update: Code Updates
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=>Fixed the Block Variants code so they now show on Xbox/PC everything and none are hidden.
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FallenSunGaming 28.3.2020 klo 20.49 
I don't know why they would, it's so insanely outdated.
SEModder4  [tekijä] 28.3.2020 klo 18.54 
I don't think anyone STILL plays DX9 LOL
FallenSunGaming 28.3.2020 klo 18.11 
LOL
SEModder4  [tekijä] 17.3.2020 klo 9.58 
Of course not, I took the DX9 textures out of the mod, I don't know why you are playing on DX9 still.....
Reckless Laggard (Tirristhar) 16.3.2020 klo 20.41 
sorry, no longer beta version DX9-32Bit compatible w/option gfx dx9
(don't worry about it, I'll either find an older version or hope it's in MegaMod Pack [Old]
SEModder4  [tekijä] 24.2.2020 klo 10.56 
Strange :O
Desert Dragon 24.2.2020 klo 9.39 
yeah, turned out mod conflict, was apothicon's gas rebalance, but was affecting azimuth cargoes as well, not really your fault
SEModder4  [tekijä] 24.2.2020 klo 5.54 
Oh god, has to be a Keen thing cuz I didn't change anything at all.
Desert Dragon 23.2.2020 klo 20.57 
edit to previous comment, seems several things are breaking, might not be Azimuth specific
Desert Dragon 23.2.2020 klo 20.54 
heyo SEModder, love your works, however today would seem to be the day that small grid containers have broken, atleast for the model, everything else is working except the model is invisible
JogiWanKenobi 22.8.2019 klo 11.30 
Hey SE, i know you might be a busy man, but when will you guys work on a model update? :) love the design but it looks kinda outdated.
SEModder4  [tekijä] 27.4.2019 klo 18.36 
Np :)
Chief11 27.4.2019 klo 18.18 
Thank you so much for fixing the 0L bug!
Many kudos and space cookies to you SEModder4!
SEModder4  [tekijä] 25.3.2019 klo 15.18 
Azimuth Cargo Container Update Notes(Update: March 3/25/2019): Mod Update: Code Updates
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=>Rebalanced the Cargo Containers for good.
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SEModder4  [tekijä] 20.3.2019 klo 15.23 
The display names problem has to be a game bug then because they are set correctly in the CubeBlocks_Cargo_Container.sbc data file
SEModder4  [tekijä] 20.3.2019 klo 15.22 
I cannot do anything about them having the wrong display names, because it always uses the large ships display name. Instead of using them separately like it *should*. Sorry
SEModder4  [tekijä] 20.3.2019 klo 15.07 
@Hypogriph,

Add me to make it easier to balance these.

@[III%]TheFearlessChair,

That is the wrong SBC to look at, you should be looking at... EntityComponents.sbc and not Cargo Containers.sbc.
FearlessChair 20.3.2019 klo 11.12 
@Hypogriph, I have the exact same issue (see my comment from March 13th). If you look at the code though, it doesn't even make sense how it arrives at these values.

(If you're interested, the code is fairly simple and can be found at '...\steamapps\workshop\content\244850\472832143\Data\CubeBlocks_Cargo_Container.sbc' and can be opened with notepad.)
Hypogriph 20.3.2019 klo 10.02 
Part 1/3

I think you didn't see the real issue here. Look closely at each container's volume capacity and their names.
You will see a couple of issues:

- The first issue i've encountered was the previously stated mix between the Az Medium Cargo Container and the Az Large Cargo Container for small grids.
Then there is the mix with the Az Large Cargo Container and the Az Small Cargo Container for large grids.

- Second issue was that it seems the names shown in the "G" menu are wrong for the Az Large Cargo Container.
It also shows a large cargo for the small grids when in should be showing the Az Small Cargo Container.
Hypogriph 20.3.2019 klo 10.02 
Part 2/3

- Third issue is the volume capacity of the Az Small Cargo Container is way too high and the weight on ships becomes unrealistic if you play at 3x or 10x.

- Forth issue is the Az Large Cargo Container for small grid is smaller than the Az Medium Cargo Container in the world but the volume is way bigger and both Az Medium Cargo Container, for small and large grid, have the the same volume but differ in size.

Small Grid:

#1
Name: Az Small Cargo Container

Actual Volume: 500,000.00
New Volume: 67,500.00
Size in world: 6.75m³
Vanilla Block Worth's Volume: 6,750.00

#2
Name: Az Medium Cargo Container

Actual Volume: 46,825.00
New Volume: Ranging from 312,500.00 to 500,000.00
Size in world: 28.125m³
Vanilla Block Worth's Volume: 28,125.00
Hypogriph 20.3.2019 klo 10.02 
Part 3/3

Large Grid:

#3
Name: Az Medium Cargo Container

Actual Volume: 46,825.00
New Volume: 46,875.00 (Should stay the same)
Size in world: 31.25m³
Vanilla Block Worth's Volume: 31,250.00

#4
Name: Az Large Cargo Container

Actual Volume: 1,500,000.00
New Volume: 1,150,000.00
Size in world: 843.75m³
Vanilla Block Worth's Volume: 843,750.00

--- Facts ---
With vanilla containers:
Large Grid block are worth 15,625.0 volume per square (15.625 meters³)
Small Grid block are worth 125.0 volume (0.125m³)
Keep in mind that the New Volume do not respect those guidelines.

If you still didn't get what is "Vanilla Block Worth's Volume", let's say it is the volume the Az Cargo Containers would have if they were vanilla. :steamhappy:
SEModder4  [tekijä] 19.3.2019 klo 16.27 
Tell me what the values should be and I will see about correcting it.
Hypogriph 18.3.2019 klo 20.07 
I found 2 things that would need a balance imo.

- The Azimuth Small Cargo Container's volume for small grid is way too op (Larger than the medium one for small grids)
- The Azimuth Medium Cargo Container for small grid is the same as the large grid one.

I'm sure this is not intended. If it is, I can only thanks Keen i suppose.
Here's a screenshot to support my report.
https://imgur.com/a/L85YUGV
FearlessChair 13.3.2019 klo 6.42 
The following is with realistic settings and only the Azimuth Mega Pack (id=472832143). (CC=Cargo Container)
Small ships (SS):
(Vanilla) Small CC: 125L
(Vanilla) Medium CC: 3,375L
(Vanilla) Large CC: 15,625L
(Azimuth) Small CC: 500,000L
(Azimuth) Large CC: 46,875L

Large ships (LS):
(Vanilla) Small CC: 15,625L
(Vanilla) Large CC: 421,875.01L (rounding error?)
(Azimuth) Medium CC: 46,875L
(Azimuth) Large CC: 1,500,000L

Also, it's weird that the SS Large CC and the LS medium CC is in the same block group (in the toolbar), and the SS Small CC and the LS Large CC is also in the same block group.
It's not just a naming error either as the descriptive size matches the in-world size (see screenshots). However, the weirdest thing is the big round number. Looking at the code all the numbers used in the multiplication are non-integers, so how does it achieve these (relatively) round numbers?

Screenshots:
SS CCs: http://prntscr.com/mxatqc
LS CCs: http://prntscr.com/mxayug
SEModder4  [tekijä] 12.3.2019 klo 17.30 
That's why, In multiplies the value by 5 which is quite high.
What is it when it set to realistic?
FearlessChair 12.3.2019 klo 13.08 
Something is totally wrong with the (small ship) Azimuth Small Cargo Container capacity. The server (dedicated) is using a x5 inventory multiplier.
Screenshot: http://prntscr.com/mwzo47
SEModder4  [tekijä] 9.3.2019 klo 14.23 
Np :)
Tanis 9.3.2019 klo 14.14 
Ok, that was FAST. Thanks a lot!!!!!!!!!!
SEModder4  [tekijä] 9.3.2019 klo 9.58 
(Update: March 3/9/2019): Mod Update: Code Updates[/b]
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=>Finally Fixed Cargo Containers showing 0L now. Thank god that is fixed.
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SEModder4  [tekijä] 9.3.2019 klo 9.48 
I will fix that right now.
Tanis 9.3.2019 klo 3.31 
Great mod!! Any insight when could this be fixed or can we help somehow??
Thanks!
THE FORCE 28.11.2018 klo 7.56 
NP thanks for checking :)
SEModder4  [tekijä] 28.11.2018 klo 7.53 
I don't know when i can try it. Work comes first but probably by the weekend i can do it. :)
SEModder4  [tekijä] 28.11.2018 klo 7.52 
Thank you
THE FORCE 28.11.2018 klo 7.52 
This also happens in the mega pack (unreal)
SEModder4  [tekijä] 28.11.2018 klo 7.38 
Can you give me the world that you're playing on please?
THE FORCE 27.11.2018 klo 21.58 
Yeah the Medium is also broken for me doesn't let you add items to it and says 0L
Shaze Darkflame 14.9.2018 klo 21.33 
I dont mean to be a bother and im sure its been mentioned before but Ive also been having issues with the Medium Cargo Container. Ive loaded it into a modless world with just that one mod loaded and it is registering as 0L. Im not sure what the issue could be. Any help would be appreciated. Thx
SEModder4  [tekijä] 25.8.2018 klo 10.55 
anytime.