Cities: Skylines

Cities: Skylines

DHL Distribution Centre (AD)
16 comentarios
tcgames65 15 JUN 2015 a las 21:57 
That would be great Thank you again it would nice as props.
BaskB  [autor] 15 JUN 2015 a las 14:13 
Ah ok you mean gate houses etc sure thing I'll look into them, shouldn't be too difficult as I had a sort of base model in my hangers so could extract that and update it
BaskB  [autor] 15 JUN 2015 a las 0:39 
Link me a piccy example and I will see what I can do on return from hols later this week :)
tcgames65 14 JUN 2015 a las 17:48 
Hello I am looking for some "prop buildings" (something like a single wide or double wide modlie home that are used for offices, simple small single floor building and guard shacks) so I could make an entrance to a shipping, industrial and residential areas. I am sure you have your own things to work on but I have noticed no one is covering these in the props on the workshop. Thank you for your work and for sharing your skills to us.
BaskB  [autor] 8 JUN 2015 a las 3:46 
LOD updated
AlphaMom 16 MAY 2015 a las 16:35 
Great work, thanks you °-°
Pyromania 14 MAY 2015 a las 2:34 
Though much more limited by far
Pyromania 14 MAY 2015 a las 2:32 
Huh, API seems simple enough. Function naming scheme is surprisingly similar to what I'm already used to from making game server plugins for source games.
BaskB  [autor] 14 MAY 2015 a las 1:40 
This link is a great place to start, they've collated alot of the tutorials already out there for teaching people how to get started, from modelling to importing and even Modding:-

http://community.simtropolis.com/topic/67088-index-of-modding-tutorials-information/

If your heading down the modding route then ModTools (from here in the workshop) is highly recommended, but be very careful with it as it's not for the faint hearted and CAN be game breaking if you play with the wrong things

Pyromania 14 MAY 2015 a las 1:25 
Theres some sort of scripting language built into the game to change how things behave as I recall, though idk what its limitations are. Any idea what tools I would need to get started and if theres some learning material on how to use it? I'm interested in making mods but I can't really learn anything from nothing.
BaskB  [autor] 14 MAY 2015 a las 1:16 
@UltimateX - No effect on Industry as yet due to the AI side of things (much like we have with airports) but it does provide 80 jobs for your CIMS.

As for the Pier system, all we (any modder) could make is a generic cosmetic one at the minute as with the airports it's all down to the AI pathing of ships/Planes and until CO gives us or someone figures it out we can't do anything about it.
Pyromania 14 MAY 2015 a las 0:56 
I'm guessing this doesn't actually have a real affect on industry. Could you make a pier style dock that can handle multiple ships at once? Sometimes I get 6+ ships cueing up to dock sometimes getting hung up on each other.
BaskB  [autor] 14 MAY 2015 a las 0:16 
Already working on my next model for one ;)
static 13 MAY 2015 a las 16:38 
Great job, we need more large scale industrial & commercial buildings like this.
templeofdoom 13 MAY 2015 a las 12:28 
Nice asset. I like these additions to industrial areas.