Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






It has come full circle and I believe this update is final!
Thank you for all the support on this map.
Next version update will include :
+Replacements for all the fence static props, with higher quality brush-fences.
+The spawns will be changed, as well updates to the flow of the map.
-Changes to problems with z-fighting brushes, and missing textures on some props.
-Frame rate issues, and poor optimization.
Open for playtesting for anyone.
Next update will feature new radar, and model changes.
Going to release a 2.0 update pretty much changing bombsite A completely because it didn't fit in theme-wise in the map unfortunately. I always loved bombsite A because of the lines of sight and game play, but it has to be cut from further releases due to realism. :(
This map is added to my collection "PUMP YOUR PUBLIC | The best CS:GO custom maps from the workshop".
http://steamproxy.net/sharedfiles/filedetails/?id=256771524
:)