Crusader Kings II

Crusader Kings II

A Revolutionary Water Mod
68 Yorum
Omarkwt3 21 Nis 2023 @ 7:04 
It doesn't show any dark or calm now , it puts only a spangle in the water , it needs to be updated like all other mods ( A Clean Map , A Rev.Map font , .....), Although it was working without shortages or problems in the past, and the same talk about the Clean Map mod, which was more smooth and the shape of the water is better in the older updates. Very frustrating thing =(
Fjarun 29 Nis 2020 @ 5:22 
Still works for windows if anyone is curious: I did get some weirdness where my launcher broke it the first time, but removing the files from the mod directory and unsubscribing then resubscribing fixed it.
StanMint 1 Mar 2020 @ 0:08 
For Linux users. Just rename catalog "fx" to "FX". Path --- /home/username/.paradoxinteractive/Crusader Kings II/mod/arwm.zip/gfx/fx
bone app the teeth 24 Ağu 2019 @ 10:58 
@Kryo

Love this mod, but needs an update for the new navigable rivers in Iberia.
RiteousHeathen 21 Ara 2018 @ 15:38 
@Kryo
Love your Mods as I am horrible with art files. I can code but cant do art.
Was curious if you could make a version compatible with the "More Navigatable Rivers Mod"? The vanilla version as I use your Border & Dark Trasparent Map mods as well. Also does not need to be via Steam. Direct Download works just fine.

If its not worth your time I understand and thanks for your Already Great contributions to the CK2 community. THANKS!
Kryo  [yaratıcı] 17 Kas 2018 @ 8:15 
@Chexier: Should work on Linux now.
Phoenix 17 Kas 2018 @ 7:27 
Thank you!
Kryo  [yaratıcı] 17 Kas 2018 @ 1:51 
Now it's working with 3.0.
Phoenix 15 Kas 2018 @ 3:08 
Compatible with v3.0?
Dangulica 13 Kas 2018 @ 12:38 
Confirmed.
It works with Holy Fury and patch 3.0
Kryo  [yaratıcı] 12 Haz 2018 @ 7:37 
The mod is still working fine. Just tested it. (manual download)
Enriador 11 Haz 2018 @ 13:36 
@Kryo, any plans to update this masterpiece?
FLORRANCE 21 May 2018 @ 3:47 
The author, can you pay attention to this mod and update it? After all, he was very good...
Kenobi 23 Mar 2018 @ 21:35 
it`s not working but manual download file is work
Fernando Cruz 20 Mar 2018 @ 21:11 
Looks like HOI4 Water.
Commander Reincarnation 17 Kas 2017 @ 17:32 
I made a comment on the clean map mod (dark) about the missing area in the north artic sea where the extra tiny island was removed in 2.7 and where there's now vanilla light blue water texture, hope you can fix this for v2.8. :)
FLORRANCE 15 Tem 2017 @ 5:37 
Mod does not work!
Hammer of Dorn 24 May 2017 @ 4:48 
It's not working properly for me. Have you updated it to the newest patch?
Riekopo 22 Mar 2017 @ 14:24 
Does this still work? It didn't seem to when I last tried it.
Nevada 13 Mar 2017 @ 16:05 
Update pls
Swamp 7 Mar 2017 @ 11:43 
Sincle 2.7 changed the Danube it now has different water texture.
Ðjentle-Rain 10 Oca 2017 @ 11:05 
I hope it doesn't conflict with my map mod I'm using now
Kryo  [yaratıcı] 10 Oca 2017 @ 2:29 
@Djentle-Rain: I changed it in Rev. Borders Mod steam://openurl/http://steamproxy.net/sharedfiles/filedetails/?id=446204284
Ðjentle-Rain 9 Oca 2017 @ 20:08 
can you do something with the fog of war? make it less demanding
The Last Roman 27 Ara 2016 @ 14:12 
Looks much nicer than vanilla. Thank you.
EternalProductions 27 Mar 2016 @ 18:55 
Shall be using this a long with your borders mod :xD Looks stunning!
Kryo  [yaratıcı] 6 Şub 2016 @ 8:27 
no need to update. It's compatible with the conclave patch.
TheStaticZ 6 Şub 2016 @ 8:06 
update mod please
EternalProductions 26 Ara 2015 @ 3:42 
Thanks for the Mod. Going to use it and see for my time off work :xD
Torrleite 10 Ara 2015 @ 14:16 
update plzzzz
Chris 11 Kas 2015 @ 9:14 
Yeah I did, it was actually an issue on my end that I was not aware of. Thank your for the response nonetheless, I will remove my comment so as to not confuse future subscribers. Great mod btw!
Kryo  [yaratıcı] 10 Kas 2015 @ 15:09 
I haven't been online the last two weeks, so sorry for the late answer. Did you get it to work in the meantime?
Kryo  [yaratıcı] 31 Tem 2015 @ 7:28 
yes
Admiral ivan 30 Tem 2015 @ 17:51 
is it up to date?
AstroCat 22 Tem 2015 @ 16:49 
Nope, Win 7, strange, the river .dds files work but the water doesn't darken. Hmm...
Kryo  [yaratıcı] 22 Tem 2015 @ 12:14 
I checked for any problems, but I didn't notice anything. Are you on Linux?
AstroCat 22 Tem 2015 @ 5:48 
hmmm, this one doesn't seem to be working with 2.4.2, at least for me, even with no other mods installed.
E 11 Tem 2015 @ 21:10 
Excellent. Well done, mate. Kudos :)
Kryo  [yaratıcı] 10 Tem 2015 @ 4:54 
Updated. Fixed Republic trade zones and family trade zones.
Kryo  [yaratıcı] 10 Tem 2015 @ 3:06 
I looked into it, but could not solve it. Will try again now.
E 8 Tem 2015 @ 10:34 
So, did you manage to solve the problem mate?
Insurgent Korrah 2 Tem 2015 @ 9:44 
steam deleted the links of all mods, can you write it in the comments?
Kryo  [yaratıcı] 2 Tem 2015 @ 4:04 
I'll look into it asap. thanks for the info.
E 2 Tem 2015 @ 1:23 
There seems to be a problem with this mod. The 'republic trade zone map' and 'family trade zone map' colour the province where trade posts are located, but are not colouring the sea-zone water as they are supposed to.

Everything else seems to work fine, but this is an issue and an important one at that. Can you fix this please?
Kryo  [yaratıcı] 30 May 2015 @ 15:04 
Thanks for explaining. Send me the corrected files and I'll put them in.
Auto Bio Reactor 30 May 2015 @ 14:52 
@Kyro The colours of a normal map need to be in a certain "range", otherwise shaders may have problems interpreting the normal directions (red, green, blue), some engines are more forgiving than others, some correct the colours themselves which in turn needs processing power. Anyways when I checked your files (I do that with most mods since 90% of them have some kind of error) I noticed wrong colours in the normal maps and corrected them. If you like I can send you the corrected files. Nothing major, but as I said, for good measure.
Take care and thanks for sharing.
Kryo  [yaratıcı] 30 May 2015 @ 13:41 
What do you mean by re-normalizing?
Auto Bio Reactor 30 May 2015 @ 10:48 
Hi Kryo, I really like the look of the water, nice work. There is a problem though with the normal maps, you should re-normalize them, you can't be sure if it doesn't pose problems with the vector calculation.
So for good measure, could you update your workshop files with normalized files? Otherwise I'll have to unsubscribe since I fixed the files and don't want them to be overwritten all the time by steam's "brilliant" auto updating. Peace!
Kryo  [yaratıcı] 27 May 2015 @ 7:35 
Just released two new ones:

A Clean Map Mod

A Transparent Map Mod
Kryo  [yaratıcı] 20 May 2015 @ 15:07 
My Borders Mod is available on the workshop now Check it out!