Garry's Mod

Garry's Mod

ttt_pokemon_v2
36 opmerkingen
Wcplayer 11 okt om 21:14 
adas
Zombiepm3 24 apr 2024 om 17:19 
Nintendo has recently issued takedowns of all nintendo-related content in garrys mod on the workshop, i hope you can copy and back up this map
Nicholas 16 apr 2024 om 6:40 
this, was the first ttt map, i have ever played since i got gmod, im crying rn bro 😭
Paleonerda 4 dec 2021 om 12:31 
dantdm used this
MacGuilo 20 sep 2018 om 11:16 
nice map, thank you
Woligi 7 mrt 2018 om 6:29 
You should give credit to the creators of Pokémon 3D.
https://pokemon3d.net :bbtcat:
Astra King79 4 jun 2017 om 2:28 
This map is Azalea Town.
Pandas Flare 15 okt 2016 om 15:44 
does it need anything special
Ultra-Violent Radiation 17 feb 2016 om 16:41 
pokemon textueres? low quility makes greatly small size, and pokemons awesome. Anyway, you got the textures from the 3D fan-made pokemon game, right?
Complex Motives 5 aug 2015 om 17:23 
Hows v3 coming along?
PapaShanks<(^oo^)> 23 mei 2015 om 19:15 
crashes my server whenever someone brings a body into one of the rooms
Die_Schwabbelhaut  [auteur] 22 mrt 2015 om 10:45 
@Luxdin I've no idea what your comment means sorry. I used Pokemon textures because it's a map from the game.
Die_Schwabbelhaut  [auteur] 2 mrt 2015 om 13:09 
@[GC] togera13 [TRC] Ahh the skybox texture is one of the CS:S ones I forgot about that sorry! I'll replace it with a custom one in the v3.
MONSTERDROID 2 mrt 2015 om 12:52 
His problem is the sam as my brothers its there but only some people get that problem I think it may be game related like CSS being missing
Die_Schwabbelhaut  [auteur] 2 mrt 2015 om 12:48 
@Theoose What is the problem you're having with it? I never noticed anything wrong with the sky while testing

@djizzle74 I'm working on more rooms :)
Theoose 2 mrt 2015 om 5:38 
Great map but the sky seems to be a little glitchy.
CounterRevolutionary2153 1 mrt 2015 om 18:15 
UM MORE ROOM PLZ
MONSTERDROID 1 mrt 2015 om 9:15 
Maybe add a T trap in the cave where boulders will fall down and a trap in the store where a shelf will fall down (and if you make the Gym make it a pokemon appears and kills the person as a trap)
Die_Schwabbelhaut  [auteur] 1 mrt 2015 om 8:24 
@Wolftamer111 As far as I remember the only CS:S texture I used was cs_italy/black for the doorways you see in the screenshots, the rest are all custom one which are included in the bsp. I'll replace it with a custom one in the next update
MONSTERDROID 27 feb 2015 om 13:38 
Ty <3
Die_Schwabbelhaut  [auteur] 27 feb 2015 om 10:33 
@[GC] togera13 [TRC] If you can jump over the counters to get them they're not unreachable, I lowered them in the v2 :)
MONSTERDROID 26 feb 2015 om 15:28 
step/jump height is server side I am not saying you would change that Im saying I would have to change that.
MONSTERDROID 26 feb 2015 om 15:27 
A couple of the tables/desks/counters inside the buildings have weapons behind them or on top of them but you have to first jump over/on the tables/desks/counters to get to them so if it really can't be changed I think the only solutions are A make the weapons spawn somewhere else or B change the jump height(or step height) of players or C make them climbable (which might be weird)
Die_Schwabbelhaut  [auteur] 26 feb 2015 om 13:43 
@[GC] togera13 [TRC] The grid on Hammer level editor only has a certain number of settings, I originally tried making the level where each block was 64 units instead of 128, but it ended up being way too small. In which area are these weapons spawning?
MONSTERDROID 26 feb 2015 om 11:20 
The player is really small compared to the level also the weapons spawn on unreachable areas you might want to fix that....
Jon San 25 feb 2015 om 21:58 
but it woud ad admisphere!
WeedEater 25 feb 2015 om 15:46 
u should add a Pokemon Gym with a big arena, NPC battles FTW
HydraThermal 25 feb 2015 om 13:45 
this map is awesome :3 you need 100 cookies and a pokemon badge
HydraThermal 25 feb 2015 om 13:43 
im going to put so many pokemon all over the map and get my pokemon ball swep XD
Die_Schwabbelhaut  [auteur] 25 feb 2015 om 13:42 
@HGM | JERKER thanks!
Die_Schwabbelhaut  [auteur] 25 feb 2015 om 13:42 
@Superstevio2000 I don't really like maps with music but I'll make music from the game play in the background if more people request it
Die_Schwabbelhaut  [auteur] 25 feb 2015 om 13:41 
@magmacubes it is only what you see in the screenshots, as well as some other buildings
HydraThermal 25 feb 2015 om 13:31 
4 words. Gotta.catch.em.all
[Panda]JustJERKER 25 feb 2015 om 1:53 
Coole Map sehr gut :)
best Map nice work,
Jon San 23 feb 2015 om 10:42 
it neads music!
Mordex 23 feb 2015 om 9:13 
so is it just one area or the entirtey of Johto and/or Kanto?