Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Sebidee's Carthage and Iberians Roster Expansion
172 kommenttia
Vaskonios 3 7.6.2024 klo 19.58 
Ilove the reskins you made, but I wanted to propose, for the Iberians (playable and unplayable) to add wolfskin on elite melee warriors (shirtless but with wolfskin) its historical unit, coming from a long line of indo-european warrior class the Kouryos
Victor 3.6.2024 klo 10.38 
Sadly the textures aren't working, seems like a great mod but a lot of armor are missing even on the campaign models :(
Shadow Spion 19.5.2024 klo 21.00 
That would be awesome as a lot of the later Carthaginian ships fall off as 90% of their boats are just Libyan jav crews
Sebidee  [tekijä] 18.5.2024 klo 3.08 
Hey Shadow, thank you for your kind words! I may actually come back and do that at some point
Shadow Spion 17.5.2024 klo 11.35 
This mod is great and fills in some nice gaps in the Carthaginian roster. I know you probably will not come back to this mod, but if you do it would be sick as hell if you made a couple of ships that were screwed by the marines.
Kortje 1.5.2023 klo 0.13 
Is this compatible with DEI?
Malata Societa' Official 10.4.2023 klo 5.32 
this mod its compatible whit upc translation projeckt?
hammerlordi 19.11.2021 klo 14.49 
HI! wondering if it is not to much trouble that you maybe could update this mod with some of the units from another Iberian overhaul?.
Alexander The Greek 5.5.2021 klo 13.42 
Can you reskin the vanilla units?
Sebidee  [tekijä] 22.4.2021 klo 12.41 
probably still works fine
Mmwee 17.4.2021 klo 6.37 
We need this masterpiece to be updated, pls update so we can unleash Hannibal's legacy!
WarEagle17 25.1.2021 klo 20.50 
Please update!
Malata Societa' Official 9.12.2020 klo 1.41 
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Aslan Ponto 3.12.2020 klo 13.11 
I´ve just read Gisbert Haefs´ ´´Hannibal`` and I´ve got a great hype for Carthage. This mod is exactly what I was looking for.
The Great Skink Priest 15.6.2020 klo 18.47 
There's a mistake with the Carthaginian units. Marines are listed as very heavy while late Libyan infantry are only medium. I believe this is supposed to be the other way around.
QuaisWaffle 15.6.2020 klo 8.09 
I didn't like this at first but your logic does have many points, as a economic empire they MIGHT have actually had something similar or obviously, mercs might have gone there to find work just because rather then them hunting for mercenaries. Thanks!
Sebidee  [tekijä] 10.4.2020 klo 17.35 
I'm happy to hear that Komantnt. I'm glad to know that you are enjoying units in other factions and not just in the one you are using!
komantnt 10.4.2020 klo 14.44 
I just wanted to drop this here for you sebidee. I basically refuse to play this game without your mods. I'm presently in a prolonged war with the lusitani in Africa as baktria and this mod makes them really hold up well. Typically it's easy to kite them to death but your units have decent armor so it's not quite that easy and baktria still doesnt possess truly elite units so it still takes thought and planning. Thank you for what you do man!
S•P•Q•R 16.2.2020 klo 1.39 
Wow))) cool++++
Mr Hitachi 26.1.2020 klo 11.33 
Is the new building chain in the unit rooster overhaul mod that covers all(most) factions?
maexchen_93 4.10.2019 klo 17.09 
ah one Thing: I dont know if this is intendet, but the Caetrati Cav is acts like Missile Cav by default, even if you turn off "fire at will". Same for the Ceatrati Swords. you have manually tell them to charge the Enemie.
Maybe it is just me but is can be a bit confusing, if you have to manage a bigger Army :D
maexchen_93 4.10.2019 klo 17.08 
No Problem :)
I see way too often People, who taking these Mods for granted.

actually I dont have much Feedback for you, I love your Mod already as it it. Maybe give Carthagian Units some nice tyrian purple Togas and Capes if you like :)
they where famous for this Colour

The Iberians are allmost perfect (especially Bucular Warriors and Vasci Spears are my favorites: They looking badass!).

I dont know... I would love to see some heavy War Elephants with epic facial Plate Armor for Carthage or some exotic light or heavy Nubian or Egyptian Mercenarys, if this is possible for you :)

I think this is all for the Moment. Like I said your Mod is allready quite nice!
I hope you can use at least something from that for your Plans
Sebidee  [tekijä] 4.10.2019 klo 8.09 
Thanks man I love comments like this!

I am working on the 2.0 version of my unit overhaul right now and that's good motivation. Let me know if you have any feedback that I can work into the new version.
maexchen_93 4.10.2019 klo 6.31 
You did a great Job with this Mod! Your Units looking amazing and they are damn fun to play :D I came back to give you a like and a fav! keep it up! :)
Sebidee  [tekijä] 14.8.2019 klo 16.17 
Hi Som, I don't even have the DLC, so I am afraid there is not much I can do about that :/
メ som 12.8.2019 klo 14.23 
rome will never die lmao. If youre considering doing more on here can i suggest doing something for rise of the republic? Since you been gone we've kinda been having to scrap a bunch of different things together for rotr...we havent seen a nice sebidee package for that yet
Sebidee  [tekijä] 11.8.2019 klo 10.01 
I am!

Need to start planning my mods for warhammer 3

That and I would like to do some more here on Rome 2 :)
メ som 10.8.2019 klo 22.32 
yessss no fuckn way you're back!! i almost gave up hope
Sebidee  [tekijä] 10.8.2019 klo 15.47 
Hi all,

I am back and I will update this as soon as I can, thank you for your patience!
Fehr 30.3.2019 klo 8.15 
not work Hannibal at the Gates Campaign
Jon 22.1.2019 klo 18.39 
update this mod or ill shatter you
メ som 30.12.2018 klo 14.47 
hey sebidee your loyal fans are still here! waiting if you could ever come back and give us our awesome campaigns again with these mods
Dunadd 6.10.2018 klo 15.30 
Thanks for making this - but just for interest (not criticising) while you're absolutely right that most of their troops were mercenaries they did sometimes use native units (e.g Sacred Band in the war with Agathocles of Syracuse when he invaded Africa ; citizen militia at the battle of Zama). Carthaginian fleets included citizen marines too ( i think). Liby-Phoenician spearmen are kind of a grey area. May not have had full citizenship but seem to have had some kind of status.
S•P•Q•R 16.9.2018 klo 7.25 
When will they update? I want to play !!!!
雪花飘飘 21.8.2018 klo 5.09 
UPDATE PLS
DarkDestroyer 12.8.2018 klo 4.06 
brilliant mod,can u pls update it
Carolus 4.8.2018 klo 18.20 
Why can't I recruit some of the new carthaginian units in campaign like the late libyan infantry or the marines?
ReFridge9 3.8.2018 klo 9.20 
I don't know if this has been mentioned anywhere before, so i apologize if I'm just repeating something here. I had a civil war as Carthage and the new general unit, Scutarii was extensively used by the enemy, The problem was that mine ones were absolutely fine, but the oppenensts were invisible. You could see blood in air, as well as missile units ammo hitting something invisible. They also had unit circles underneath them but overall they were invisible.
Jon 17.7.2018 klo 10.06 
update all of ur mods
Nasrin 25.6.2018 klo 11.39 
does any of your unit mods work for patch 17?
Il-Mulej 30.3.2018 klo 16.58 
Carthaginian Marines are invisible for some reason. Is this a known issue or is it just me?
VictorianMaid 16.3.2018 klo 9.24 
Question for you sir, is there any way to add new 'factional' mercenary on merc pool? I tried, but it only appeared as province mercenary no matter what I try.

Saying, I want to make Cretan Archers factional mercenary(recruitable as merc in any province) of Carthage, but I cannot.
Sebidee  [tekijä] 10.3.2018 klo 9.00 
Yes
Zippy 10.3.2018 klo 4.50 
Sorry to bother but is this save game compatible?
メ som 4.3.2018 klo 17.08 
ok thanks, I cant take anymore bugs my game is unplayable with mods, im rollin back! lol
Sebidee  [tekijä] 4.3.2018 klo 17.01 
I'm not 100% sure but I think so.
メ som 4.3.2018 klo 16.43 
Hey Sebidee, will this work if I rollback to patch 17, even though its updated for patch 18? Will other mods?
Zombolic 26.1.2018 klo 16.45 
Anyone know if this works with DEI? Im running a fresh campaign with this mod and i cant recruit any of these units :(
WOLFENSTEIN 15.1.2018 klo 14.03 
Because they had riches, q powerful navy, and Hannibal. Outside of that Carthage did not have the military society that Rome had. Carthaginian nobiles only cared about being merchants and getting rich.
Fang 7.12.2017 klo 3.58 
This, combined with the Lions of Carthage unit mod really fleshes out the Carthaginian roster nicely, even if it may not be 100% historically accurate (I don't know a lot about Carthage's military history). Without mods Carthage just feels so weak, making me wonder how they ever challenged Rome so much.