Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

[Patch 20/Rise of the Republic]Historical Roman Units and Reskins (For Vanilla)
Počet komentářů: 74
Topkek 10. úno. 2019 v 23.53 
Great unit mods, both for greek and roman. Everyone else is creating overpowered units, that just steamroll through the game, you create some really useable units, but balanced that route and die like everyone else. GJ
Murray222  [autor] 25. čvc. 2018 v 6.04 
@Over used Meme: I will certian update this mod after the coming dlc, as it provides new assets. Perhaps also with new units.
Quimble 24. čvc. 2018 v 7.48 
oh I do, mostly Archers, Slingers, Velites and Socii Equites Extra Ordinarii but its just that, I'd say anyways, that (for obvious reasons) Rome stuggles Cav wise. as I've made clear I get that, until the Imperial "era" they didn't really do much when it came to Cav other than hire natives. oh heres an idea. would it be posisble to add units specific to latium and the boot of Italy? by this I mean the numerous tribes like the Campanions, the...I think its Lucani? they'd basically be reskinned Socii Equites and Equites Extra Ordinarii with different Colours. the Campanions were, I believe espetially good Cavalrymen so perhaps they could have slightly higher stats than most.
Murray222  [autor] 24. čvc. 2018 v 6.15 
@Over used Meme: This is a tricky question. First, for vanilia PVP, people seldom use pre-marian Rome coz Rome truly shine with the introduction of verteran legionarly/evocati. And on the other hand, Carthage units are usually stronger as they get higher attack than thier Greek counterpart. I would say even for vanilia, carthage is stronger than pre-marian Rome. Then, with my mod, both Carthage and Rome get stronger roster. Still Cathage may be stronger, but Rome also got more choices. I usually play in Hard difficulty, and I would say try to also rely on Itlaian units other than Principes and Triarii. Factions in my mods got a lot more units with light javelins, so try to pause the battle if possible.
Quimble 24. čvc. 2018 v 5.36 
So I fought Carthage as Rome...got destroyed even though I used Units that would have met Carthage in battle, Principes and Triarii and they got Butchered. do I need to get to actual Legionaries before I can actually fight them one on one or something? I get Gen units but every other modded unit was high risk to the Principes and Triarii.
Quimble 23. čvc. 2018 v 11.12 
think you'll add some more shock Cav to the Romans? Historically they began to expand their Armies, not just their Auxilia but the Cavalry arm of the Legions, as in actual Romans not just locals.
Witchkingofdangmar 16. čvc. 2018 v 17.06 
Thank you for making this! all of the units look great!! :D
BVod 6. dub. 2018 v 8.12 
So it would be like an auxiliarized legionary? Sounds interesting. Oh, I have maybe two more new Roman unit ideas, Romanized horse archer and lancer.
Murray222  [autor] 5. dub. 2018 v 20.27 
@brfvod: actually I might create legionary units like "Gallic/Germanic" legion just like the one in Emprie divided, but I have to do some tests/trial first.
BVod 5. dub. 2018 v 10.47 
Hey Murray222, do you still create units?
If so I have an idea for a roman one, Roman auxiliary swordsmen. A sword unit that is cheaper than a legionnaire and has lower stats.
Mr. Bluecoat 16. pro. 2017 v 6.14 
This mod deserves more love.
Murray222  [autor] 14. pro. 2017 v 20.49 
@deadmeat: as this mod also changes unit colour, there may be conflict between the two, perhaps you should disable that mod and try
deadmeat 14. pro. 2017 v 8.09 
reinstalled over night just home now and still not working i have one other mod focused towards navel but all it does is change the colours to blue
Murray222  [autor] 13. pro. 2017 v 23.39 
@deadmeat: if it still crashes it may be dlc issue and i will look into it
Murray222  [autor] 13. pro. 2017 v 20.52 
@deadmeat: if you are just updated to patch 18, you may need to reinstall/verify the game once. Or, it crashes with some other overhaul or unit mods.
deadmeat 13. pro. 2017 v 10.16 
doesn't seem to work my game just crashes with it
Murray222  [autor] 12. zář. 2017 v 4.47 
@Legend Of Rome II that is included in the Centurion variations, but they are randomly generated
Legend Of Rome II 26. pro. 2016 v 3.22 
could you do a full horsehair crest and lorica sgmentata for the imperial centurion please for armoured legionaires
Midevilking 24. čvc. 2015 v 5.28 
update
Capo 9. úno. 2015 v 15.47 
i was wondering if u could make a legionary reskin only :) i love how they look, and i dont want to change my legionary cohort.
the_cavalier82 22. led. 2015 v 20.37 
Does this mod increase the size of garrisons? First time loading it up in an existing DEI campaign, where the garrisons ranged between 11-14 units, the first town I attacked had a full 20 unit garrison. Then I went back to load a previous save, without this mod, they were back to 11-14 units.
Sterling 11. led. 2015 v 13.36 
The thing is £10 is a lot, and my wallet has seen better days , so a mod would be perfect
Murray222  [autor] 7. led. 2015 v 10.47 
@von Treskow: if you want to run this mod only, you need to also run this mod at the same time: http://steamproxy.net/sharedfiles/filedetails/?id=325113741
MEDICUBE 7. led. 2015 v 10.12 
I'll try to German, the mod is not Compatible! Not with other mod's example playable eg more Turn 12 Years! That's a shame. And if I want to play your mod created without which I had installed ne other mod, it is not playable, other mods running great! Vlt you could repair the mod! For it is certainly NOT on my PC !!!!
Murray222  [autor] 7. led. 2015 v 9.38 
@von Treskow: Sorry I miss your comment and I dont speek Deutsch but I guess you are saying this mod is incompatible with another mod and 12 turn per year?

This mod should be compatible with 12 turn per year but not other mod editiing Roman Units.
MEDICUBE 7. led. 2015 v 9.21 
Ich versuche es mal auf Deutsch, die Mod ist nicht Compatibel! Nicht mit andere Mod's z.B spielbar z.B more 12 Turn Years! Das ist schade. Und wenn Ich deine erstellte mod spielen möchte ohne das ich ne andere Mod installiert habe, ist sie auch nicht spielbar, andere mods laufen hervorragend! Vlt könntest du die Mod reparieren! Denn es liegt gewiss NICHT an meinem PC!!!!:Scroll:
Murray222  [autor] 7. led. 2015 v 4.50 
Hi guys,
A major update on tunic colours is coming. In this update I will introduce white tunics to most of the unit.

Please backup the current version of the mod as I dont know if any change in this update or future update will affect your campaign.
Murray222  [autor] 7. led. 2015 v 4.48 
@angel-1770: WoS most mods?
angel-1770 7. led. 2015 v 4.31 
I like the look of this mod but for some reason since I down loaded the WoS most mods don't work.My PC does'nt even load the game.Is anyone else having the same problem?
MEDICUBE 6. led. 2015 v 1.11 
hi mod ghet not, because my PC crashes by and it works nothing without other mods. Too bad because I would have liked to see this mod compatible with eg the round mod or other fractions mod because they can not overlap, since they're only rom trade!:Scroll:
gamernub 6. led. 2015 v 0.56 
dont work
Watchman 6. led. 2015 v 0.07 
@Chuck: le wat. Even in general terms AFAIK pretty much *nobody ever* used actual metal shields before those small bucklers of the High Middle Ages; the largest ones being the round semi-bulletproof ones used by the final, Early Modern iterations of the "sword and buckler" specialist assault infantry. The Romans used wood faced and reinforced with hide/leather, canvas and/or metal like pretty much everybody else.
CÆSAR 5. led. 2015 v 17.43 
Could you please make the shields more accurate than vanilla? Republican era troops historically used the squarish shields made of metal, not the stupid ovular reinforced wood shields they used in the imperial times, which CA has used for all eras.
Nigenius 5. led. 2015 v 15.22 
good mod
GrumpyKitten 5. led. 2015 v 10.28 
Plus it would be a waste to wear to battle.
GrumpyKitten 5. led. 2015 v 10.24 
Doesn't matter if pretorians were bodyguard for the emperor, unless you have a source(s) that says they did wear purple.
Murray222  [autor] 5. led. 2015 v 9.53 
And one thing they might not wear cloak in actual combat but I guess I will just keep it at the moment.
Murray222  [autor] 5. led. 2015 v 9.52 
From my source praetorian in the field most likely wear red cloaks. Higher ranking prefect or even tribune might wear purple clothes or purple cloak.

I might add red cloaks as majority in the future updates.
Unstablefury 5. led. 2015 v 9.19 
purple was the color of high class and royalty so i could see purple making sense.
goatherder321 5. led. 2015 v 3.24 
grumpy, they did wear purple, because they were the emperors bodyguard's and purple was an expensive dye at that time so they wore purple.
GrumpyKitten 5. led. 2015 v 2.08 
Its very unlikely that praetorians wore purple, it's just silly really.
Soulless 4. led. 2015 v 19.19 
When the game locks up at the loading screen, it usually is caused by mod conflicts. You might want to go through your mods and check what they change, as (not to put words in the dev's mouth) this mod most likely will be incompatible with mods that change vanilla unit stats.
AAB_EAGLE 4. led. 2015 v 12.38 
10/10
matherj24 4. led. 2015 v 11.50 
stuck at loading screen. Any help?
agerup 4. led. 2015 v 11.28 
hey man stuck on the loading screen... can you fix it? :D
Murray222  [autor] 4. led. 2015 v 8.43 
@Gerard Mooyman: in the Imperial units I have reskined some already got th balteus militaris I think, so not.
Murray222  [autor] 4. led. 2015 v 8.42 
@Baemon Blackfyre: Just others will think it is.
@Please also subsribe my hellenisic mod.
Thunderstone 4. led. 2015 v 8.26 
When I use this mod I'm stuck on the title screen when you lunch the game, I do not have any other mod on sooo yeah.... and I have all the DLC's if that's a factor. I realy hope you can fix this plox. Sorry for bad english BTW
Trouble Pig 4. led. 2015 v 7.50 
i'm very tempted but not sure if my laptop could handle it
Marcus Aurelius 4. led. 2015 v 7.21 
Nice mod well done!

Maybe you could add a Balteus Militaris for the imperial units, https://www.armamentaria.com/store/index.php?main_page=popup_image&pID=467 and Chain Mail Hooks for all chainmail armored units, http://www.replik-shop.de/Replicas/Romans/Military-Items/Set-of-Chain-Mail-Hooks-Bronze::988.html .

This would make the mod even more historical correct, would be awesome!