Space Engineers

Space Engineers

Modular Stations Part 01: Component for Accelerator Ring
9 Kommentare
Ekuah  [Autor] 13. Apr. 2022 um 1:11 
Well for once: In this module the logic-gates for the sensors are MECHANICAL!!!
Meaning: The collision sensors are controlling pistons. And another sensor checks if the pistons are in the correct position and activates the accelerator ring. (much like piston logic in Minecraft)
Also, this module was created long before the Introduktion of artificial mass blocks.
Back then all ship blocks reacted to artificial gravity. No need for artificial mass blocks.
Further back then, the was no way to rotate a station or to convert a station into a ship or vice versa.
etc. etc. etc.
Bryneir_the_Merciful 12. Apr. 2022 um 22:28 
7 years out of date... If I'm not mistaken a few items commonly used back then are deprecated/defunct, using something from so long ago may be a gamble... In survival at least... Any chance someone wants to see if they are broken in any way?...
Ekuah  [Autor] 20. März 2022 um 16:07 
@The_Texorcist
They have to be put together via copy and paste.
These modules predate merge blocks or airtightness.
Imho using these modules borders on necromancy ;-P
Two Tone Terror 20. März 2022 um 15:23 
im kinda new to space engineers, but im thinking im wanting to start building a station with these. im assuming the are put together with merge blocks, but how do you connect them
Ekuah  [Autor] 20. Jan. 2015 um 3:05 
BEWARE! of my wand of welding 2d6+10.
Hotshot 20. Jan. 2015 um 1:56 
Screw engineering. You must be a space wizard.
Ekuah  [Autor] 20. Jan. 2015 um 1:17 
I HAVE NO CLUE.
What is even more surprising. A week ago I had about 10 followers. And then BOOM, it becomes viral.
Hotshot 20. Jan. 2015 um 1:09 
I'm wondering how you managed to get every one of your submissions up to five stars without them getting any comments.
loveland_237_239 18. Jan. 2015 um 5:49 
*Lifts the hat, then nods.*