Stellaris
Special Systems Everywhere
32 megjegyzés
LesserHellspawn okt. 4., 2:38 
I'm currently consistently seeing special systems spawning as explored but with nothing in them, not even a star, just an outer asteroid ring.
Karamethien szept. 29., 22:23 
As of 9/29/2025 this mod is preventing Shroudwalker Enclave from spawning
SirBlack szept. 20., 13:16 
update when?
Schlawienerli aug. 3., 3:15 
deactivating alone didn't do it for me, especially because I wanted to continue with my playthrough. So I found this https://blog.kiserai.net/stellaris-console-snippets and it worked perfectly (Deactivating the mod on my current playthrough + putting whatever is in those code snippets under "L-CLuster" in my console)
Hyacinth aug. 1., 21:27 
Found a possible solution: have this mod enabled, start a new game, quit game and disable this mod then reload the game, this will make L-Cluster event work normally (in my case I got gray, haven't test other results yet)
Hyacinth aug. 1., 19:42 
Somehow this mod banned L star gate from accessing
REALM júl. 31., 11:39 
L-Cluster is still broken. It spawns completely empty: no stars, planets or gates inside
EbatbI4 júl. 30., 6:21 
Will it work on 200 planets galaxy?
Shadowmasterrr  [készítő] júl. 28., 10:11 
@绯色天空的暗红杀星
下次尝试
绯色天空的暗红杀星 júl. 28., 0:21 
L-星门依然进不去
Shadowmasterrr  [készítő] júl. 27., 1:23 
@GayMerGirl
My mistake will be corrected shortly
Shadowmasterrr  [készítő] júl. 27., 1:16 
@Red Fang
I don't think so
GayMerGirl júl. 26., 9:52 
Since installing this, the L Gates/area no longer spawns, not sure if anyone else has come across this bug?
Red Fang júl. 26., 9:37 
Will this break the game if you dont have all the DLCs?
Revolver júl. 15., 20:12 
Can support all Caravaneers and origin Starlit Citadel 's special system?
Shadowmasterrr  [készítő] jún. 5., 12:49 
Almost all systems will spawn now. No idea if something is glitched with the event chains. This can only be determined through gameplay, so I'm depending on your feedback.
Rolf jún. 5., 9:34 
ah nice, actually started looking into modding it in myself, give you a shout is I make any progress
Shadowmasterrr  [készítő] jún. 5., 7:00 
I'm trying to implement this, but no guarantee it will work.
Rolf jún. 5., 6:16 
no worries, love the mod regardless, do you know of any mod that would spawn those systems?
Shadowmasterrr  [készítő] jún. 5., 5:07 
@rolf
It's only about the systems that do not originate from event chains.
Rolf jún. 4., 18:53 
does this mod also force the chosen and the vigilous (the one that can spawn the unbidden) systems/sectors?
SOPHIA jún. 1., 5:17 
Ah fair enoguh. I just know there is "a lot" of Sol Variants. the many pre-FTL ones. and quite a few others.
Shadowmasterrr  [készítő] jún. 1., 5:15 
@Sophia
The Sol system isn’t a special system in that sense. It is either triggered as an origin or as a primitive system, which means it falls under the normal Stellaris mechanics. Its spawn chance can’t be adjusted.
SOPHIA jún. 1., 2:56 
If this is 'all' all special systems out of curiosity is this also all Sol Variants that can spawn?
Shadowmasterrr  [készítő] máj. 30., 2:21 
All my mods are fully compatible with each other.
Shadowmasterrr  [készítő] máj. 29., 7:03 
Ruined megastructures will spawn more frequently. This is intentional.
christophercarter408 máj. 29., 4:58 
Having 5 ruined Dyson spheres across the map was kinda funny, lmao
Shadowmasterrr  [készítő] máj. 28., 10:05 
@Frettchen
I have fixed it.
Frettchen máj. 28., 8:01 
ive got 5 automated dreadnoughts and 3 ether drake
doctornull máj. 27., 7:40 
Just FYI you can set version to "v4.0.*" and it won't get flagged as out-of-date by the daily fix-patch releases
Shadowmasterrr  [készítő] máj. 26., 4:18 
Thanks for the hint. I've just fixed it.
doctornull máj. 25., 16:20 
I got two Caravaneer systems (both named Chor's Compass).