Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Constantine: Rise of Christianity Faster Battles
Počet komentářů: 39
Gravy1 11. říj. 2023 v 23.16 
Reducing unit sizes is done in the options menu, same as the original game - default is recommended, largest size is probably overkill and bad balance and makes naval battles harder to control and manage - 3 years late @Ivan but good luck
Ivan Teurer 25. pro. 2020 v 13.39 
also does it reduce the large unit sizes?
Ivan Teurer 25. pro. 2020 v 13.37 
does it work?
Theo.[GER] 16. pro. 2020 v 5.30 
Does this mod actually help? what does it change?
Augsburg 11. lis. 2020 v 19.42 
Dresden [author] Is this mod update as I remember in the past this game's battles being really slow?
CrazyWahabbi 18. kvě. 2020 v 11.26 
it doesnt seem to be working. would appreciate it if you'd get it to work
Istar 31. bře. 2020 v 9.51 
it doesn't work, the battle aren't faster
Dresden  [autor] 7. dub. 2019 v 13.20 
Since some people seem to have issues with the new launcher and mods not saying they are updated, I am re-updating various mods to try to help with that issue.
calumreece 6. dub. 2018 v 4.41 
it doesnt work i dont think
Dresden  [autor] 29. pro. 2017 v 13.38 
The main mod is, I havent tested this in awhile but it should
steinmauer Hans 29. pro. 2017 v 0.48 
Is this still working?
Squidward_Testicles 6. čvn. 2016 v 20.06 
where can i get the old version
Dresden  [autor] 28. kvě. 2016 v 12.36 
Yes
TomHW 28. kvě. 2016 v 10.29 
is this save game compatible :)?
GamerSkullz 12. lis. 2015 v 13.13 
@Scorbetta use a trainer from mrantfun. that gives u 1 turn tech and building and units
Scorvetta Prime 23. říj. 2015 v 6.02 
Hi, Dresden, you make great mods btvv but I vvas hoping you can make some kinda fix to allovv 1 turn tech research on Constantine, I luv everything else just not the long Tech vvait, hope u can make an exception, thanks & keep up the great vvork! :)
SkittlesKeepr 9. srp. 2015 v 14.28 
Thank you, I found the Divide et Impera faster battles mod.
Dresden  [autor] 9. srp. 2015 v 11.50 
There already is one, check the DeI submod collection.
SkittlesKeepr 8. srp. 2015 v 11.43 
Will you make a faster battles mod for Divide et Impera?
Dresden  [autor] 28. čvn. 2015 v 12.07 
save compatible
walterloo75 28. čvn. 2015 v 4.00 
Is tthis save game compatible? or i need to start a new game completely? Thks
Den-o 23. úno. 2015 v 22.03 
Thank you for your faster battles mod. It seems to work great.
Henrik 22. úno. 2015 v 22.29 
As Succettitim6 said, it would be great to add the viking forefathers stuff and shit, or at least be able to play with the Crimbri ( if there's anyway to, please speak now :3 )
Wingman Whiffer 23. led. 2015 v 13.11 
@sucettitim6 the dark ages begin 476 ad i'm not mistaken, king odoacre and shit
s.lfournier 13. led. 2015 v 22.46 
so with this submod, are battles closer to Emperor Edition vanilla ?
succettitim6 26. lis. 2014 v 10.11 
Are there any resources for a viking/norse unit? Like the helmet you see in the TW:Attila trailers. I think it would be great, even if historically inaccurate to have a viking unit as maybe an auxillary or merc. I mean it is still in the dark ages category.
succettitim6 26. lis. 2014 v 7.06 
Anyone else think Attila basically looks just like a polished version of this mod? Great mod btw
♔Old Dragoon♔ 24. lis. 2014 v 10.35 
Question....Why do the Lanciarii outrun my Equites...and then slaughter them because then the heavy cavalry become so tired?
Dresden  [autor] 20. lis. 2014 v 11.27 
Compatible with Patch 16 and Black Seas DLC.
Bulfwyne 18. lis. 2014 v 9.52 
I love playing Expert mode with the German FActions, even Iverni, just so i can conqour the would be christian roman empire Over and OVER . . . feels good :D why ? stupid christrians using their god as an excuse to conqour other people just cause they are greedy for wealth and power and not for the want to help people of other fiaths . . .
VarangianAfro 18. lis. 2014 v 7.33 
i like better the long battles...anyway mr Dresden,can u add more units at this epic campaing...or a bigger viriaty on the barberian tribs units..?caus they all are the same.. :( btw good job!!
Byzantine2 16. lis. 2014 v 20.10 
thank you, i've been a fan of your modding skills but the battles were just to long(example a small engagement took 15 minutes to fight without a flanking meuvoer).
Dresden  [autor] 16. lis. 2014 v 13.33 
You can delete them in mod manager or find them in your rome 2 data folder.
Asp 14. lis. 2014 v 12.59 
Ahh I see, thanks! Well... How do I get rid of these mods? :O
Dresden  [autor] 14. lis. 2014 v 12.57 
If you have both parts active and it crashes then it is a mod conflict with another smaller mod. Even ones that are not activated in mod manager can still be active in the game (they are movie format rather than mod format, some graphics mods are like this).
Asp 14. lis. 2014 v 12.53 
My game chrashes all the time when I have this mod. I have both parts, still not working. Appreciate help! :)
benedu3095 13. lis. 2014 v 12.53 
Yes!!! thank you Dresden!!
Dresden  [autor] 12. lis. 2014 v 14.29 
Increased weapon damage and hit chance.
Delendarius 12. lis. 2014 v 14.12 
In what way are the battle mechanics altered in this submod? is it based mostly in stars and balancing?