RimWorld
Perspective: Buildings (Continued)
87 коментара
pillbug2 3 септ. в 8:56 
I didn't see it mentioned so I will - a rudimentary test showed rotations working when the Odyssey grav ship rotates!
Mlie  [автор] 3 авг. в 6:58 
@fantasia5thsymphony You should be able to do your own patches based on the ones in the mod
fantasia5thsymphony 3 авг. в 6:37 
Yo I was wondering how difficult it would be for me to go into the code and add more adjustment locations for certain buildings, such as the eaves from architecture of the rim. Right now they can be adjusted up and down, but I'd like them to be able to go side to side as well, similar to the adjustment options for many other buildings. I'm able to get into and look at the code, I'm just not sure if there's like a tag list I can add the eaves to or how you determine which building gets more options or not.
Bodacious Cowboy 26 юли в 13:12 
Would this be possible with trees?
Yamiel 21 юли в 8:31 
Hi there. Since the new game/version, the graphics overlap in other ways than before. Has nothing to do with the mod but i wanted to ask, if you maybe can implement a extra button, that let us decide which graphic should be on top of the other? It would go well with the mod theme.
mcdonald's special 18 юли в 15:34 
Just an FYI, this mod seems to mess up the texture of the statue added in Odyssey.
Mlie  [автор] 15 юли в 22:33 
@SkeL No idea, never used it
SKEL 15 юли в 18:47 
Does it work with Graphic Chair Overhaul 2? (The new version)
海胆 13 юли в 18:32 
O7
Xylene 11 юли в 10:00 
tyvm
Mlie  [автор] 6 юли в 6:58 
@RAD EMERALD Updating all mods, see Discord for progress
RAD EMERALD 6 юли в 3:50 
pls update 1.6?
SghHanzMullerSW 5 юли в 5:59 
you are doing a greath work Mlie
SghHanzMullerSW 5 юли в 5:55 
okey
Mlie  [автор] 5 юли в 5:54 
@SghHanzMullerSW Please post the link to the mod you want to request in the mod-requests channel of the Discord server as this saves me a lot of admin-time.
SghHanzMullerSW 5 юли в 5:52 
hey mlie can u take over https://steamproxy.net/sharedfiles/filedetails/?id=745193823 he is gonna stop modding and his mod gave a fine tuch to rimworld
Mlie  [автор] 25 юни в 12:23 
@Andreas Ive already answered you on multiple mods that Im updating all my mods. Stop asking.
Mlie  [автор] 14 юни в 23:44 
@.:Kemauri:. Please post the link to the mod you want to request in the mod-requests channel of the Discord server as this saves me a lot of admin-time.
.:Kemauri:. 14 юни в 23:42 
Can you make a continued version of Perminator since the og creator cant
QraTz 30 май в 14:27 
We just dont deserve you Mlie, thank you so much
austinkridler 10 апр. в 14:22 
Anyone having an issue with this working on deep storage buildings and generators? Would love if I could get it to work on those too
Mlie  [автор] 27 март в 23:13 
@WJSabey It was defined by the original author by building type. I assume that some things just does not work mirrored. But all such definitions can be changed by patches I think
WJSabey 27 март в 18:41 
How exactly is it that this decides whether to show the mirror gizmo or not? I got some decorations that I'd really like to flip, but the gizmo doesn't show on them.
illegalysmol 10 март в 8:38 
sleep guy my beloved
Jowenbra 27 февр. в 22:06 
And also a potential way to do it with doors?
Jowenbra 27 февр. в 21:27 
But is there any way to do horizontal adjustments on everything? A lot of building seem to only adjust vertically.
Jowenbra 27 февр. в 21:22 
This is the best mod on the entire workshop.
Mlie  [автор] 19 февр. в 22:29 
@Billo J Dahka Could you link to that mod?
Billo J Dahka 19 февр. в 14:11 
is there anyway compatability can be made with Sense of Depth mod? I understand if not as programming is insanely tedious...
Herbert West, Recombobulator 19 ян. в 8:57 
This was one of my favorite mods- thank you so much for giving it some love!
Mlie  [автор] 18 ян. в 14:32 
@WJSabey Yes, they have not updated the def-property of the ceiling lights for this mods mod-id. You should report it on their page
WJSabey 18 ян. в 12:43 
There seems to be an issue with Simple Utilities: Ceiling ; before switching out Owlchemist's mod (git) for this version, the ceiling lights had eight-fold positioning, since switching they only have the two-fold up or down default positioning.
微月吨日亿万千的马甲 8 дек. 2024 в 21:27 
Waaaaaaaagh to the biggest Mek !!!!!!!!!!!!!!!!!!!
MeOwOgai 6 дек. 2024 в 16:12 
This mod is on top of my OCD perfectionist must-have list
Cpt. Flapjack 3 дек. 2024 в 11:19 
Dude you're a machine. Keeping classics alive!
Pablo Discobar 1 дек. 2024 в 18:37 
My goodness, I've been dying to use this mod again. Thank you!
ChopSushiii 25 ноем. 2024 в 11:39 
I dunno if this is a Perspective Buildings (PB) mod issue or a Sense of Depth (SD) mod issue, but some Vanilla Furniture Expanded (VFE) furniture cannot be moved around using PB since half of the sprite is still rendered in that spot. For example, filing cabinets are tall and should block visibly seeing a pawn behind it, which works all well, but when I attempt to move it using PB, that issue persists.
thewanderingoutsider 24 ноем. 2024 в 16:37 
Its a pity this mod doesn't work with the sense of depth mod...its hard to choose between the two haha :x
Mel 20 ноем. 2024 в 7:06 
Thank god for this :D I've been waiting so long for this mod to be picked up for 1.5.
era 9 ноем. 2024 в 1:41 
@채니 thanks so much! :happyfish: Removing Sense Of Depth For Tall Buildings fixes it. Seems they also have a gizmo for disabling the duplicated texture layer that I missed.
팬지 9 ноем. 2024 в 1:24 
@(WTH) era I had the same symptoms too! However, I thought it was because of this mode, but when I checked, I found out that modes related to the depth of objects were the problem.
era 8 ноем. 2024 в 13:46 
Is anyone also getting SOME objects having "duplicated" textures when adjusting? Like, it'll adjust but also still be in the original position, so you get a kind of clipped, duplicated object. I can't seem to figure this one out lol
Schuchart 8 ноем. 2024 в 7:15 
Thank you so much!
ambi 30 окт. 2024 в 2:25 
omg ty!
Radiosity 29 окт. 2024 в 7:56 
Been looking forward to this mod making its return, thanks, Mlie :D
kitazia 17 окт. 2024 в 19:32 
thank god this is back
16_px : Nemuineru 16 окт. 2024 в 16:43 
GOAT, you rock Mile.
The Milkman 14 окт. 2024 в 9:30 
i came
Yutoe 14 окт. 2024 в 2:50 
The mad man finally did it
BladeofSharpness 14 окт. 2024 в 1:25 
I hope Tynan will invite Emile on his yacht one day, because he owes him a lot.