Total War: WARHAMMER III

Total War: WARHAMMER III

Lingling's Legendary Lizards
101 件のコメント
Huppias 11月8日 20時49分 
Thank you, I have already matched hu7b_dlc13_saurus_gor_rok_club by modifying the position of the weapon model.
Lingling  [作成者] 11月5日 22時45分 
Glad you like the mod. Sure, just give me credit please.
Huppias 11月4日 7時43分 
Hello, I really like your Mod. I'm currently creating a dual lubs saurus warrior. May I use the animations from your Mod? Please agree. Thank you very much.
Lingling  [作成者] 10月21日 12時49分 
Both mods do different things so yeah. Worst thing that can happen is that Southern Sentinels don’t get the expedition mechanic. If so that would need to be added on Calm’s side
Sora the Patriot 10月21日 9時40分 
Is this compatible with Lost Calm?
Lingling  [作成者] 9月30日 2時07分 
To my knowledge there’s no SFO submod yet. If someone makes one I’ll link it here
MasterxxxAxel7 9月30日 0時48分 
Do you know if anyone has the submod for SFO for this mod. I can't play my Cult of Sotek campaign without the Skink Lords this mods adds :slimeamazed:
Lingling  [作成者] 9月25日 8時16分 
Mod is finally updated. Anomoq's and Crotaz'ls skills are a bit more interesting now
Lingling  [作成者] 9月17日 6時55分 
Didn’t make it today, OvN Dread King and Cult of Pleasure are updated though

The mod works fine actually just tested it. So you can play with it and ignore the outdated warning. I just want to update some of the effects to be in line with the lizardmen update
Lingling  [作成者] 9月16日 23時33分 
Thanks for your kind words, glad you like the mod. Actually I hope, I manage to update today
MUSTARD_PACKET 9月16日 16時31分 
First off, fantastic mod. It's nice to see the lizardmen getting some love. Is there an idea on when it will be updated for 6.3? Not trying to sound impatient or anything, I know I could never do this stuff myself, I'm just excited to play the updated lizards and this is one of my preferred mods. Either way, fantastic mod. Highly recommend.
Lingling  [作成者] 9月12日 13時35分 
Of course, just short on time
bvgrytten 9月12日 8時24分 
any plans to update this for the new patch?
Lingling  [作成者] 8月5日 10時59分 
Cool I’ll link it when you’re done. No plans atm
Gatsu 8月4日 15時29分 
Great mod :D, actually working in sfo submod :), any plans for add extra legendary items for characters?
Lingling  [作成者] 7月28日 11時27分 
@Kingpanther7 No sorry the scripts only run at campaign start

@Dreamy Cottage Thank you I’ll link it in the description

@Walt The Why yes you can
Walt The Why 7月26日 15時52分 
I supposed we can play them if we confederate them?
Dreamy Cottage 7月26日 8時40分 
Hello! I really like your work, so I made a Chinese localization patch for your mod to make it accessible to all Chinese players.
https://steamproxy.net/sharedfiles/filedetails/?id=3535078748
Kingpanther7 7月26日 8時00分 
can this be added mid camp?
Lingling  [作成者] 7月13日 5時06分 
No nothing planned besides Poqenichi, if I ever find the time
Blubber crap 7月12日 5時50分 
@Lingling, iirc Kroq is a saurus that had features of a crocodile, and is larger (essentially a non albino gor-rok minus the crocodile head) Ever thought of adding or revamping troglodytes?
CPUNPL 6月12日 4時09分 
ok thank you for the reply
Lingling  [作成者] 6月10日 23時29分 
The author of this mod has to add my characters for that
CPUNPL 6月10日 13時27分 
Double Skill Points & Skill Dump dosen't work with this mod
Lingling  [作成者] 6月2日 9時02分 
You just have to move any character, lord or hero, into the province. No need to conquer it
bvgrytten 6月2日 2時26分 
When you say move a character to xlanhuapec. Do you mean just put a hero next to the settle ment? A lord? Or do you have to capture the settlement?
Lingling  [作成者] 1月19日 1時08分 
Unfortunately not. You can only spawn him via console commands now. I’ll change the script in the future eventually so it’s easier to get him
Changeling Man 1月18日 18時14分 
In my campaing the Cult of Sotek never got the hero, I don't think they met the requirements. Can I recruit him if I beat 6 armies after confederating them?
Lingling  [作成者] 1月14日 2時50分 
I’ve just read about Kroq but there’s nothing special about him to build a character around. And Itzi-Bitzi is already ingame as a hero for Tiq‘tak‘to and again nothing special besides his unique trait
Shulgi 1月13日 13時22分 
nice mod! Itzi Bitzi and Kroq from v5 in future?
ciege12 1月13日 9時46分 
Should add a skill dump
Lingling  [作成者] 1月6日 7時32分 
Strange the script should have spawned him. Did you have the mission pop up?
lwhのsama 1月6日 5時48分 
我也是惊了玩索提戈教派,击败了6支老鼠,结果根本就不产卵Crotaz'l这个英雄好吧:steamsad::steamsad:。算了,想一下还有个红色的传奇,癞蛤蟆那里,那个还是能得到的
Lingling  [作成者] 2024年12月31日 4時51分 
Weird indeed I have no idea how my mod would affect the high elves. I’ll try to reproduce the issue
Moodi! 2024年12月31日 4時04分 
for some weird reason having ONLY this and Phoenix Court (high elf politics) enabled it disables the phoenix court UI button thus you cannot access it. any help or solutions maybe? :csgohelmet:
Lingling  [作成者] 2024年12月30日 0時56分 
Yes the ai can get them (at least they should) or starts with them anyway. So confederation is the only way
KillZallTheBeast 2024年12月29日 16時10分 
@Blackbeard147 can only the player get these? If the ai can as well I assume recruit defeated legendary lords would help.
Blackbeard147 2024年12月29日 15時59分 
could it be possible for the player to get all the heroes no matter which seraphon faction they are playing?
Lingling  [作成者] 2024年12月26日 7時26分 
No not yet
Solaire 2024年12月26日 1時29分 
Does this work with 6.0?
Cloudygeneral1691 2024年12月20日 10時14分 
would
Lingling  [作成者] 2024年12月10日 23時28分 
That would require scripting beyond my abilities and also making a clone of every character. And I’m not interested in doing all the work double
KoiGemz 2024年12月10日 19時07分 
would it possible to be able to convert lord into heroes vice versa?
henryVI 2024年11月24日 10時39分 
awesome!
Lingling  [作成者] 2024年11月18日 23時51分 
I’ll try to add victory conditions tho
Lingling  [作成者] 2024年11月18日 23時49分 
Would be cool yeah but that’s beyond my skill, besides they really haven’t that much going for them. They are basically the starting punching bag for clan pestilens
henryVI 2024年11月18日 8時59分 
would love to see southern sentinels expanded, maybe a new game play mechanic for them?
rypo 2024年11月11日 23時47分 
Glad Rhox was able to help.
Lingling  [作成者] 2024年11月11日 23時33分 
That would have been the last resort. Thanks to some help from Rhox I was able to fix it. It was a mistake in my script.
rypo 2024年11月11日 18時51分 
I think the easiest way to fix the frontend faction leader name would just be to rename Ti'mak-Enzi to Anomoq. Because you're replacing the character anyway, renaming him wouldn't affect anything and it would resolve the minor issue there. I can show you where to do this if it would help.