Crusader Kings III

Crusader Kings III

Cultural Armies REMASTERED (update in progress)
273 kommenttia
SalahadDin 29.10. klo 7.11 
I love this mod so much. Could the you update it to version 1.8?
Jimmywhite  [tekijä] 28.10. klo 13.28 
@MetaMasterpiece That means... well... obviously... that you need to wait for this mod to be updated, sir :)
MetaMasterpiece 28.10. klo 12.47 
Hey there! Just wanted to report a weird bug after the latest update. I only have this mod enabled, and now literally every ruler in the game can recruit this "chu_ko_nu" Men-at-Arms regiment. The weird part? They’re completely free—no gold cost, no maintenance fees whatsoever.
It’s totally breaking the game balance. Even random tribal rulers start with these units day one. I tried playing as a small tribal chief and ended up with a stronger army than the Emperor of Song China. Not exactly historically accurate, haha.
Hopefully this can get fixed soon. Love the mod otherwise!
Atomicbum 9.9. klo 16.15 
Sorry for my English is not my language, I just tried the game with the mod and it works fine for now!!
Jimmywhite  [tekijä] 9.9. klo 9.57 
@kazimierzliplanski Isn't the mod working fine?
kazimierzliplanski 9.9. klo 6.42 
Please update!
Jimmywhite  [tekijä] 30.7. klo 7.10 
@Hugoat228 Yep, French is already there, forgot to mention it in descr
Hugoat228 30.7. klo 4.15 
french traduction and it is Top 15 ck3 mod ever.
GG bro
MangoCobra 21.7. klo 21.46 
Did you fix the issue that blocked French culture from giving Vanguard Acolade to French characters?
Jimmywhite  [tekijä] 10.6. klo 23.10 
@Aristoteles For more historical vibes use Cultural Armies II. Arts in this mod are no longer updated as I have already mentioned in Description.
Aristoteles 10.6. klo 22.53 
Can you please change the armour parts of the byzantine soldiers? They do not look so historical. You can take a look at Christos Giannopoulos' art for references.
Tak 19.5. klo 11.33 
alright thanks, will u also consider adding a Templar Pack? For Jerusalem etc
Jimmywhite  [tekijä] 19.5. klo 10.30 
@Tak There should not be any issues with such minor thing
Tak 19.5. klo 9.51 
does it work on 1.162, says its for 1.161
Crustacean the soup 13.5. klo 3.11 
When I looked again, it was fixed. The problem was gone. Thank you.
Jimmywhite  [tekijä] 13.5. klo 1.09 
@Crustacean the soup Strange. I have already double checked that.. what issue exactly do you have? Does it happen always?
Crustacean the soup 12.5. klo 22.33 
This mod cause a issue for Hunt. Please check thiis issue.
Jimmywhite  [tekijä] 11.5. klo 6.18 
@Sir Donny the drunkard It is set by default in game for Houseguard (max_regiments = 1)
Analyst 11.5. klo 4.56 
is it just me who can do one regiment of house guard ?
Oreo 9.5. klo 21.38 
@Jimmywhite Thanks a lot for Iberian Horseman in 867. Great mod.
Jimmywhite  [tekijä] 9.5. klo 13.55 
@Løthar Almost there, but I am still not sure about save games. Check after the update today and tell me if they work
-c0rtez 9.5. klo 13.53 
After your last update, all my saves stopped starting, and hunting doesn’t work on new saves, I want to know how quickly you fix this because the mod is very interesting and cool
Jimmywhite  [tekijä] 9.5. klo 11.21 
@hejhej catalogue.smods .ru/archives/283329 , scroll down to revisions
Lord Shen 9.5. klo 11.19 
The update of this mod destroyed my save game. Do you have still have the last version somewhere for download?
zakdbn 9.5. klo 6.52 
Unfortunately this causes every ruler and culture to have access to mangonels on the 867 start date.
Jimmywhite  [tekijä] 9.5. klo 1.50 
@GhostSoldier93 I will check, it may be a bug caused by mod. The difference is art (as written in description)
GhostSoldier93 9.5. klo 0.11 
i don't know why but after getting updated i can't do hunts. also what;s the difference between this and cultural armies II?
luis3007 29.4. klo 17.26 
Update for 1.16x
Jimmywhite  [tekijä] 3.4. klo 7.29 
@finallyciv Yes you need it! I will mention it in description
finallyciv 3.4. klo 6.58 
Do I need a compatch when using this mod and rice?
finallyciv 3.4. klo 3.27 
How can I prevent the men-at-arms from being displayed twice in the menu?https://imgur.com/a/NeMg3b1
ÅℭℨÅℽ 31.3. klo 16.33 
Jewish units use Arabic names and artwork, can just the name be changed?
finallyciv 31.3. klo 13.02 
@Jimmywhite, which of your Cultural Armies mods should I choose and why? Is it only aesthetic or also mechanic or do both add something to the experience.
лоракс 21.3. klo 6.04 
GOAT
Jimmywhite  [tekijä] 17.3. klo 4.47 
@Oreo Hm, now I see! Sounds reasonable, will look into it
Oreo 17.3. klo 4.39 
@Jimmywhite Thank a lots, Sir. I have 2 concerns for this case.

1.) I just start in 867, and Iberian culture still not develop Caballero yet, but I need light-cavalry to counter my neighbor's archers.
2.) I just feel weird that I play another region such as Bohemian, and I can recruit both West-Slavic footmen(heavy infantry) and Zbrojosh(heavy infantry), but in Iberian, I can't.

Actually I would like to disable this mod to play in vanilla, but I love to play with this illustration very much.
Jimmywhite  [tekijä] 17.3. klo 1.16 
@Oreo I may, but just curious - whats the point in having almost duplicate light cavalry maa? I mean having both light cavalry and caballero. I just thought that was weird in vanilla too.
Oreo 16.3. klo 23.19 
@jimmywhite Would you mind, if you add light-horseman in Iberian, please
Jimmywhite  [tekijä] 15.3. klo 20.49 
@luis3007 It works fine
luis3007 15.3. klo 13.25 
Update for 1.15x?
Jimmywhite  [tekijä] 9.3. klo 4.03 
@假奶亮 If you use both patches. Check comments on culture expanded patch page of my mods
假奶亮 9.3. klo 3.16 
can it works with CFP RICE culture-expand?
Jimmywhite  [tekijä] 6.3. klo 9.13 
@Oreo Yep, they have Caballero instead
Oreo 6.3. klo 8.49 
@jimmywhite I found no light-horseman tab to recruit in Iberian now
Jimmywhite  [tekijä] 5.3. klo 22.55 
@吐墨水的墨鱼 No, these are completely different mods
吐墨水的墨鱼 5.3. klo 20.43 
This is (Support Ending) Cultural Armies Redux with New Art for Cultural Armies
The upgraded version?
Oreo 1.3. klo 5.39 
@Jimmywhite It already fixed now, thanks a lot!
Jimmywhite  [tekijä] 1.3. klo 4.24 
@Oreo Should be fixed now, resubscribe the mod in case
Oreo 28.2. klo 23.36 
I found some problem in Hungary play role, it make man-at-arm such as skirmish, Archer, etc. tab disappear to recruit. I try to disable every mod and select only this mod, it still have the same problem. Would you mind to check please. Thank you Sir.
Jimmywhite  [tekijä] 27.2. klo 10.07 
@Atlas Because its caracter has French heritage. All holy order maa use "teutonic knights" picture