RimWorld
Ideo Roles Don't Forbid Work
117 comentarios
Birisi 13 SEP a las 13:03 
its simple but effective
Karma 9 SEP a las 13:18 
Based Niko PFP! Thanks for the mod <3
Deep 28 AGO a las 7:04 
xD balance is an unknown thing for some of you.
Bode 20 AGO a las 7:19 
thank you! this mod is great! Production specialists can't do plant work so their skill is set to 0 and suddenly they now take ages to cut down trees when building stuff
Heavy & Ze Medic 23 JUL a las 17:33 
I think what I did was I downloaded this one because the one I was originally using wasn't updated to 1.6 yet, but when it did, I just added it back to my modlist and forgot to remove this one.
Kattalisk  [autor] 23 JUL a las 16:48 
All good, simple mistake to make!
Heavy & Ze Medic 23 JUL a las 15:05 
Turns out I had another mod that did the same thing as this one, but never noticed.

In short, I'm just dumb.
Heavy & Ze Medic 23 JUL a las 10:25 
If I figure it out, I'll let you know.
Heavy & Ze Medic 23 JUL a las 10:25 
Strange. I wonder what it is.
Kattalisk  [autor] 23 JUL a las 5:33 
I don't seem to get any errors on my end. My only guess could be a mod conflict, but I'm not sure what
Kattalisk  [autor] 23 JUL a las 5:26 
Heavy & Ze Medic Looking into it, new update probably broke something
Heavy & Ze Medic 22 JUL a las 21:42 
Getting errors like this:
[Ideo Roles Don't Forbid Work] Patch operation ModSettingsFramework.PatchOperationModOption(count=1, lastFailedOperation=Verse.PatchOperationReplace(Defs/PreceptDef[defName = "IdeoRole_ShootingSpecialist"]/roleDisabledWorkTags/li[4])) - IRP_ShootingSpecialistMining failed

I notice you mentioned you just updated to incldue patches for Vanilla Ideology Expanded, but I'm still getting these errors. I unsubscribed and resubscribed. Haven't found if it actually causes issues yet, so it could be harmless errors.
Aki-San 22 JUL a las 13:02 
thank god. i hate how roles are implemented so much.
Plague!ctrl<_MIDA_> 14 JUL a las 8:43 
Thank you mod author! The errors are fixed and I am at peace.
Heckerpecker 14 JUL a las 8:39 
No problem, thanks for the quick fix. Everyone who creates mods for RimWorld is great
Kattalisk  [autor] 14 JUL a las 8:32 
It should be fixed now. If it doesn't automatically update, try unsubscribing and resubscribing to the mod. Apologies for the inconvenience!
Heckerpecker 14 JUL a las 8:26 
thx mate :steamthumbsup:
Plague!ctrl<_MIDA_> 14 JUL a las 8:26 
I also am using those mods you listed.
Kattalisk  [autor] 14 JUL a las 8:25 
Heckerpecker Alright, give me a couple minutes and it should be fixed. I forgot to update the support for those mods
Heckerpecker 14 JUL a las 8:24 
@Kattalisk yes I use Vanilla Ideology Expanded - Memes and Structures
Plague!ctrl<_MIDA_> 14 JUL a las 8:20 
I'm still not getting the specialized roles for specific memes. Let me see if the mod "All ideologies are fluid" mod is the culprit
Kattalisk  [autor] 14 JUL a las 8:16 
Heckerpecker Are you using any of these mods? Millitarism Meme, Vanilla ideology Expanded - Memes and Structures, or Vanilla Factions Expanded - Pirates? It looks like I may have forgotten to update their patches.
Heckerpecker 14 JUL a las 8:00 
There a alot of Erros

and when I am not wrong the Problem is that

<requiredWorkTags></requiredWorkTags>
the none is missing but I could be wrong
<requiredWorkTags>None</requiredWorkTags>
Kattalisk  [autor] 5 JUL a las 0:55 
Good to know my late-night bug fixing didn't fail me!
Maxitous 5 JUL a las 0:53 
I was experiencing the same issue, it is indeed fixed! :praisesun:
Aury 5 JUL a las 0:46 
Bug is fixed :D
Kattalisk  [autor] 5 JUL a las 0:04 
Aury I'll do some testing and see where it goes from there.
Aury 5 JUL a las 0:03 
1.6
Kattalisk  [autor] 5 JUL a las 0:00 
Aury Game version?
Aury 4 JUL a las 23:56 
Can confirm that with just this mod + dependencies, ideo roles beyond leader and moral guide are disabled.
Aury 4 JUL a las 23:55 
Starting the game with just this, VE Framework and Harmony throws an error "Exception loading def from file Precepts_Role.xml: System.ArgumentException: Exception parsing Verse.WorkTags from ""--->System.ArgumentException:" is not a valid value for Verse.WorkTags. Valid values are:* None"
Aury 4 JUL a las 23:52 
Lemme try with only this mod really quick
Aury 4 JUL a las 23:51 
Nope, nothing else that touches Ideo at all to my knowledge
Kattalisk  [autor] 4 JUL a las 22:37 
Aury Potential mod conflict? Are you using any other mods that potentially alter ideo roles?
Aury 4 JUL a las 22:14 
Hey, it seems that this mod is removing the ability to create any ideo roles besides the moral guide and leader. When I remove this mod I can re-create the roles, but the mod apparently removes them.
Sweet 1 JUL a las 2:13 
I am a doctor, not a '___' - Medical specialist, probably
Kattalisk  [autor] 24 JUN a las 12:27 
Updated to 1.6
Kattalisk  [autor] 23 JUN a las 15:14 
Magic Not yet, as the Vanilla Expanded Framework hasn't been updated to 1.6, but I will update this mod as soon as I'm able
Magıc 23 JUN a las 14:58 
is this working for 1.6?
Puppies_Eat_Beans 6 JUN a las 15:59 
gave my main combatant a persona mono sword and then i gave the shooting specialist realizing afterward making it useless
Mewffa 2 JUN a las 11:21 
This is a colony saver. I gave my only cook the farmer specialist role, because I overlooked the disabled tasks saying "cooking". I assumed that someone who takes care of the farms, can still cook.
Kattalisk  [autor] 21 MAY a las 13:46 
I'd like to have an optional, small morale impact, I just haven't gotten around to it. I might try here soon, but there's a chance nothing comes of it.
Ġedryht of Wōden 21 MAY a las 7:58 
Well what if there's a -5 morale impact on them doing unsuitable work? Then you could rewrite the in-game role description to say they will be unhappy with doing the specified work instead.
Then it'd still keep the strategy of maintaining roles whilst still allowing them to contribute to your colonies productivity when needed, or if their skill is high enough it's worth the morale penalty.
BLAZE_WRAITH 19 MAY a las 0:39 
thank you very much
Kattalisk  [autor] 18 MAY a las 14:39 
Nevermind, I think I got it. I've patched the "Millitarism Meme" roles and updated the mod.
Kattalisk  [autor] 18 MAY a las 12:23 
BLAZE_WRAITH Mod name?
BLAZE_WRAITH 18 MAY a las 1:44 
need a patch that includes the new "military" ideology mod
Pauma del Sol 17 MAY a las 11:47 
Thank you, this is so necessary, forbidden work is such a braindead concept, it's abhorrent that it's included in so many features.
诺艾尔哈利路亚大旋风 4 ABR a las 23:46 
love you
dr home 17 DIC 2024 a las 20:12 
thank you ♥♥♥♥♥♥♥♥♥ i needed this