RimWorld

RimWorld

Bean's Turret Pack
60 kommenttia
George 28.10. klo 15.05 
my ammo changed from launcher to intermediate rifle ammo weirdly anyone know why?
500 HP???
Seriously???
Are you kidding us?
Albino Monkey 29.9. klo 22.54 
Hey, love using this mod for my playthrough, quick question though. Why would the hellfire missiles be exploding prematurely? It makes it so I have to set them up as lone stations instead of a defense grid. If anyone knows a fix I would love to hear it.
Surresatan 28.9. klo 23.54 
Hey, i love this mod, would it be possible to add toggle power to hellfire turrets?
Jay and Silent Rob 28.9. klo 21.20 
The Heavy Turret description in-game says it's "designed to work without power as long as someone is manning it" and that it "never explodes. In my game it seems to be unmannable, is fully automatic, and explodes.
Seff 22.9. klo 10.41 
I made a complete patch for Reel's Turret Pipeline since the one included in this mod only patched ammo, not the pipe system.

https://steamproxy.net/sharedfiles/filedetails/?id=3572968254
Terrorist 27.8. klo 1.39 
is this mod OP or balance?
Hiroshi Kururugi 19.8. klo 23.05 
@Bean Thank you very much.
Bean  [tekijä] 19.8. klo 23.01 
If you use combat extended, the turrets are still reloaded with regular steel, and the explosive turrets are reloaded with the high explosive shells (renamed to mortar shells in combat extended) just like the base game. These turrets aren't properly patched for CE because when I tried to patch them, they would constantly throw back errors, hence why the compatibility says 'Not patched but should still work'.
Hiroshi Kururugi 19.8. klo 22.06 
........ excuse me. What kind of bullets does this turret use?
Sorcia 18.8. klo 14.33 
@solo Extremo Use a mod called RIMSQOL and manually change the ammo usage. Just open the mod menu from the mod options, go to buildings, use the search bar to search for the turret and then select the ammo type at the bottom where it's listed as either as ammo or fuel, I can't remember.
Solo Extremo 18.8. klo 10.33 
sadly, it doesnt work with CE, every turret use "7,62x51mm" (even rocket launcher) but cant even shot a single bullet, also cant load ammo, just steel like vanilla
Chromium 17.8. klo 23.37 
You are wrong, personally I do not use it because it modifies rimworld too much , guns are too accurate, too powerful, I play rimworld since 2014 , super good old times.
I do not want to modify the combat at all.
the Combat Extended which nobody can write it down the full name because of laziness modifies extendigly the core game and I don't like that + people who use it are very limited in mod usage.
So thanks but no thanks and yeah I hate all the ones when I see comments like: CE? ce?. At least write a normal question not just 2 letters lazy bastards
Sorcia 17.8. klo 22.59 
@Mold I feel like the only people that don't use CE are those that have never used it or those that have compatibility issues- hence why we ask so much.
XXFQ007 17.8. klo 22.37 
Sorry for bothering you, yes it's stil about CE ammo, I don't know what the type of ammo can use in turret, it seems not in description... seems like 7.62x51...but they won't fill automatically.
- ̗̀Skizzie ̖́- 16.8. klo 3.02 
Yooo any reason these heavy turrets are sucking up 350 more WATTS than a uranium slug turret? :'D
Mold 15.8. klo 17.11 
The stereotypes about CE users really aren't exaggerated.
Bean  [tekijä] 15.8. klo 13.57 
Been trying to make a patch for combat extended for the last few days but I haven't been able to get it working correctly. The turrets still seem to work correctly without a proper patch while using combat extended, but I don't think they will accept any CE ammo.
Solo Extremo 15.8. klo 8.46 
@Circumcised Khezu yo kid, im just asking. is not that hard to reply or add it into the mod description.

Yes CE comp or NO. takes 0.12seg or less.
Bean  [tekijä] 14.8. klo 11.43 
I felt the turrets in the base game were a little weak, so these are definitely a bit stronger than any of the base game turrets. Not overpowered but definitely strong.
DarthBrawn 14.8. klo 11.38 
very cool mod, Bean.

Question for anyone:
Would you say these turrets are balanced?

I currently use the VFE Empire turrets, which are mostly balanced by high high ammo costs. But the Onager is overpowered for how efficiently it uses chemfuel. How does the Hellfire here compare, is it meant to be OP?
Chromium 14.8. klo 5.40 
Use it with CE , if it works it works if not then not, you are all like stupid babies reapeating eachother after eachother
Apache 14.8. klo 0.03 
who is being annoying? the creator doesn't want to answer our question, its their problem. Whats hard answering if its ce compat or no. If he doesnt want to answer why dont just put in description its not compat with CE?
Circumcised Khezu 13.8. klo 23.25 
Make your own patch if you want CE, stop being annoying about it
Solo Extremo 13.8. klo 15.14 
ce?
Apache 13.8. klo 13.36 
sooo CE or no?
Bean  [tekijä] 13.8. klo 11.57 
Yes, it's safe to add mid game.
Sociedad 13.8. klo 8.27 
@Bean Safe to add mid game?
Latex Santa 11.8. klo 11.58 
@Bean
Outstanding, thank you.
Apache 11.8. klo 4.21 
ce?
TTV_Robux_GAMIN 9.8. klo 20.39 
ce?
Bean  [tekijä] 9.8. klo 15.48 
Should be compatible with reel's turret pipeline now.
sos404 9.8. klo 14.16 
So cool!Such a powerful mod!
The God 9.8. klo 11.38 
Any chance we could get that pipeline mod working with this one?
SgtDornan7 9.8. klo 5.58 
CE?
Bean  [tekijä] 7.8. klo 23.57 
That's fine with me, I use some of your retexture mods so I'd like to see your take on it.
IcyCheeseCake 7.8. klo 23.38 
Hey, This is a cool mod. Can I make a retexture for it?
King-Of-♥♥♥ 17.7. klo 8.05 
For some reason the heavy turret needs to be manned??
evil yaoi wizard 9.7. klo 18.59 
It would definitely be appreciated! I love that mod
Bean  [tekijä] 9.7. klo 17.41 
No, but I'd be willing to try and make a patch in the future.
evil yaoi wizard 9.7. klo 10.24 
Does this work with the turret pipeline mod?
Reestock 9.7. klo 9.20 
Feel like putting some hellfire sentries on a gravship and making some wonders happen to the hostile faction bases.
KeiBorED KoWBoI 26.4. klo 5.48 
Hey Would it be possible to make this mod compatible with Reels Turret Pipeline Mod, So the turrets can be automatically refilled? If its the other way round ill also be leaving a message to see if he can add compatibility for your mod. Thank you
H4R4W1 26.6.2024 klo 9.39 
I just downloaded this mod and created rows of heavy turret with sandbags (not killbox) and one of my colonists got his heart shot due to being in the firing zone

awesome mod
Narlindir 26.6.2024 klo 2.11 
it urks me that the bullets come from center and not from the barrel
Fawx 25.6.2024 klo 14.02 
Excellent thank you!
Power Point 25.6.2024 klo 8.37 
YES
Bean  [tekijä] 23.6.2024 klo 13.56 
Works without LTS Simple Ammo now.
Bean  [tekijä] 23.6.2024 klo 6.14 
Elden Ring has had my attention the last few days, but I'll find some time to add steel as ammo when I can.
GhosthammerRF 22.6.2024 klo 15.35 
Looks awesome. But a version of this that doesn't use "[LTS]Ammunition - Simple Ammo Pack" would be great.
+1