Garry's Mod

Garry's Mod

zs_brightside
Počet komentářů: 22
mcdim 23. úno. 2023 v 9.52 
Environment modelled fantastically indeed!
Unfortunately group spawner for NPCs is not working on this map :( .
OKURKIN 23. lis. 2022 v 5.52 
Hello, I have an idea for this card and how it can be processed into a "gm" format. Can I rework it by adding you to those who designed this map? (You will not be able to communicate with me, I am from Russia and at the moment I am writing through a translator).
Onysfx 15. kvě. 2022 v 12.22 
A classic map played on fearsome gaming back in the day.
Weskers gloves 5. led. 2022 v 15.52 
I had a free version of gmod on my laptop and this is a map i saw on it and this is the map i always played on
NORWEGIAN_ETS 30. říj. 2020 v 9.00 
They do work technically, It's just that the npc's struggle to get through doors. You can see for yourself by making a Metro Police chase you through a door and you'll see what I mean.
KawaiiSenpai 17. říj. 2020 v 11.50 
Can confirm that the AI nodes are working for me.
Stelk  [autor] 25. úno. 2020 v 11.47 
@NORWEGIAN_ETS, Why are nodes not working? There are basic ground nodes. It should be fine. I haven't played gmod for long time and I have no idea what they broke this time with their s***** updates.
NORWEGIAN_ETS 25. úno. 2020 v 7.19 
One of my favorite maps on the workshop. Too bad I can't use it because I play with NPCs and the AI nodes are not working right. Hope it get's fixed.
Hootie_Fan69 10. úno. 2017 v 15.42 
this looks like ravenholm slightly
Stelk  [autor] 9. úno. 2017 v 14.31 
You don't need anything for these 2 maps. Its entirely made out of hl2 textures and models. zs_darkside uses custom skybox but it's mounted.
artfulmonster34 9. úno. 2017 v 4.52 
do you need cs:s cuz darkside does needs textures that i don't know
scout g.e.w.p 9. pro. 2015 v 11.25 
creepy
Stelk  [autor] 9. lis. 2014 v 8.34 
Yes
svervick2011 9. lis. 2014 v 7.35 
Noded?
Rōnin 12. říj. 2014 v 21.25 
Ok, tested maps, only 2 of your workshop maps ARE NOT noded, which are Urban Strain and Subversive 1 (Subversive_v1) all other maps are noded optimally and make great NPC battle grounds.
Rōnin 12. říj. 2014 v 17.26 
Thanks, going to test it out on your maps.
Stelk  [autor] 12. říj. 2014 v 17.08 
I don't really remember on my old maps if I have or not the last few maps I add nodes and I also mention it but there is a trick to test if the map has node. Spawn a NPC type this command in console while you aim at the npc npc_select and then point ur mouse at any far point of the map and then type in console npc_go if the npc find his way to the pointed area then the map has nodes otherwise the npc wont move.
Rōnin 12. říj. 2014 v 17.05 
Also, I might as well ask this here and now instead of on every on of your map uploads, which maps are noded? I know some of them mention having nodes, but others I'm not so sure. Just wanted to ask.
Rōnin 12. říj. 2014 v 17.03 
Great map, great job.
Prosecutor Lurker 12. říj. 2014 v 15.00 
Wunderbar :D
Stelk  [autor] 12. říj. 2014 v 14.39 
Yes
Prosecutor Lurker 12. říj. 2014 v 14.23 
And I ask
AI_NODES? :D