Portal 2
Small Price to Pay
18 ความเห็น
Frozen Hailstorm 12 ก.ค. @ 11: 57pm 
This was a great puzzle. The description is accurate and through a friend of mine for a loop.
gordo 9 มิ.ย. @ 1: 39pm 
You're right, it's simple but it took a while to figure out the mechanics. A nice challenge. Thanks.
TimelessInsanity 18 พ.ค. @ 5: 05am 
Casual map for an experienced portal player.
Good map design and lighting. I always like magenta colored puzzles, they're easy on the eyes.
Spaceminnow 17 พ.ค. @ 10: 39am 
Further away would be the better strategy against cube throwing...
My character can throw about 3 to 3.5 meters...
Portal2Player  [ผู้สร้าง] 17 พ.ค. @ 8: 16am 
The best way to prevent cube throwing would probably be to surround the button with glass or move it even farther away. Though I would probably do the latter, and the glass option would look quite ugly
Spaceminnow 16 พ.ค. @ 1: 53pm 
I don't know if I am the best cube thrower in the world...
It is possible on the first part...did it twice...

https://steamproxy.net/sharedfiles/filedetails/?id=3247931009

https://steamproxy.net/sharedfiles/filedetails/?id=3247931076

The second part...I tried and tried...
I tried to throw a cube on to the second cube for a slow roll to sneak past the fizzer...
Maybe the best cube thrower in the world can do it...

I know what the actual solution is... :)
I just wanted to test it further...
The first part is vulnerable to cube throwing for sure...second part...not sure.
Crazy Owl 14 พ.ค. @ 2: 16pm 
First time actually playing a map with a ghost cube , pretty neat!
quatrus 14 พ.ค. @ 7: 57am 
nice clean map and puzzle - thanks for creating.
PapuT 14 พ.ค. @ 7: 23am 
Nice map! :p2blue::p2turret::p2orange:
ShaggieIII 13 พ.ค. @ 7: 45pm 
Nice one. :steamthumbsup:
PhilFromFrance 13 พ.ค. @ 2: 57pm 
Nice challenge with a neat design. :steamthumbsup:
joe98 12 พ.ค. @ 5: 57pm 
Very good map thank you! Fortunately I have seen this mechanic somewhere else so i was able to recognise it.
Divo788 10 พ.ค. @ 8: 00pm 
I forgot about this in the initial comment, but it would be nice if the cubes were coloured differently so it would be easier to tell the difference between them
Divo788 10 พ.ค. @ 7: 52pm 
A very nice introductory level to the ghost cube mechanic. Might show this to my friends as a way to teach them about it.
Portal2Player  [ผู้สร้าง] 10 พ.ค. @ 6: 28pm 
Thanks "sentry"! I haven't really been working on a lot of hammer maps recently, so I sort of built the mood to work on something. As for the style, I was going for something simaler to Fumbly Bumbly's maps, as I think they look amazing. Check them out if you want some more good puzzles!
"sentry" 10 พ.ค. @ 6: 26pm 
Logic aside, the puzzle looks amazing! how do you stay motivated to make puzzles in hammer? I have problems with making test chambers in it due to time commitment. Please do tell me if you have any tips for making puzzles in hammer :)
Portal2Player  [ผู้สร้าง] 10 พ.ค. @ 4: 19pm 
Thanks! You actually aren't supposed to throw the cubes on the button, as there is something else you have to do
LötGurke 10 พ.ค. @ 4: 15pm 
Was quite difficult. It took me some time to figure out, how to throw the cubes on the button and then stacking them in the laser and resetting one of them so that i can use the delay to pass the barrier. Well done, i love this difficulty :)