Total War: WARHAMMER III

Total War: WARHAMMER III

Cult of Pleasure mechanics for Morathi [6.3]
42 kommenttia
TamoDogo 15.9. klo 10.38 
you legend for keeping this alive <3
Maja  [tekijä] 10.9. klo 13.20 
Updated for 6.3. Should work fine now
swagpanda 22.8. klo 10.48 
still works?
The BaG 26.7. klo 12.32 
Is Morathi faction also supposed to get Seductive Influence meter?
Kerrberos 25.7. klo 9.50 
One improvement I'd recommend is to create unit variants (does not require a new main unit table) for the corrupted allied units so you don't see corrupted units in all the AI armies you are fighting against.

Love this mod, hope to see it and Morathi get some love for the Slaanesh DLC
Kerrberos 12.6. klo 14.34 
RPFM does flag 5 possibly outdated tables however.
Kerrberos 12.6. klo 14.19 
This is working fine for me as of June 2025.
jammerd 28.5. klo 6.22 
Still crashes to Desktop even trying to load a game.
Anyone have a fix?
Talk Dirty 16.5. klo 10.55 
still have hope .... 1 day it will be fixed
Maja  [tekijä] 30.3. klo 15.01 
will look at it soon. though 6.1.1 might have fixed it already
GoatScream 26.3. klo 15.29 
No longer works, causes ctd when trying to start a campaign
Lulu 12.1. klo 12.53 
It works, can get wonky with other mod but I am glad at how well it runs
Goth Disco Punk 11.1. klo 21.03 
does this still work?
Samarai 25.8.2024 klo 21.30 
Hi there, Maja. Just wanted to mention that I slapped together a fix for this mod to function with 5.2. Haven't fully tested, but the testing I have done seems to work just fine. Feel free to send me a message. Happy to publish it on my end or send you the packfile to publish yourself until you can get around to working on the main file in more detail.
iDon'tSpeakRussian! 23.8.2024 klo 22.22 
every game breaks mods when it's updated. :)
AhMadMan 23.8.2024 klo 14.38 
It does take a while, Im convinced CA is trying to kill their modding community with how many times their updates ruin mods
iDon'tSpeakRussian! 22.8.2024 klo 9.53 
dont spam my dude here, I remember when I had to rework UI files he has to rework now and I can assure you, its pain.
echuf 22.8.2024 klo 6.09 
we are waiting
Maja  [tekijä] 20.8.2024 klo 11.44 
Yeah it's expected. Going to be a while before I can update this mod as the new cult system complicates it.
GoatScream 20.8.2024 klo 10.59 
Hello, requires update after 5.2 please, its ctds
iDon'tSpeakRussian! 17.7.2024 klo 21.24 
You can simply sack settlement with an army to be able to spawn cult :)
post battle options should have option to "establish cult"
Ultrackius 17.7.2024 klo 19.40 
Any chance for a submod to reduce the cooldown or let them spread naturally with a buiding? Or a mod that does that ig. Love Morathi and would love to be able to cult across the world
Maja  [tekijä] 16.7.2024 klo 16.04 
Nice, feel free to send me the link and I'll add it to the description here
🌙♰MidnightWinter❄⚜ 15.7.2024 klo 12.50 
@Maja thanks so much! Actually I got some help over at the DA Modding Den, essentially the game hides Cult slots for factions that don't normally have Cults, its hardcoded into the settlement xml. After he write the script I created a .lua file and added it and it all showed up.
Maja  [tekijä] 15.7.2024 klo 9.06 
@🌙♰MidnightWinter❄⚜ feel free to ask if you need any help
🌙♰MidnightWinter❄⚜ 14.7.2024 klo 18.47 
@iDon'tSpeakRussian! unfortunately the author has stated they're incompatible as this has entirely new cult tables for a faction that didn't originally have a cult. I really wanna patch it myself but I'm not sure how to, I'll mess around in RPFM see if I can feel my way around.
iDon'tSpeakRussian! 13.7.2024 klo 10.20 
check BSE author's workshop as I believe I seen submod for cults/undercities, that may make it compatible
🌙♰MidnightWinter❄⚜ 13.7.2024 klo 10.11 
Is this incompatible with BSE UGC or 3 row building slots? When I establish a cult its just completely blank no slots to build anything D: also I really appreciate you bringing this mod back its one of my absolute musts for playing my fav faction
iDon'tSpeakRussian! 13.6.2024 klo 12.14 
sack settlement or use cultist to establish cult at settlement. afterwards you'll be able to buildup cult like skaven undercity. Morathi has I believe 6 or 8 building chains which allow for recruitment of units according to what culture owner of settlement belongs to.
for example Cult in High Elf settlement allows for corrupted high elves to be recruited.
Units that are unlocked this way can be recruited from Regiments of Renown tab, showing green on the far left of the RoR tab.
arronaxx88 11.6.2024 klo 4.42 
How do you create cults in foreign settlements?
Graypatch 17.5.2024 klo 22.48 
Yay!!
daedra r ppl 2 11.5.2024 klo 21.45 
Atharti bless you. T-T What a champ
Maja  [tekijä] 10.5.2024 klo 20.20 
Updated it now. Most of the UI issues should hopefully be fixed ^^
I also got permission from Ulrik so this mod now includes the original mod. So you no longer need to have his installed to use this one.
GreekAthanatos 10.5.2024 klo 17.34 
I am also having the issue where the diplomacy icons do not appear, even with all other mods disabled. I load the original first, followed by this.
Human bean 10.5.2024 klo 8.18 
Nice!
daedra r ppl 2 10.5.2024 klo 3.36 
i think there may be an issue that causes the diplomacy icons not to show up. for example i cant see who is warring with who.
Gundam 9.5.2024 klo 19.19 
Oh man, this mod is a great one, good to see it continue. :)
Vanhel 8.5.2024 klo 2.20 
Thanks for keeping this one alive.
daedra r ppl 2 7.5.2024 klo 14.55 
what a legend. your the best
iDon'tSpeakRussian! 7.5.2024 klo 8.38 
Good luck :)
Goth Disco Punk 5.5.2024 klo 18.44 
finally i can do another morathi playthrough, tysm champion