RimWorld
Just Drop it on the Floor
Komentarzy: 24
VitaKaninen 12 sierpnia o 4:46 
There are a couple other mods that do this as well as set other useful defaults.
https://steamproxy.net/sharedfiles/filedetails/?id=2909126210
https://steamproxy.net/sharedfiles/filedetails/?id=935982361
Nepenthe  [autor] 30 maja o 18:14 
@doomed because the full source, GIMP image files and .git version history are in there, to avoid problems where I need o update in the future and they are lost because I didn't keep track of them. Also means if anyone else ever takes over the mod they have everything they need instead of having to reverse engineer things.
Doomed 28 maja o 19:07 
As someone who doesn't know how to code why is it 20 MBs?
Elv原则 15 maja o 23:07 
Nice mod, and LOL this people complaining ai art.

Get the mod for free, and have the gall calling the creator not paying real artist to do the cover? You should donate some money then for him to pay the artist.
The Ducktor 13 maja o 22:05 
Finally a godsent of a mod.
Garbageman 13 maja o 19:10 
I think you should use more AI art
SirSmoustache 12 maja o 21:03 
Yeah ignore the grifters being triggered over the AI Art OP. If you idiots want to complain about OP using it, why don't you provide the art of similar quality and for free?
Nepenthe  [autor] 9 maja o 17:21 
@ThatCannibalisticDrone I use AI art for images that I'd never consider paying someone to do; that includes preview images for mods where I don't think an in-game screenshot is a good preview. This way no artists are missing out on work and you get to look at a nicer image a stick-figure scrawling which is the limit for my artistic skills.
Grimace the Menace 9 maja o 14:36 
Imagine being triggered by ai art
good idea and thx for the stockpile trick :)
ThatCannibalisticDrone 8 maja o 15:22 
Yeah no, great mod, but AI-Generated thumbnails? Just sad.
Gadget 8 maja o 13:41 
please don't use ai-generated thumbnails
Rince 7 maja o 18:50 
база
thryllth 7 maja o 13:44 
All praise to you mod author, I don't want to think about how much time I have spent changing this.
Nepenthe  [autor] 6 maja o 4:18 
It didn't occur to me that people wouldn't know about the "kitchen floor stockpile" trick, I'll add that to the mod description.
Marchombre 6 maja o 3:58 
@Lini Damn that's actually a nice idea. I usually have ingredients 1 or 2 tiles away from the cooking spot so yeah it's quite fast to overdo the meal bill. But that forbidden stockpile technique will be a stocksaver.
Lini 4 maja o 12:46 
@d_valroth That's due mostly to the game not counting things not in a stockpile for 'do until you have X'. It happens most with meals because they're fairly quick to make - with most other things, there's enough time (both from craft time and gathering ingredients) that the product is usually hauled away already, and the other things one tends to set to that mode are small in number, yet you'll frequently find that they'll start making another weapon/duster/component/etc and leave it lying around. To help fix this, put a small stockpile under the workbench that allows nothing - the bill will recognize that yes, you have the thing you just made and won't go overboard. Still might end up with an extra batch started every so often (especially if materials are adjacent), but not with as much frequency.
The Dutchman 4 maja o 12:33 
@KingdomCody You really should learn how to read descriptions...
KingdomCody 4 maja o 10:31 
you can also set it in the bill to drop on floor instead of taking to best/specific stockpile.
The Dutchman 4 maja o 10:20 
Incase anyone is wondering, this is part of the New Game+ mod as well
KingsMan_ 4 maja o 9:49 
nice girl
Logiwonk 4 maja o 9:44 
This is very useful - thanks!
d_valroth 4 maja o 9:26 
She may also want to avoid Inigo Montoya.
d_valroth 4 maja o 9:24 
Food is actually the one thing I don't like to drop since it doesn't count as cooked until someone puts it in the fridge, so chefs will happily cook 99 meals which will happily all spoil during a solar flare. For everything else though, lovely mod.