Stormworks: Build and Rescue

Stormworks: Build and Rescue

Mixed Use Cargo Ship - Career Friendly - By Cpt. Jack Sparrow
29 kommentarer
morris.james200613 6 jul @ 6:00 
more engines like make it reach 30 til 40
Captain Jack Sparrow  [skapare] 3 jul @ 7:56 
underwater welders can be found in the equipment room behind the bridge, and the bilge system was notably emitted due to the already massive amount of time and complexity in the ship, but will be added in future vessels
NTSFMagellan 2 jul @ 12:41 
Needs better bilge system and Underwater welding tools.
Jim the Pilot #FixTf2 26 jun @ 15:01 
this is quite well made
Captain Jack Sparrow  [skapare] 19 jun @ 9:24 
the holds are primarily for container or random junk storage, the fluid store capability is a side thought that i added for general utility, and could definetly be improved
TheFlaminFire 19 jun @ 8:59 
Very nice ship, although if the holds are made for fluid storage I don’t think the pump outlet locations are at the optimal place for fluid removal.
bpratt4306 12 maj @ 7:39 
The only thing I thought of when I saw it was, "YOU BUILT AUSCHWITZ?!?! I WAS GONNA BUILD A FARM HERE!"
Captain Jack Sparrow  [skapare] 12 maj @ 7:34 
Because.
bpratt4306 12 maj @ 7:30 
WHY THE HELL IS THERE A GERMAN GAS CHAMBER IN THE STERN-
Captain Jack Sparrow  [skapare] 11 maj @ 0:15 
if i find a cooling fix i'll update everything but until then not much i can do :/
Captain Jack Sparrow  [skapare] 11 maj @ 0:14 
The telegraph is a good concept but since it requires multiple people i wouldn't put than on any career builds, but maybe in the future...
Milsolen 11 maj @ 0:14 
To be honest i'm battling the overheat isseus myself and am running out of possible fixes as well. What worked the best for me is have multiple pumps pumping sea water in but that takes room and still didn't fix it. And the space update f****d the entire engine
ttv Alepouna🌙 10 maj @ 23:59 
Very nice creation, I like the layout and the features, also the engines being quiet, good job mate. What I would love is for a slightly more feature-rich map system, and perhaps even a telegraph system since you can control the engines locally (so a switch/button that instead changes the throttle command to a throttle request so someone in the engine bay can control it from there!
Mat 10 maj @ 20:00 
For some reason it keeps capsizing when ever i spawn it
jjandsn 10 maj @ 12:18 
Given award for the legal pressurised chamber for special operations.
Captain Jack Sparrow  [skapare] 10 maj @ 11:53 
also the stairs i just couldn't put them in without breaking the layout :/
Captain Jack Sparrow  [skapare] 10 maj @ 11:18 
overheating is an issue i find a lot of, if you have suggestions i'm happy to listen but a lot of what i make overheats well, she'll still do a solid 20 knots tho
Milsolen 10 maj @ 11:12 
Quit the ship. I only mis stairs from outside maindeck to the helm and it overheats quite easily. But I do like it
Captain Jack Sparrow  [skapare] 10 maj @ 9:19 
for legal reasons we don't phrase it like that
Turbomersu 10 maj @ 8:37 
Oh hell naw there is a gas chamber
blue and white star line 10 maj @ 5:55 
im from iceland and im here listining to i got no time but great build
{TAH} TheGdog 9 maj @ 18:04 
love the dependency rofl
Captain Jack Sparrow  [skapare] 5 maj @ 1:46 
found the issue, some missing logic connections prevented the stern and bow bulkheads from being flooded.
Captain Jack Sparrow  [skapare] 5 maj @ 1:00 
odd, in my testing she sank rather rapidly, did you make sure vehicle damage was on?
zombieland09221 4 maj @ 19:46 
she wont sink i used all the c4 and grenades i even did the scuttle
Gordon Freeman 4 maj @ 15:55 
beans be so good
Panda 4 maj @ 10:02 
yessir
Captain Jack Sparrow  [skapare] 4 maj @ 9:57 
yummi
Panda 4 maj @ 9:36 
Beans.