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Just want to remind y'all that the entirety of the mod has been merged here, no need for Part 2 anymore. Also, I've done a bunch of more tweaks!
Download the .vpk of my mod here to access all of the mod's soundfiles (you need to use software to extract the content of the .vpk) https://www.gamemaps.com/details/13123
Then download Telltale Speech Extractor to extract the original dialogues from all Telltale-made games and use them to change the content of the mod. https://quickandeasysoftware.net/software/telltale-speech-extractor
Feel free to upload your modified version of the mod in the Workshop, no big deal for me.
Is that something you'd be interested in working on/or even share your files so I can work on it? (I'd be happy to send you back the changes in that case so you can upload it if you prefer, it's your mod after all) No problem if not, just thought I'd ask.
I could almost hear him shoot "English motherfucker" when the others are speaking in french
Now I can understand why most soundpacks get abandoned: it's way too much work to replace all files. Luckily I was in the mood to finish my mod once and for all.
Thanks for your comments, please enjoy the definitive Soundpack experience... finally!
Mod is now updated adding Kenny voicelines to Blood Harvest campaign and a few fixes (including the distortion noises in the "sorry" lines). More to come.
Thy Saltlick come.
Thy will be done
in Howe's as it is in Savannah.
Give us this day our daily boat,
and forgive us our shitbirdness,
as we forgive those who shitbird against us,
and lead us not into the Jane ending,
but deliver us from Lilly.
For thine is the Saltlick,
and the urban, and the moustache,
for ever and ever.
Amen.
Don't worry about Kenny, I'll get it sorted out but currently I'm having a problem updating my mod in the workshop... trying to solve this issue.
This will really help.
been pushing him to finish it but he lost data (to the lenny face ( ͡° ͜ʖ ͡°)