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In general, though, you can remove or change the procedural asteroid density for any save by finding the Sandbox.sbc file for the world and changing the <ProceduralDensity> value. Setting it to 0 will remove them completely.
But while i can add mods once the worlds been made, i cant then remove the constant asteroids.
so, to reiterate, will this remove asteroids that already have been spawned, and then generate asteroids in the clusters?
@Space Ace Yes, if the ores are set to spawn in asteroids.